now there is still a chance for them to recover, but if they do that, there won´t be any.Their reputation is pretty much dead now honestly, it can only go up from here, but multiplayer is not the way to do it
now there is still a chance for them to recover, but if they do that, there won´t be any.Their reputation is pretty much dead now honestly, it can only go up from here, but multiplayer is not the way to do it
Blood for the Blood God.:triggered:
More likely to be Saburo honestly, since we already knew that Silverhand was dead. I find it ironic though that they thought about bringing back a fictional character to life, but not the playerI think that he is, the 57 years difference is still odd and kinda forced. Saburo was already pretty old in 2020, actually he is 150 yo in 2077, feels a bit too much.
Well it can always get worse. Its all on them nowTheir reputation is pretty much dead now honestly, it can only go up from here, but multiplayer is not the way to do it
This is devilspeakWe will get battle royale mode and act 3 might come in 2 years via paid dlc in which they will kill your lover
I mean, if they release a new game now, who's going to buy it? it would become a memeWell it can always get worse. Its all on them now
I am not going to preorder ever again from them. I bought my first preorder, my first and only time i trusted. Next time i will wait and see if its worth my time. Not just money, my time which is much more valuableI mean, if they release a new game now, who's going to buy it? it would become a meme
Instead we got roled over by plot-cancerThings most have gone lost in translation.
That sense of immediate and material concerns is something Pondsmith tried to drive home in his conversations with CD Projekt about the game. “It can not be about saving the world. You’re saving yourself or your community,” he says. “The stakes have to be something that involves the player. You can’t just say, ‘The world is craptastic and you can’t do anything about it.’ No. You don’t have to save the world, but you need to be able to save your mother or the apartment you and your friends live in. You need to make sure your neighborhood isn’t rolled over by the boostergangs.”
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A Founding Father of Cyberpunk Isn't Surprised By Its Comeback
Mike Pondsmith, who wrote the tabletop RPG that inspired 'Cyberpunk 2077,' explains why the genre feels vital in 2020.www.wired.com
Pondsmith also says that the reason cyberpunk is doing well right now is because its stories feel immediate. For him, they aren’t especially cerebral. The good stuff, he says, is about immediate concerns. “We’re on the street, we have stuff to deal with,” he says. “The big questions are there, but right now I need to make sure that the street gang doesn’t bash my head in. You either get to be the hero or the victim. Everybody likes to be a hero, nobody wants to be a victim.”Things most have gone lost in translation.
That sense of immediate and material concerns is something Pondsmith tried to drive home in his conversations with CD Projekt about the game. “It can not be about saving the world. You’re saving yourself or your community,” he says. “The stakes have to be something that involves the player. You can’t just say, ‘The world is craptastic and you can’t do anything about it.’ No. You don’t have to save the world, but you need to be able to save your mother or the apartment you and your friends live in. You need to make sure your neighborhood isn’t rolled over by the boostergangs.”
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A Founding Father of Cyberpunk Isn't Surprised By Its Comeback
Mike Pondsmith, who wrote the tabletop RPG that inspired 'Cyberpunk 2077,' explains why the genre feels vital in 2020.www.wired.com
Holy shitThe promise Cyberpunk 2077 needs to live up to is the promise that the player can control their fate in a broken and dystopic system. With Covid-19, income inequality, and politics that feel broken, it’s an escape that has a lot of appeal.
Pondsmith also says that the reason cyberpunk is doing well right now is because its stories feel immediate. For him, they aren’t especially cerebral. The good stuff, he says, is about immediate concerns. “We’re on the street, we have stuff to deal with,” he says. “The big questions are there, but right now I need to make sure that the street gang doesn’t bash my head in. You either get to be the hero or the victim. Everybody likes to be a hero, nobody wants to be a victim.”
Seems like he was wrong about that part, since it seems like some people do enjoy being the victim
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Holy shit
Absolutely.You mean, you can openly commit the act of terrorism and neither your victim, neither NCPD, will not touch you after that because you're famous and profitable rockstar?!) I mean his attempt to save Alt in 2013
And they would have to let their pants down about the soulkiller they forced alt to create.Absolutely.
Besides, Arasaka should keep their mouth shut because they are guilty of abduction, murder and murder attempt. Thompson has it all on video. So, this is not terrrorism but rescue attempt, and Arasaka don't really need more bad PR...
In a world where people are feeling increasingly powerless, Pondsmith sees the message of hope inherent in the cyberpunk genre. “The thing that I love about cyberpunk inherently is that it's about paying attention, and dealing with things. If you use the technology and your knowledge right, you can make it better. You can’t just let the boostergangs roll over your community, or you’re going to let a microtech tear down your apartment building to put up a microwave tower,” he says.
Pondsmith also says that the reason cyberpunk is doing well right now is because its stories feel immediate. For him, they aren’t especially cerebral. The good stuff, he says, is about immediate concerns. “We’re on the street, we have stuff to deal with,” he says. “The big questions are there, but right now I need to make sure that the street gang doesn’t bash my head in. You either get to be the hero or the victim. Everybody likes to be a hero, nobody wants to be a victim.”
Seems like he was wrong about that part, since it seems like some people do enjoy being the victim
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Holy shit
Okay, it is weak explanation, but it's something. Btw, that's why you take media with you)Absolutely.
Besides, Arasaka should keep their mouth shut because they are guilty of abduction, murder and murder attempt. Thompson has it all on video. So, this is not terrrorism but rescue attempt, and Arasaka don't really need more bad PR...
Check my last quote, he says something pretty close to itYour red stuff isn't something Pondsmith said, thats from the interviewer. But interesting anyways.
It is remarkable how this can be lost in translation. I hope that with enough driving that it'll land eventually.Things most have gone lost in translation.
That sense of immediate and material concerns is something Pondsmith tried to drive home in his conversations with CD Projekt about the game. “It can not be about saving the world. You’re saving yourself or your community,” he says. “The stakes have to be something that involves the player. You can’t just say, ‘The world is craptastic and you can’t do anything about it.’ No. You don’t have to save the world, but you need to be able to save your mother or the apartment you and your friends live in. You need to make sure your neighborhood isn’t rolled over by the boostergangs.”
![]()
A Founding Father of Cyberpunk Isn't Surprised By Its Comeback
Mike Pondsmith, who wrote the tabletop RPG that inspired 'Cyberpunk 2077,' explains why the genre feels vital in 2020.www.wired.com
Probably talking about the Panam optionWell, I know IGN said there were quite a lot more different endings available after going back to do 20 hours of sidequests, etc, than when they'd raced through just the main story ..... There obviously might well be more still if you did more than that? As for further details on if some side stuff is particularly important & so on, I don't know but I'm sure there'll soon be guides covering it all if you don't want to keep playing to find out