[Spoiler Alert] About the endings

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Do you want more RPGs with happy endings?


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Just came across this, from an interview that came out back in late 2019

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I wish we could pin posts in threads.
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not sure about storytelling...storytelling in the Witcher series was pretty great....which makes this mess even more unbelievable.
That is exactly my annoyance. I went into the game with the mindset that even if everything else fails, the story will be amazing. And in a way it was too at first glance right up until point of no return. Then I found out ofc that there is just one linear story.
 

And people on Nexus ask, why would someone hate 6 months crap.
Guys and gals, if you please, a little support will be nice.
Send them here so we can explain.

What happened to people playing games and reading stories? Have they all decided to get so smooth brained they don't see the problems?

Or at least the absolute lack of player agency?


I truly am sorry for Mike pondsmith. He gave his brainchild to cdpr only te see it become a perverted version of the cyberpunk genre.
 
Send them here so we can explain.

What happened to people playing games and reading stories? Have they all decided to get so smooth brained they don't see the problems?

Or at least the absolute lack of player agency?


I truly am sorry for Mike pondsmith. He gave his brainchild to cdpr only te see it become a perverted version of the cyberpunk genre.
They see all those people talking about how cdpr are great storytellers so they just assume that this is just how good storytelling looks like
 
I wish we could pin posts in threads.
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That is exactly my annoyance. I went into the game with the mindset that even if everything else fails, the story will be amazing. And in a way it was too at first glance right up until point of no return. Then I found out ofc that there is just one linear story.

THIS. I could live with the bugs and glitches because tbh this isn't unexpected in AAA games nowadays and bugs are something that can be fixed. I immensely enjoyed the story, even though I realized that parts of it had been cut out. I thought...this could also be easily fixed later. But then I came to the end and realized that nothing I had done in those 110 hours of great story, great charactres, great sidequests, repetitive open world gameplay paid off in the end...and this was the straw that broke the camel's back.
 
Question I would have though, is it genuine growth as a person for Johnny or is it because he finds himself in a different body, with different hormones and brain chemistry that is changing him and the way he thinks and feels. Especially if V is female.
Valid and interesting question. I would reckon its both. He gets V's reactions as well as bodily impulses to experience so it would not be out of place to assume he's guided there. But in the end he's also had clarity in thought so the information coming his way he would process on his own terms.
Thats at least what I get from heb if you play the bit with Rogue. By then he really seems to come around (or see the futility) and as such finally allow himself to look at things that way.

But this would be my view.
If its intended is a different story
 
Alt says nothing about the cure, she only conducts diagnostics.
Yep, and the diagnostic is that the outcome is death, no matter what.

She's not a medical bot, she does not know whether there is a cure or not.
Nope, Alt is the Deus Ex Machina of the game, not a petty med-bot.

For the past 50 years, she has been in the network behind a firewall.
So you say, or so is what is believed, or so is what Netwatch want people to think. You have no idea of that. And frankly, I highly doubt that the Wall may stop AIs if they do want to trespass it, considering the Voodoo boys seem to go through time and again...

Helman is not talking about curing cancer, but about what to do with the chip. Alt has already solved this problem.
Vik does not say that there is no cure, he, on the contrary, tells V to look for a solution to the problem.
It's still an open ending.
In the Arasaka ending, Helman says that the cancer is killing you, that there is no cure and that V is dead in 6 month. Unless V gets digitized in the soulkiller program, which, considering what Alt says about it, is somewhat killing your soul (whatever it is) and changing you. V. is V. no more.
Vik presents solutions and tells you to set up your mind :
- bite the bullet
- end one of the 3 different story arcs (Arasaka / Nomad / Johnny), all having the same outcome.
This is lazy writing and storytelling.
 
That is interesting too. Didn't know that the connection is that old, makes me wonder even more why they decided to go another route, if it means something to them :shrug:

When Pondsmith got a call decades ago from a Polish company looking to translate and license his tabletop roleplaying game, he never dreamed it would lead to Cyberpunk 2077. “Poland was still behind the Iron Curtain,” Pondsmith says. “I thought there’d be about five guys who get a chance to read it before the secret police kick the doors open ... well it turned out those five guys were [CD Projekt]....they had grown up playing Cyberpunk. It was part of their college life. Possibly, for some of them, their high school life. It meant something to them.”
 
THIS. I could live with the bugs and glitches because tbh this isn't unexpected in AAA games nowadays and bugs are something that can be fixed. I immensely enjoyed the story, even though I realized that parts of it had been cut out. I thought...this could also be easily fixed later. But then I came to the end and realized that nothing I had done in those 110 hours of great story, great charactres, great sidequests, repetitive open world gameplay paid off in the end...and this was the straw that broke the camel's back.
That was me pretty much. But, I also realized that all choices are meaningless, even those that decide the endings, so now I'm unsure about the quality of the entire story.

It's definitely easier to make a good linear story than it is to make a good story that is shaped by player decisions
 
Now that I'm thinking about it, if there was any way to make your character live there wouldn't have been a suicide option. You go through every ending, realize that there is no cure, then kill yourself
 
Well, the story is about Silverhand and the endings contradict what he's been talking about. So he must have some things to say about that
Perhaps.
He may also hide himself behind some meaningless and commercial views like "Well, I wouldn't have done this or that but the result is great, maybe better than what I thought of". That's the spirit.
Thing is Silverhand has never been dead in his mind. Spider Murphy copies a mortally wounded Johnny in 2023. Resurrecting Johnny has always been an option for Pondsmith and the writers at Talsorian.
 
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