[Spoiler Alert] About the endings

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Do you want more RPGs with happy endings?


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    1,648
From all the users on steam only 30% just have talked to Hanako at the Ember, so the majority of the steam users don't have played any end mission. Maybe that's why the this topic doesn't get much attention, yet. They simply don't know.
Probably can't even reach the ending due to bugs, or they might have just read about the endings online and decided not to continue playing

Considering the game lost 79% of its player base already, that means that at least 50% of players have no intention to see the endings, despite how short the game is
 
Thats probably where SaulTuk asks for the best journalist amongst us, definately not me. I just tried to quickly make a start to summarise in bullits.

Also why I said it lots to unpack and I wouldnt know where to start really with that.
So all help is welcome :)
oh all good, i'm just expressing some thought's i've had over the course of this thread not trying to undermine your point.
 
I just want, what seemingly Pondsmith had in mind from the get go and that is saving myself (V) and my loved ones(Judy and River - Panam and Kerry for others). That´s practically all i ask for. Sure still many people would die (Jackie, Evelyn, etc.), but at least that would make up for it. It is the reason worth it all.
 
I for example haven't touched the PNR because I want to completely clear the map and play all available missions first before playing all endings. There is no point in replaying it as it is totally linear anyway, so I'll suck every bit of good out of it, then do the bad part and then leave the game be until it is updated in a meaningful way.

I did exactly that, so there is no reason for a second playthrough. Except you like minor and meaningless changes ;)
 
CDPR is just smarter than everyone else - from Gibson The Godfather of cyberpunk through Ridley scoot (Blade Runner) and Paul Verhoven (RoboCop) who propagate the cyberpunk tropes in mass culture to Mike Pondsmith the creator of CyberPunk PnP.
 
oh all good, i'm just expressing some thought's i've had over the course of this thread not trying to undermine your point.
Haha no problem I've also shared my fair share in this topic and trying to catch all the issues that everyone has is quite a job.
Even if I had to coherently write down those I have with 1 ending is already a short story by itself.
 
Go watch a Disney movie if you want a happily ever after ending.

Guess I'll keep this perma toggled in multiquote forever:
In a world where people are feeling increasingly powerless, Pondsmith sees the message of hope inherent in the cyberpunk genre. “The thing that I love about cyberpunk inherently is that it's about paying attention, and dealing with things. If you use the technology and your knowledge right, you can make it better. You can’t just let the boostergangs roll over your community, or you’re going to let a microtech tear down your apartment building to put up a microwave tower,” he says.
 
Yep, and the diagnostic is that the outcome is death, no matter what.
Not a word about "no matter what". She reads out the current diagnostics.
Nope, Alt is the Deus Ex Machina of the game, not a petty med-bot.
And yet she's not a medbot. She may know how to hack any network, but she may not know how to cure gonorrhea.
So you say, or so is what is believed, or so is what Netwatch want people to think. You have no idea of that. And frankly, I highly doubt that the Wall may stop AIs if they do want to trespass it, considering the Voodoo boys seem to go through time and again...
It doesn't even matter. She has lived for 50 years in a digital world where there is no medicine and no need for cure. She can hardly know anything about modern medicine.
In the Arasaka ending, Helman says that the cancer is killing you, that there is no cure and that V is dead in 6 month.
Arasaka is a bad ending, the devil's false promises. All their words were lies from the beginning.
It is possible that this "cancer" is the result of Arasaki's surgery. In other endings, there is no cancer, there are problems with the immune system.
 
I just want, what seemingly Pondsmith had in mind from the get go and that is saving myself (V) and my loved ones(Judy and River - Panam and Kerry for others). That´s practically all i ask for. Sure still many people would die (Jackie, Evelyn, etc.), but at least that would make up for it. It is the reason worth it all.
It is, and the more of us spend 5 minutes to reg on Nexus and support the mod request, the more chances we will got.
Now i'm thinking about open public letter to CDPR (and probably Mike Pondsmith too) and, i dunno, petition on Change.org. Anything to make a noise.
 
Shame that you'll miss New Vegas then
FO:NV's endings actually made sense, were based on player choices and actions throughout the game, left a satisfying conclusion, and were world changing enough that expecting the game to continue on after that isn't really logical for a spin-off game that was created in 18 months.

You can't even remotely compare that to CP. FO3's ending I think is more comparable. And in came Broken Steel, thankfully.
 
Actually i think endings aren't salvagable anymore, they should turn all those crappy endings into 1 not so crappy, with that close johnny's arc for good. And continue real game from now on, if they added like 1 or 2 acts without Johnny of some REAL rpg AFTER we say goodbye to Johnny for good, that's prolly best they could do at this point.
 
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It is, and the more of us spend 5 minutes to reg on Nexus and support the mod request, the more chances we will got.
Now i'm thinking about open public letter to CDPR (and probably Mike Pondsmith too) and, i dunno, petition on Change.org. Anything to make a noise.
i'm pretty sure you can tell which posts were mine.
 
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