I agree with this. I can suspend disbelief on BS plot points in 2 hour action flick to laugh at how ridiculous it is. If you are a big studio making a huge game, you should maybe research your main plot point more than just "basic". It doesn't hold up to what we know about modern medicine even. I'm not in the medical field at all but even I went "that really doesn't make any sense."
I'm spending a lot more than two hours and way more investment in a game.
Problem is that you can suspend disbelief only to some extent.
Player was asked to suspend it with
- survival of the head shot form point blank with revolver
- fact that this “activate” biochip
- Nanobots from the biochip rewriting brain
- Soulkiller killing and coping consciousness
- being an engram that is transferred to the body and controling it. That’s basically making a robot in flesh, let’s say a weird idea, not bad but weird
And if this is not enough at the end out of nowhere there is nanbots rewrite dna making unable to use engram In any body, because nanobots rewirte dna - how is it done and why this can’t be replicated? No one knows.
It’s forced to the extreme.