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[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 502 42.1%
  • No, I am content with the endings currently offered.

    Votes: 122 10.2%
  • I think that the option should be available for those who want it.

    Votes: 353 29.6%
  • It’s more complicated than that.

    Votes: 216 18.1%

  • Total voters
    1,193
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acakomandos

acakomandos

Forum regular
#12,441
Jan 7, 2021
Simuxas said:
I honestly don't get people like that, if it all ends to shit and it is all about darkness, what is to enjoy there? Cutting myself after experiencing it?
Click to expand...
I mean if some people enjoy being edge lords fine, they shuold have option to end game like that. But there should be other options. But hey its a new trend its "cool" to do something and achieve notfing....
 
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Yllana_Ardais

Yllana_Ardais

Forum regular
#12,442
Jan 7, 2021
Simuxas said:
I honestly don't get people like that, if it all ends to shit and it is all about darkness, what is to enjoy there? Cutting myself after experiencing it?
Click to expand...
probably the same people who like GoT because so many characters die and get tortured ("it's soooo realistic") and find Abercrombie novels to be the high water mark of fatasy. Though at least those are written coherently.
 
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Fyannon

Fyannon

Forum regular
#12,443
Jan 7, 2021
After about 112 hours of a 100% playthrough (one gig isn't finished because of a bug) I want to give my impression about the ending I had. Until yesterday I tried to avoid any spoilers when it comes to the endings, so I couldn't influence my decision in any possible way. Anyway, after reading this thread I am impressed, how many of you ask for a happy, or at least "solved", ending for the whole engram thing.
I finished with the Devil ending uploading my soul to Mikoshi and I'm perfectly fine with it. In my playthrough I didn't rush any of the questlines, just let them come naturally. A few gigs, some world exploring, checking the journal: oh didn't meet xy for a long time, let's go there. It surely took some time and I understand, that this kind of playthrough isn't made for everybody. But as I progressed, I never got the feeling, that any side character ever got too attached to V. It more felt like they are all dealing with their own heavy problems, V is trying her best to help, but most of the time still gets rejected in the end, when it comes to help for the Relic problem.

With Panam: Got friendzoned and told her my story at the very end: She gave me a vague and somehow not very comforting answer.

With River: I rejected his approaches and everything felt very platonic. I was happy that he found his way in Night City, though.

With Judy: I romanced her, still it never felt, like we are very close. Her mistrust and her grief about Evelyn stays for me until the end. Preventing her from leaving Night City just because of one night and a superficial relationship, felt so wrong after all.

With Johnny: I hated him at the start, understood his actions after a while and still had to let him down in the end. And I felt so very sorry for him, but I felt like there was no other way for the both of us. After meeting Alt with the Voodoo Boys he told me, that he would sacrifice himself for me, if it would be necessary. Still he was full of hate and dissapointment, when I decided to go with Hanako. Understandable, and still... it made me so sad, that we can't leave each other as friends.

With Takemura: And he was the only one that was there for me, from the very beginning until the end. He promised me, to get rid of the Relic, he helped me to contact Hanako. Hell, he was the only one, who actual seemed to care about V, while everybode else just messes around with their own problems. So my ultimate task was to fullfill his wish for revenge on Yorinobu and trust on him to fullfill mine.

So here's why this all felt so organic and right for me: you are in this big city, everybody is fighting for themselves, everybody is struggling with grave danger or near death, you help people, you get close to them, but in the end, you are fighting for yourselve, you can't rely on anybody and this depressing feeling of a city, that slowly devours you, is carried to the end in a convincing way. So, in an ultimate act of self-preservation I sacrificed my body to the very company, that killed Jackie (and sent Takemura off from his duty, like an unloved pet) to be hopefully "reborn" and kill Arasaka (or Saburo) after that from inside out.
But, it is left open. Will Arasaka keep you for the next 50 years as an engram like they did with Johnny or will they ever give you the chance to return?

I totally understand, that this openess isn't made for everybody, but I'm so so happy, that this didn't turn out to be a cheesy-weesy "Let's ride into sunset with your love" ending or a "you live long and happy forever" ending, because that wouldn't fit the game at all. It's just dark with a glimmer of hopefulness, it portrays V as a true Solo, not depending on any vague relationship, it shows the power of the corporations, when you ultimately have to rely on them to give you any spark of hope.
 
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acakomandos

acakomandos

Forum regular
#12,444
Jan 7, 2021
Fyannon said:
After about 112 hours of a 100% playthrough (one gig isn't finished because of a bug) I want to give my impression about the ending I had. Until yesterday I tried to avoid any spoilers when it comes to the endings, so I couldn't influence my decision in any possible way. Anyway, after reading this thread I am impressed, how many of you ask for a happy, or at least "solved", ending for the whole engram thing.
I finished with the Devil ending uploading my soul to Mikoshi and I'm perfectly fine with it. In my playthrough I didn't rush any of the questlines, just let them come naturally. A few gigs, some world exploring, checking the journal: oh didn't meet xy for a long time, let's go there. It surely took some time and I understand, that this kind of playthrough isn't made for everybody. But as I progressed, I never got the feeling, that any side character ever got too attached to V. It more felt like they are all dealing with their own heavy problems, V is trying her best to help, but most of the time still gets rejected in the end, when it comes to help for the Relic problem.

With Panam: Got friendzoned and told her my story at the very end: She gave me a vague and somehow not very comforting answer.

With River: I rejected his approaches and everything felt very platonic. I was happy that he found his way in Night City, though.

With Judy: I romanced her, still it never felt, like we are very close. Her mistrust and her grief about Evelyn stays for me until the end. Preventing her from leaving Night City just because of one night and a superficial relationship, felt so wrong after all.

With Johnny: I hated him at the start, understood his actions after a while and still had to let him down in the end. And I felt so very sorry for him, but I felt like there was no other way for the both of us. After meeting Alt with the Voodoo Boys he told me, that he would sacrifice himself for me, if it would be necessary. Still he was full of hate and dissapointment, when I decided to go with Hanako. Understandable, and still... it made me so sad, that we can't leave each other as friends.

With Takemura: And he was the only one that was there for me, from the very beginning until the end. He promised me, to get rid of the Relic, he helped me to contact Hanako. Hell, he was the only one, who actual seemed to care about V, while everybode else just messes around with their own problems. So my ultimate task was to fullfill his wish for revenge on Yorinobu and trust on him to fullfill mine.

So here's why this all felt so organic and right for me: you are in this big city, everybody is fighting for themselves, everybody is struggling with grave danger or near death, you help people, you get close to them, but in the end, you are fighting for yourselve, you can't rely on anybody and this depressing feeling of a city, that slowly devours you, is carried to the end in a convincing way. So, in an ultimate act of self-preservation I sacrificed my body to the very company, that killed Jackie (and sent Takemura off from his duty, like an unloved pet) to be hopefully "reborn" and kill Arasaka (or Saburo) after that from inside out.
But, it is left open. Will Arasaka keep you for the next 50 years as an engram like they did with Johnny or will they ever give you the chance to return?

I totally understand, that this openess isn't made for everybody, but I'm so so happy, that this didn't turn out to be a cheesy-weesy "Let's ride into sunset with your love" ending or a "you live long and happy forever" ending, because that wouldn't fit the game at all. It's just dark with a glimmer of hopefulness, it portrays V as a true Solo, not depending on any vague relationship, it shows the power of the corporations, when you ultimately have to rely on them to give you any spark of hope.
Click to expand...
I am glad that you are happy with endings but as father of cyberpunk said:
"It can not be about saving the world. You’re saving yourself or your community,” he says
 
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Simuxas

Simuxas

Senior user
#12,445
Jan 7, 2021
Fyannon said:
After about 112 hours of a 100% playthrough (one gig isn't finished because of a bug) I want to give my impression about the ending I had. Until yesterday I tried to avoid any spoilers when it comes to the endings, so I couldn't influence my decision in any possible way. Anyway, after reading this thread I am impressed, how many of you ask for a happy, or at least "solved", ending for the whole engram thing.
I finished with the Devil ending uploading my soul to Mikoshi and I'm perfectly fine with it. In my playthrough I didn't rush any of the questlines, just let them come naturally. A few gigs, some world exploring, checking the journal: oh didn't meet xy for a long time, let's go there. It surely took some time and I understand, that this kind of playthrough isn't made for everybody. But as I progressed, I never got the feeling, that any side character ever got too attached to V. It more felt like they are all dealing with their own heavy problems, V is trying her best to help, but most of the time still gets rejected in the end, when it comes to help for the Relic problem.

With Panam: Got friendzoned and told her my story at the very end: She gave me a vague and somehow not very comforting answer.

With River: I rejected his approaches and everything felt very platonic. I was happy that he found his way in Night City, though.

With Judy: I romanced her, still it never felt, like we are very close. Her mistrust and her grief about Evelyn stays for me until the end. Preventing her from leaving Night City just because of one night and a superficial relationship, felt so wrong after all.

With Johnny: I hated him at the start, understood his actions after a while and still had to let him down in the end. And I felt so very sorry for him, but I felt like there was no other way for the both of us. After meeting Alt with the Voodoo Boys he told me, that he would sacrifice himself for me, if it would be necessary. Still he was full of hate and dissapointment, when I decided to go with Hanako. Understandable, and still... it made me so sad, that we can't leave each other as friends.

With Takemura: And he was the only one that was there for me, from the very beginning until the end. He promised me, to get rid of the Relic, he helped me to contact Hanako. Hell, he was the only one, who actual seemed to care about V, while everybode else just messes around with their own problems. So my ultimate task was to fullfill his wish for revenge on Yorinobu and trust on him to fullfill mine.

So here's why this all felt so organic and right for me: you are in this big city, everybody is fighting for themselves, everybody is struggling with grave danger or near death, you help people, you get close to them, but in the end, you are fighting for yourselve, you can't rely on anybody and this depressing feeling of a city, that slowly devours you, is carried to the end in a convincing way. So, in an ultimate act of self-preservation I sacrificed my body to the very company, that killed Jackie (and sent Takemura off from his duty, like an unloved pet) to be hopefully "reborn" and kill Arasaka (or Saburo) after that from inside out.
But, it is left open. Will Arasaka keep you for the next 50 years as an engram like they did with Johnny or will they ever give you the chance to return?

I totally understand, that this openess isn't made for everybody, but I'm so so happy, that this didn't turn out to be a cheesy-weesy "Let's ride into sunset with your love" ending or a "you live long and happy forever" ending, because that wouldn't fit the game at all. It's just dark with a glimmer of hopefulness, it portrays V as a true Solo, not depending on any vague relationship, it shows the power of the corporations, when you ultimately have to rely on them to give you any spark of hope.
Click to expand...
Thing is, these are not how open endings are suppose to be, not to mention how at least one of these endings are completely retarded as well as an approach to them.

Nobody is asking a "happy sunset ending", we just want proper endings and not what we got - lies and terrible writing. The problems with endings were already mentioned 100's of times here. It's not only that they are grim for the sake of grim but they are poorly written, rushed and in a view, quite the same.
 
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I_Willenbrock_I

I_Willenbrock_I

Senior user
#12,446
Jan 7, 2021
What I personally don't get.

There are so many references to maybe all works of the cyberpunk genre in this game. Blade runner, ghost in the shell (look at judy's ink), Neuromancer, Altered Carbon, matrix...

... And they still took it the edgy and grimdank route. They referenced but not value them. If they even read it at all.

You know what makes up the majority of writing a story? Research. Reading other pieces fiction and about the science of the stuff you are going to write about.
When James Patterson writes about a mentally ill killer, he makes deep research about that mental illness. When you write about neurological rearrangement, you need to know how the brain works and then come up with a believable solution that explained its modus operandi in your world. Next thing is to grant continuity in your universe, by not breaking your rules - especially not in critical phases of your story. This is world building 101.

I can't get people who justify sloppy research.
Post automatically merged: Jan 7, 2021

acakomandos said:
I mean if some people enjoy being edge lords fine, they shuold have option to end game like that. But there should be other options. But hey its a new trend its "cool" to do something and achieve notfing....
Click to expand...
Options. We are only asking for options and logic and continuity.
 
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WingedArchon

WingedArchon

Forum regular
#12,447
Jan 7, 2021
VanFeldberg said:
I am so disappointed in the society I live in today. Have none of you paid any attention at ALL to what Cyberpunk is about? It is a dystopia future wherein we have lost our humanity due to essentially replacing it with "chrome".

TL;DR
Click to expand...
So according to you an idealistic state, ie. 'humanity' is compared to the materialistic use of cybernetics, ie. 'chrome'
Alright. chappy sends his regards as a non-human humane character. And there loads of other examples.

What I'm trying to say with this, because the world has gone to shit doesn't mean everyone kills everone else and then themselves and/or that everything is suspended in grim and darkness.

Every person in a dystopian world still has ideals to which they act humane. And care for that one person close to them is still one of such.
Which is why this topic has messaged time and again that V should still be capable of saving herself and the few people she's come to call friends, loved ones.
Those few people are not the entirety of the cyberpunk world nor the only people in NC.
So this recurring argument that "cyberpunk = everything gets nuked" is complete BS.

If you want it dark, that is fine. But its not mutually exclusive.
 
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acakomandos

acakomandos

Forum regular
#12,448
Jan 7, 2021
acakomandos said:
I am glad that you are happy with endings but as father of cyberpunk said:
"It can not be about saving the world. You’re saving yourself or your community,” he says
Click to expand...
Story is just not finished
I_Willenbrock_I said:
What I personally don't get.

There are so many references to maybe all works of the cyberpunk genre in this game. Blade runner, ghost in the shell (look at judy's ink), Neuromancer, Altered Carbon, matrix...

... And they still took it the edgy and grimdank route. They referenced but not value them. If they even read it at all.

You know what makes up the majority of writing a story? Research. Reading other pieces fiction and about the science of the stuff you are going to write about.
When James Patterson writes about a mentally ill killer, he makes deep research about that mental illness. When you write about neurological rearrangement, you need to know how the brain works and then come up with a believable solution that explained its modus operandi in your world. Next thing is to grant continuity in your universe, by not breaking your rules - especially not in critical phases of your story. This is world building 101.

I can't get people who justify sloppy research.
Post automatically merged: Jan 7, 2021


Options. We are only asking for options and logic and continuity.
Click to expand...
You know what will happen in the end? We will get battle royale mode with GTA V microtransactions. Pay money to buy cars,apartments and guns. We will get game expansion with some radnom ass character. I sam really starting to lose optimism that cdpr will do anything to fix endjngs or continue story
 
Yllana_Ardais

Yllana_Ardais

Forum regular
#12,449
Jan 7, 2021
A person who thinks that people lose their humanity because they use implants and cybernetics perhaps should not play a Cyberpunk game. Because the whole point of these stories is or should be "what makes humans human", "what is a soul", "how much can you alter your body befor damaging your mind", "can you digitalize a human's mind" etc. If you're answer from the very beginning is "you've lost your humanity", then you'll never be able to understand the more subtle sides of this genre.

Btw, did you guys fill in all the cyberware slots? Because I remember in one video or demo they said that you get cyberpsychosis if you get to many implants at once or something...guess that also got scrapped?
 
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Tanad

Tanad

Forum regular
#12,450
Jan 7, 2021
Yllana_Ardais said:
A person who thinks that people lose their humanity because they use implants and cybernetics perhaps should not play a Cyberpunk game. Because the whole point of these stories is or should be "what makes humans human", "what is a soul", "how much can you alter your body befor damaging your mind", "can you digitalize a human's mind" etc. If you're answer from the very beginning is "you've lost your humanity", then you'll never be able to understand the more subtle sides of this genre.

Btw, did you guys fill in all the cyberware slots? Because I remember in one video or demo they said that you get cyberpsychosis if you get to many implants at once or something...guess that also got scrapped?
Click to expand...
They always claimed that V can't get cyberpsychosis cause that would be game over. CDPR lied about many things but not about that. And yes i filled all slots, you can't get cyberpsychosis, but as i said they said from get go you can't get it.
 
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Yllana_Ardais

Yllana_Ardais

Forum regular
#12,451
Jan 7, 2021
huh, maybe I misremembered. Okay one thing they didn't lie about :ok:
 
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tRYSIS3

tRYSIS3

Senior user
#12,452
Jan 7, 2021
Fyannon said:
After about 112 hours of a 100% playthrough (one gig isn't finished because of a bug) I want to give my impression about the ending I had. Until yesterday I tried to avoid any spoilers when it comes to the endings, so I couldn't influence my decision in any possible way. Anyway, after reading this thread I am impressed, how many of you ask for a happy, or at least "solved", ending for the whole engram thing.
I finished with the Devil ending uploading my soul to Mikoshi and I'm perfectly fine with it. In my playthrough I didn't rush any of the questlines, just let them come naturally. A few gigs, some world exploring, checking the journal: oh didn't meet xy for a long time, let's go there. It surely took some time and I understand, that this kind of playthrough isn't made for everybody. But as I progressed, I never got the feeling, that any side character ever got too attached to V. It more felt like they are all dealing with their own heavy problems, V is trying her best to help, but most of the time still gets rejected in the end, when it comes to help for the Relic problem.

With Panam: Got friendzoned and told her my story at the very end: She gave me a vague and somehow not very comforting answer.

With River: I rejected his approaches and everything felt very platonic. I was happy that he found his way in Night City, though.

With Judy: I romanced her, still it never felt, like we are very close. Her mistrust and her grief about Evelyn stays for me until the end. Preventing her from leaving Night City just because of one night and a superficial relationship, felt so wrong after all.

With Johnny: I hated him at the start, understood his actions after a while and still had to let him down in the end. And I felt so very sorry for him, but I felt like there was no other way for the both of us. After meeting Alt with the Voodoo Boys he told me, that he would sacrifice himself for me, if it would be necessary. Still he was full of hate and dissapointment, when I decided to go with Hanako. Understandable, and still... it made me so sad, that we can't leave each other as friends.

With Takemura: And he was the only one that was there for me, from the very beginning until the end. He promised me, to get rid of the Relic, he helped me to contact Hanako. Hell, he was the only one, who actual seemed to care about V, while everybode else just messes around with their own problems. So my ultimate task was to fullfill his wish for revenge on Yorinobu and trust on him to fullfill mine.

So here's why this all felt so organic and right for me: you are in this big city, everybody is fighting for themselves, everybody is struggling with grave danger or near death, you help people, you get close to them, but in the end, you are fighting for yourselve, you can't rely on anybody and this depressing feeling of a city, that slowly devours you, is carried to the end in a convincing way. So, in an ultimate act of self-preservation I sacrificed my body to the very company, that killed Jackie (and sent Takemura off from his duty, like an unloved pet) to be hopefully "reborn" and kill Arasaka (or Saburo) after that from inside out.
But, it is left open. Will Arasaka keep you for the next 50 years as an engram like they did with Johnny or will they ever give you the chance to return?

I totally understand, that this openess isn't made for everybody, but I'm so so happy, that this didn't turn out to be a cheesy-weesy "Let's ride into sunset with your love" ending or a "you live long and happy forever" ending, because that wouldn't fit the game at all. It's just dark with a glimmer of hopefulness, it portrays V as a true Solo, not depending on any vague relationship, it shows the power of the corporations, when you ultimately have to rely on them to give you any spark of hope.
Click to expand...
It's not about "happy" it's about fun, if you enjoy unenjoyable experience that's good for you though

Screenshot 2021-01-05 at 13.32.33.png
Screenshot 2021-01-05 at 13.32.49.png
Screenshot 2021-01-05 at 13.33.01.png
Screenshot 2021-01-05 at 13.33.12.png

Post automatically merged: Jan 7, 2021

Fyannon said:
I'm so so happy, that this didn't turn out to be a cheesy-weesy "Let's ride into sunset with your love" ending
Click to expand...
Well, you must have missed the Panam ending then, and the reason many think it's a "happy" ending is that they believe that V will find a cure and thus "live happily ever after". This is also why I dislike that ending specifically
 
Last edited: Jan 7, 2021
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C

cyths

Forum regular
#12,453
Jan 7, 2021
Not to forget: Every single ending kinda screws playing future content with V. That's something that just makes me mad. Bad writing, useless RGP and bugs aside.
 
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I_Willenbrock_I

I_Willenbrock_I

Senior user
#12,454
Jan 7, 2021
cyths said:
Not to forget: Every single ending kinda screws playing future content with V. That's something that just makes me mad. Bad writing, useless RGP and bugs aside.
Click to expand...
In addition, it cheapens all the story arcs and characters of the story.
 
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WingedArchon

WingedArchon

Forum regular
#12,455
Jan 7, 2021
tRYSIS3 said:
It's not about "happy" it's about fun, if you enjoy unenjoyable experience that's good for you though

View attachment 11132078View attachment 11132081View attachment 11132084View attachment 11132087
Post automatically merged: Jan 7, 2021


Well, you must have missed the Panam ending then, and the reason many think it's a "happy" ending is that they believe that V will find a cure and thus "live happily ever after". This is also why I dislike that ending specifically
Click to expand...
Not just fun but also conclusive. Half the endings feel like stopping halfway through.

Regarding the second point: and that is perfectly fine. We're all different in what we want to get out of it.
 
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SaulTuk

SaulTuk

Senior user
#12,456
Jan 7, 2021
tRYSIS3 said:
This is also why I dislike that ending specifically
Click to expand...
Come on, you're just so in love with NC you hate the idea of V actually hating it and leaving once and for all)). But even here not everyone's V loves this shithole of a city with completely nothing to do after all jobs, gigs and NCPD signals are done. Meanwhile, the nomad ending is just as "canon" ending as Arasaka slavery one.
As for the cure, consoling words of a caring friend/lover (Panam) isn't something i'm ready to get in the very end of seemingly standalone story. Bad closure.
 
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MandyZGaming

MandyZGaming

Forum regular
#12,457
Jan 7, 2021
I_Willenbrock_I said:
In addition, it cheapens all the story arcs and characters of the story.
Click to expand...
Jepp, think of the great characters they´ve created: V, Judy, Misty, Viktor, River, Panam, Kerry, etc. Sure you can´t save them all, but at least you should be able able to save yourself and the 2-3 you love most.
Post automatically merged: Jan 7, 2021

SaulTuk said:
Come on, you're just so in love with NC you hate the idea of V actually hating it and leaving once and for all)). But even here not everyone's V loves this shithole of a city with completely nothing to do after all jobs, gigs and NCPD signals are done. Meanwhile, the nomad ending is just as "canon" ending as Arasaka slavery one.
As for the cure, consoling words of a caring friend/lover (Panam) isn't something i'm ready to get in the very end of seemingly standalone story. Bad closure.
Click to expand...
I´d be happy to live in any other city, as long as it is with the ones i love.
 
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SaulTuk

SaulTuk

Senior user
#12,458
Jan 7, 2021
MandyZGaming said:
Jepp, think of the great characters they´ve created: V, Judy, Misty, Viktor, River, Panam, Kerry, etc. Sure you can´t save them all, but at least you should be able able to save yourself and the 2-3 you love most.
Post automatically merged: Jan 7, 2021


I´d be happy to live in any other city, as long as it is with the ones i love.
Click to expand...
Yes, there isn't about place, it's about people around.
 
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Fyannon

Fyannon

Forum regular
#12,459
Jan 7, 2021
If only happy endings are enjoyable for you, I really feel sorry for you.
Beside, I don't know if anybody ever mentioned it ... the game "ends" with Act 3, as far as I remember. There are so, so many hints in the game to Odysseus, greek antique dramas and the Iliad. And if I recall what I learned about antique dramas: they don't end with Act 3. Act 3 is more of the climax of a story, a turning point, the ultimate bundling of tension, then comes a downfall in Act 4 and the ending in Act 5 (a good ending, if it's a comedy, a sad one in a tragedy). If they go a more modern, for us after all of this Hollywood cinema experiences used path, there will be a happy ending after all that. So maybe, that's why many of you feel so disappointed, left in a hanging, because the story simply isn't finished yet (and maybe will be in future DLC's). If this is a good decision is clearly to be discussed.

They did a different path in Witcher 3. After completing the main story, the game felt finished. Everybody told me that I should play the DLC's now, because they're so good but I never could find a motivation. Differently in Cyberpunk. I really want to know now, what is going on, if the story of V ever will be continued.

I know it's only a theory, but for me it sounds legit.
 
MandyZGaming

MandyZGaming

Forum regular
#12,460
Jan 7, 2021
Fyannon said:
If only happy endings are enjoyable for you, I really feel sorry for you.
Beside, I don't know if anybody ever mentioned it ... the game "ends" with Act 3, as far as I remember. There are so, so many hints in the game to Odysseus, greek antique dramas and the Iliad. And if I recall what I learned about antique dramas: they don't end with Act 3. Act 3 is more of the climax of a story, a turning point, the ultimate bundling of tension, then comes a downfall in Act 4 and the ending in Act 5 (a good ending, if it's a comedy, a sad one in a tragedy). If they go a more modern, for us after all of this Hollywood cinema experiences used path, there will be a happy ending after all that. So maybe, that's why many of you feel so disappointed, left in a hanging, because the story simply isn't finished yet (and maybe will be in future DLC's). If this is a good decision is clearly to be discussed.

They did a different path in Witcher 3. After completing the main story, the game felt finished. Everybody told me that I should play the DLC's now, because they're so good but I never could find a motivation. Differently in Cyberpunk. I really want to know now, what is going on, if the story of V ever will be continued.

I know it's only a theory, but for me it sounds legit.
Click to expand...
You should be able to affect if the ending turns out good or bad, we ain´t having that, we´re pushed in one direction the entire game.
Post automatically merged: Jan 7, 2021

MandyZGaming said:
You should be able to affect if the ending turns out good or bad, we ain´t having that, we´re pushed in one direction the entire game.
Click to expand...
I personally want to save myself and my loved ones, according to Pondsmith himself that´s the goal, others are okay with dying, if there´s a meaningful reason to it. But let us decide!
 
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