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[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 503 42.1%
  • No, I am content with the endings currently offered.

    Votes: 122 10.2%
  • I think that the option should be available for those who want it.

    Votes: 353 29.5%
  • It’s more complicated than that.

    Votes: 218 18.2%

  • Total voters
    1,196
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BGM45

BGM45

Forum regular
#12,901
Jan 7, 2021
I_Willenbrock_I said:
The second assault on the Arasaka tower was simply because he failed to safe alt. he did not know he effectively killed her.. To him, it was arasaka fault she died.

He vented his frustration over this by setting off two nukes in night city. How many people died so he could feel better?

He indeed payed the price though.

It's nonetheless a bit hypocritical that he calls out corporations despite being a super rich Rockstar.
Click to expand...
I feel like not rubbing the fact that he killed her in his face is yet another huge missed opportunity. I can tell him I agree with Alt about him being a chip rocker wannabe, but I can't outright call him on his "heroic" bullshit? :-/


andrezzyn said:
Message from the game:
Commit suicide when you have problems because it's better than putting your friends at risk
Click to expand...
I'm pretty sure after everything's happened to her Judy should be on suicide watch too. Saul will probably continue to fuck things up for nomads with his questionable decisions. Hanako and Takemura are as good as dead, with Yorinobu starting another corpo war. the idea that suicide doesn't hurt anyone is absurd.
 
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Reactions: MrBilL61
naddaya

naddaya

Forum regular
#12,902
Jan 7, 2021
I like Johnny but let's not act like he has the moral upper hand on V, who outside of minor player's choices is just trying to stay afloat in a shitty city. Becoming a legend was Jackie's dream, my V was just along for the ride and I had the option to say it.
They have both selfless and selfish motives, but I'd say keeping your own body is a pretty understandable selfish motive, especially at the beginning when Johnny is just an aggressive stranger.
 
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BGM45

BGM45

Forum regular
#12,903
Jan 7, 2021
Clayr1982 said:
Exactly. That's my point about the game not allowing us to build a connection with V. We don't get the choice to stay 'Nah mate, i'd rather go do my own thing a bit, get some Legendary weapons and come up with my own plan'. The narrative forces your hand all the way through.

The narrative forces V to chase the eddies/rep.
Click to expand...
but that's just your opinion. plenty of us here have built incredible connections to our Vs throughout the whole ordeal. no matter what the game tells you, ultimately you decide what your V wants and what kind of person they are.
 
  • RED Point
Reactions: Vit_o_matic, naddaya and MrBilL61
MrBilL61

MrBilL61

Senior user
#12,904
Jan 7, 2021
Clayr1982 said:
Exactly. That's my point about the game not allowing us to build a connection with V. We don't get the choice to stay 'Nah mate, i'd rather go do my own thing a bit, get some Legendary weapons and come up with my own plan'. The narrative forces your hand all the way through.

The narrative forces V to chase the eddies/rep.
Click to expand...
But only for prologue, then the narrative changes to "save yourself"...
 
  • RED Point
Reactions: I_Willenbrock_I and BGM45
I_Willenbrock_I

I_Willenbrock_I

Senior user
#12,905
Jan 7, 2021
Clayr1982 said:
Exactly. That's my point about the game not allowing us to build a connection with V. We don't get the choice to stay 'Nah mate, i'd rather go do my own thing a bit, get some Legendary weapons and come up with my own plan'. The narrative forces your hand all the way through.

The narrative forces V to chase the eddies/rep.
Click to expand...
Not after dex tried to flatline us.

From there on, it's full on search for a cure.

The ending you dont like, because it's forcednetc, is at least an ending where V undergoes character development.

And please don't start a discussion on what roleplaying is and what not. You are roleplaying V within certein borders of a story. V is like Adam Jenson or commander Shepard.
 
  • RED Point
Reactions: MrBilL61 and BGM45
naddaya

naddaya

Forum regular
#12,906
Jan 7, 2021
Clayr1982 said:
Exactly. That's my point about the game not allowing us to build a connection with V. We don't get the choice to stay 'Nah mate, i'd rather go do my own thing a bit, get some Legendary weapons and come up with my own plan'. The narrative forces your hand all the way through.

The narrative forces V to chase the eddies/rep.
Click to expand...
That's subjective, I was able to build a connection to V more than any other RPG protagonist of the last few years. I found her plenty sympathetic, lots of players cared about their V more than any NPC. That's one of the reasons I want to continue her story, outside of replayability issues and the fact that there are lore friendly options for a cure in the game.
 
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I_Willenbrock_I

I_Willenbrock_I

Senior user
#12,907
Jan 7, 2021
naddaya said:
That's subjective, I was able to build a connection to V more than any other RPG protagonist of the last few years. I found her plenty sympathetic, lots of players cared about their V more than any NPC. That's one of the reasons I want to continue her story, outside of replayability issues and the fact that there are lore friendly options for a cure in the game.
Click to expand...
Same for me. The 1st person perspective was really helpful in that regard.
I suffered together with my V.
 
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Reactions: Vit_o_matic, MandyZGaming and BGM45
i-Czer

i-Czer

Forum regular
#12,908
Jan 7, 2021
On todays episode of of how f'd up is f'd up.

andrezzyn said:
Message from the game:
Commit suicide when you have problems because it's better than putting your friends at risk, it won't do any good because their death will be in vain because you will only have 6 months to live. :shrug:
Click to expand...
Dats f'd up.
Post automatically merged: Jan 7, 2021

naddaya said:
That's subjective, I was able to build a connection to V more than any other RPG protagonist of the last few years. I found her plenty sympathetic, lots of players cared about their V more than any NPC. That's one of the reasons I want to continue her story, outside of replayability issues and the fact that there are lore friendly options for a cure in the game.
Click to expand...
This!
Exactly! V is a loved character. Not just a player vessel.
 
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Reactions: MandyZGaming
MrBilL61

MrBilL61

Senior user
#12,909
Jan 7, 2021
I_Willenbrock_I said:
Same for me. The 1st person perspective was really helpful in that regard.
I suffered together with my V.
Click to expand...
Most of us suffered together with V- that's the point of first person perspective to feel as much as possible that you are the character.
 
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Reactions: BGM45
BGM45

BGM45

Forum regular
#12,910
Jan 7, 2021
naddaya said:
That's subjective, I was able to build a connection to V more than any other RPG protagonist of the last few years. I found her plenty sympathetic, lots of players cared about their V more than any NPC. That's one of the reasons I want to continue her story, outside of replayability issues and the fact that there are lore friendly options for a cure in the game.
Click to expand...
this, I'm still amazed how they managed to create a protagonist as relatable and nuanced as Geralt completely from scratch and make us fall in love with them despite seeing them for the first time.

...only to then do their best Ramsay Bolton impression with "if you thought there'd be a happy ending..."
 
I_Willenbrock_I

I_Willenbrock_I

Senior user
#12,911
Jan 7, 2021
MrBilL61 said:
Most of us suffered together with V- that's the point of first person perspective to feel as much as possible that you are the character.
Click to expand...
Exactly.
And that's why the character needs a satisfying resolution. Because we need a relief as well.

What comes to my mind. Most people who like the endings, say that they were not highly immersed or invested In V.
I find that pretty interesting.
 
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Reactions: Vit_o_matic, i-Czer and MrBilL61
naddaya

naddaya

Forum regular
#12,912
Jan 7, 2021
I_Willenbrock_I said:
Same for me. The 1st person perspective was really helpful in that regard.
I suffered together with my V.
Click to expand...
Yes I think the first person view was a good choice, all things considered. I thought I would miss cutscenes when they announced it but I ended up preferring it. That constantly broken nose in the streetkid intro :disapprove:
 
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CitizenMigraine

CitizenMigraine

Forum regular
#12,913
Jan 7, 2021
naddaya said:
Yeah, if you bring along Judy she's right at the camp with V, it seems like it's Panam and Mitch who are out.
Click to expand...
Maybe Judy is at camp because she's working on tech stuff with Carol.
 
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i-Czer

i-Czer

Forum regular
#12,914
Jan 7, 2021
I_Willenbrock_I said:
Exactly.
And that's why the character needs a satisfying resolution. Because we need a relief as well.

What comes to my mind. Most people who like the endings, say that they were not highly immersed or invested In V.
I find that pretty interesting.
Click to expand...
Interesting, yes. But not really surprising.
 
MrBilL61

MrBilL61

Senior user
#12,915
Jan 7, 2021
I_Willenbrock_I said:
Exactly.
And that's why the character needs a satisfying resolution. Because we need a relief as well.

What comes to my mind. Most people who like the endings, say that they were not highly immersed or invested In V.
I find that pretty interesting.
Click to expand...
Maybe they consume the game, skip to the next, consume and so on. Rest will play as if it is them in the same situation in real life. But this "rest" group is just minority today.
 
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andrezzyn

andrezzyn

Forum regular
#12,916
Jan 7, 2021
I wish I hadn't liked V and Panam. Now I wouldn't be so nervous about what Dlc and expansions are about. :giveup:
 
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I_Willenbrock_I

I_Willenbrock_I

Senior user
#12,917
Jan 7, 2021
andrezzyn said:
I wish I hadn't liked V and Panam. Now I wouldn't be so nervous about what Dlc and expansions are about. :giveup:
Click to expand...
The true moral of the story is:

Get invested, get fucked.
 
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MrBilL61

MrBilL61

Senior user
#12,918
Jan 7, 2021
andrezzyn said:
I wish I hadn't liked V and Panam. Now I wouldn't be so nervous about what Dlc and expansions are about. :giveup:
Click to expand...
That's the case of good roleplaying that you get immersed and bound with characters around. First person perspective is just here to deepen that immersion.
 
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MandyZGaming

MandyZGaming

Forum regular
#12,919
Jan 7, 2021
One more thing just came to my mind. Why do you stay with with those nomads, when you romance Judy. I mean sure you join them when you ask Panam for help, but aren´t given the chance to say " erm, sorry but nomad lifestyle isn´t for me". And why do you need to stay in NC in that space ending, when you know she wants to leave and even breaks up due to it. Why can´t you just take Judy to a ride to Oregon, where she said her grandparents live and she visits them regularly anyway. Again I´m left to think, that about the romances, they only cared about Panam! :disapprove:
 
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BGM45

BGM45

Forum regular
#12,920
Jan 7, 2021
MrBilL61 said:
That's the case of good roleplaying that you get immersed and bound with characters around. First person perspective is just here to deepen that immersion.
Click to expand...
I think the amazing voiceover plays a big part, too. I have never got as invested in "silent protagonists" as I do with fully-voiced ones, they just don't cut as deep.
 
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