Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
MAIN JOBS
SIDE JOBS
GIGS
Menu

Register

[Spoiler Alert] About the endings

+

Do you want more RPGs with happy endings?

  • Yes, I miss happy endings.

    Votes: 503 42.1%
  • No, I am content with the endings currently offered.

    Votes: 122 10.2%
  • I think that the option should be available for those who want it.

    Votes: 353 29.5%
  • It’s more complicated than that.

    Votes: 218 18.2%

  • Total voters
    1,196
Prev
  • 1
  • …

    Go to page

  • 742
  • 743
  • 744
  • 745
  • 746
  • …

    Go to page

  • 782
Next
First Prev 744 of 782

Go to page

Next Last
Master_Plot

Master_Plot

Forum regular
#14,861
Jan 16, 2021
Simuxas said:
I imagine they gonna get a lot of heat for that fake 48 minute "gameplay".
Click to expand...
I don't know, this guy compared the 48mn demo to the final game
 
  • RED Point
Reactions: Eritros
Simuxas

Simuxas

Senior user
#14,862
Jan 16, 2021
Master_Plot said:
I don't know, this guy compared the 48mn demo to the final game
Click to expand...
There is Article on Bloomberg where Jason Schrier confirms it is fake. It is all CGI. The original director for the game since 2012 got fired in 2016. Game was suppose to be like Bladerunner gothicue and dark.

"Fans and journalists were wowed by Cyberpunk 2077’s ambition and scale. What they didn’t know was that the demo was almost entirely fake. CD Projekt hadn’t yet finalized and coded the underlying gameplay systems, which is why so many features, such as car ambushes, were missing from the final product. Developers said they felt like the demo was a waste of months that should have gone toward making the game. "

www.bloomberg.com

Inside Cyberpunk 2077's Disastrous Rollout

Developers say they knew the game wasn’t ready to be released publicly.
www.bloomberg.com www.bloomberg.com
 
Barsenthor

Barsenthor

Senior user
#14,863
Jan 16, 2021
Buckadoz said:
I'm skeptical of a wiki written by fans that agrees with me. The writing around Soulkiller in the game is such shit no matter what it actually does that I'd really just like some kind of authorial clarification.
Click to expand...
For me problem with Soulkiller and few other things like Jacki is that they were sidelined to make a room for “overgrowing” Johnny. And this hurts in the end, since they clearly run out of time, and only thing that was somehow done was Johnny story arc.

Soulkiller here is completely useless besides ending part but here it doesn’t play any meaningful part since for V it like “well ok I got zapped by Soulkiller, whatever”. And this should be a core part of the endings and even game says how fundamental this problem is (vide Alr saying that Soulkiller kills literally and changes everything).

But going after lore books, wiki, what M. Pondsmith says is somehow pointless since the story doesn’t know what is about - prolly they run out of time and needed to do bad cliffhanger with plot cancer.

shame tho since story would be far more interesting with the choice between Soulkiller and the plot cancer.
Right now it’s only part of Saka ending can be about it, rest is just Soulkiller and mayby later we will get some story about “soul” and transhumanism (tho we can only hope so).

Its hard today consider that story wasn’t touched by crunches and cuts, so maybe we will get more from it in the next chapters. But I’m not holding my breath, let’s just see how this goes without any expectations.
Post automatically merged: Jan 16, 2021

Simuxas said:
There is Article on Bloomberg where Jason Schrier confirms it is fake. It is all CGI. The original director for the game since 2012 got fired in 2016. Game was suppose to be like Bladerunner gothicue and dark.

"Fans and journalists were wowed by Cyberpunk 2077’s ambition and scale. What they didn’t know was that the demo was almost entirely fake. CD Projekt hadn’t yet finalized and coded the underlying gameplay systems, which is why so many features, such as car ambushes, were missing from the final product. Developers said they felt like the demo was a waste of months that should have gone toward making the game. "

www.bloomberg.com

Inside Cyberpunk 2077's Disastrous Rollout

Developers say they knew the game wasn’t ready to be released publicly.
www.bloomberg.com www.bloomberg.com
Click to expand...
I know that this is off but I’m not a fan of Jason here.
It’s just a piece of story about child-level deductible facts written months after games release and few days after official apology. So a first red flag from me.
im also skeptical about “fake demo” part it was created for the E3 this is fact but large chunks of this demo end up in the main release and what was missing is just missing content (mega buildings, apartments) or was cut due to no making much sense.
His tweets about QA tasters wages in Poland also shows that he might know less then is bragging about.

I will be ending this off topic ;)
 
Last edited: Jan 16, 2021
  • RED Point
Reactions: CasperTheGhost, Ninivekha, Master_Plot and 1 other person
Simuxas

Simuxas

Senior user
#14,864
Jan 16, 2021
Barsenthor said:
For me problem with Soulkiller and few other things like Jacki is that they were sidelined to make a room for “overgrowing” Johnny. And this hurts in the end, since they clearly run out of time, and only thing that was somehow done was Johnny story arc.

Soulkiller here is completely useless besides ending part but here it doesn’t play any meaningful part since for V it like “well ok I got zapped by Soulkiller, whatever”. And this should be a core part of the endings and even game says how fundamental this problem is (vide Alr saying that Soulkiller kills literally and changes everything).

But going after lore books, wiki, what M. Pondsmith says is somehow pointless since the story doesn’t know what is about - prolly they run out of time and needed to do bad cliffhanger with plot cancer.

shame tho since story would be far more interesting with the choice between Soulkiller and the plot cancer.
Right now it’s only part of Saka ending can be about it, rest is just Soulkiller and mayby later we will get some story about “soul” and transhumanism (tho we can only hope so).

Its hard today consider that story wasn’t touched by crunches and cuts, so maybe we will get more from it in the next chapters. But I’m not holding my breath, let’s just see how this goes without any expectations.
Post automatically merged: Jan 16, 2021


I know that this is off but I’m not a fan of Jason here.
It’s just a piece of story about child-level deductible facts written months after games release and few days after official apology. So a first red flag from me.
im also skeptical about “fake demo” part it was created for the E3 this is fact but large chunks of this demo end up in the main release and what was missing is just missing content (mega buildings, apartments) or was cut due to no making much sense.
His tweets about QA tasters wages in Poland also shows that he might know less then is bragging about.

I will be ending this off topic ;)
Click to expand...
Well large chunks in cinematic way. But 80% of that isn't even in the game.
 
  • RED Point
Reactions: CasperTheGhost
Shaamaan

Shaamaan

Senior user
#14,865
Jan 16, 2021
Simuxas said:
There is Article on Bloomberg where Jason Schrier confirms it is fake. It is all CGI.
Click to expand...
This is entirely off topic, but... that doesn't mean it was "CGI" - just that the demo itself was essentially a prototype. At least, AFAIK, the demo was being actively played, and wasn't a pre-rendered "gameplay" recording.

Anthem's demo was a "fake" - a prerendered recording made to look like gameplay. But for CP77 they played multiple sessions with different main characters (different V's) for multiple people, so either this is some next-level sleazy move and they prepared multiple pre-rendered "gameplay" trailers and played them expertly to different people, or Jason is stretching it a bit calling it "fake".

I DO, however, believe that the systems shown in the demo might have been quickly and sloppily implemented specifically FOR the demo - but those system should have been a template going forward (if not technically, then conceptually), not thrown out and scrapped entirely. But this is yet another different topic altogether.
 
  • RED Point
Reactions: CasperTheGhost and Master_Plot
andrezzyn

andrezzyn

Forum regular
#14,866
Sunday at 12:03 AM
12454.jpg

Happy ending.
 
Simuxas

Simuxas

Senior user
#14,867
Sunday at 12:03 AM
Shaamaan said:
This is entirely off topic, but... that doesn't mean it was "CGI" - just that the demo itself was essentially a prototype. At least, AFAIK, the demo was being actively played, and wasn't a pre-rendered "gameplay" recording.

Anthem's demo was a "fake" - a prerendered recording made to look like gameplay. But for CP77 they played multiple sessions with different main characters (different V's) for multiple people, so either this is some next-level sleazy move and they prepared multiple pre-rendered "gameplay" trailers and played them expertly to different people, or Jason is stretching it a bit calling it "fake".

I DO, however, believe that the systems shown in the demo might have been quickly and sloppily implemented specifically FOR the demo - but those system should have been a template going forward (if not technically, then conceptually), not thrown out and scrapped entirely. But this is yet another different topic altogether.
Click to expand...
It is a CGI, it was not playable.
 
  • RED Point
Reactions: CasperTheGhost
cannabination

cannabination

Forum regular
#14,868
Sunday at 2:23 AM
andrezzyn said:
View attachment 11145380
Happy ending.
Click to expand...
For six months, anyway. "You wanted to be the greatest 'runner in history, but at least you get to die unknown in a desert!"
 
  • RED Point
Reactions: CasperTheGhost, Barsenthor and DaHALOSHOCK
andrezzyn

andrezzyn

Forum regular
#14,869
Sunday at 2:26 AM
cannabination said:
For six months, anyway. "You wanted to be the greatest 'runner in history, but at least you get to die unknown in a desert!"
Click to expand...
xxxx.jpg

My headcanon V have a happy endings xD
 
  • RED Point
Reactions: CasperTheGhost
Buckadoz

Buckadoz

Forum regular
#14,870
Sunday at 2:27 AM
I_Willenbrock_I said:
I added another video.

The wikis source material are the core rule books from r. Talsorian games. It's legit.
Click to expand...
My bad, rereading it, I actually don't agree with the wiki as much as I thought I did; the assertion that somehow Alt immediately returning V to their body preserves consciousness is baseless.
 
  • RED Point
Reactions: KakitaTatsumaru
naddaya

naddaya

Forum regular
#14,871
Sunday at 2:34 AM
Buckadoz said:
My bad, rereading it, I actually don't agree with the wiki as much as I thought I did; the assertion that somehow Alt immediately returning V to their body preserves consciousness is baseless.
Click to expand...
I have the exact opposite SK interpretation of yours but completely agree with this. Johnny never said anything about not being the "real" Johnny in any ending.

This is wack:
Johnny Silverhand's engram later admits that he has always been dead due to the Soulkiller actually killing souls and believes his nature is to rebel from beyond the grave to honor the real Johnny Silverhand's mission.
Click to expand...
 
Buckadoz

Buckadoz

Forum regular
#14,872
Sunday at 2:39 AM
naddaya said:
I have the exact opposite SK interpretation of yours but completely agree with this.
Click to expand...
What do you make of Alt's warnings about "everything changing" after Soulkiller?
 
Master_Plot

Master_Plot

Forum regular
#14,873
Sunday at 2:39 AM
naddaya said:
I have the exact opposite SK interpretation of yours but completely agree with this. Johnny never said anything about not being the "real" Johnny in any ending.

This is wack:
Click to expand...
Of what I understand Johnny's engram is an altered copy of Johnny and has a possible other existing copy that is more accurate, so might come back in a DLC ?
at 1:36
 
naddaya

naddaya

Forum regular
#14,874
Sunday at 2:48 AM
Buckadoz said:
What do you make of Alt's warnings about "everything changing" after Soulkiller?
Click to expand...
From my V's point of view? Becoming an engram without a physical form will change a person, their perceptions and sense of identity, whether immediately or after some time in cyberspace. From a player's point of view, Alt says a lot of cryptic and conflicting shit all the time and it was done on purpose to leave the whole SK/soul issue ambiguous.

Master_Plot said:
Of what I understand Johnny's engram is an altered copy of Johnny and has a possible other existing copy that is more accurate, so might come back in a DLC ?
at 1:36
Click to expand...
I saw this, but if SK truly produces copies, like others pointed out here, it doesn't make any sense to suggest SK as a solution for V's problem and the Mikoshi choice is useless. With the way the game treats it, continuity of consciousness is expected. I'm mostly suspending disbelief here, and the ingame lore doesn't seem to 100% match the PnP.
 
  • RED Point
Reactions: CasperTheGhost and Ninivekha
Buckadoz

Buckadoz

Forum regular
#14,875
Sunday at 2:54 AM
naddaya said:
From my V's point of view? Becoming an engram without a physical form will change a person, their perceptions and sense of identity, whether immediately or after some time in cyberspace. From a player's point of view, Alt says a lot of cryptic and conflicting shit all the time and it was done on purpose to leave the whole SK/soul issue ambiguous.
Click to expand...
I think you're overstating how confusing Alt just to discredit what she has to say.

But let's say Soulkiller was actually INTENDED to be ambiguous; if we were meant, on our own, to determine whether or not Soulkiller actually kills the original V, why is there no reasonable way to avoid it? Why do people who refuse to acknowledge what Soulkiller is get a happy ending while the game outright berates you for avoiding Soulkiller?
 
  • RED Point
Reactions: CasperTheGhost and Ninivekha
naddaya

naddaya

Forum regular
#14,876
Sunday at 3:26 AM
Buckadoz said:
Why do people who refuse to acknowledge what Soulkiller is get a happy ending while the game outright berates you for avoiding Soulkiller?
Click to expand...
I will never think your interpretation of SK is more valid than mine however you spin it, with the current in-game lore.

The Arasaka ending with V returning to Earth isn't worse than The Sun/The Star, on its own. Same 6 months limit, hardly happy.
Having more outcomes including different alternatives to SK would be a good thing though, I think everyone agrees here.
 
  • RED Point
Reactions: CasperTheGhost, NINJ4R4BBID and Master_Plot
Barsenthor

Barsenthor

Senior user
#14,877
Sunday at 7:54 AM
naddaya said:
From my V's point of view? Becoming an engram without a physical form will change a person, their perceptions and sense of identity, whether immediately or after some time in cyberspace. From a player's point of view, Alt says a lot of cryptic and conflicting shit all the time and it was done on purpose to leave the whole SK/soul issue ambiguous.



I saw this, but if SK truly produces copies, like others pointed out here, it doesn't make any sense to suggest SK as a solution for V's problem and the Mikoshi choice is useless. With the way the game treats it, continuity of consciousness is expected. I'm mostly suspending disbelief here, and the ingame lore doesn't seem to 100% match the PnP.
Click to expand...
What could be a great main point of ending and be this shades of gray with no easy answers is being reduced to fairy tale of “good ending” and “bad ending”. With the plot twist that actually this all/life sucks because MC is going to die nevertheless - at least as base story says.

Soulkiller is just yet another wasted opportunity. First the Jacki, later Heist with story branching, ambiguous Johnny character that currently makes little to none sense beyond the best buddie or horny-Johnny meme generator and finishing with completely sidelined Soulkiller problem.
 
Last edited: Sunday at 8:12 AM
  • RED Point
Reactions: CasperTheGhost and Ninivekha
I_Willenbrock_I

I_Willenbrock_I

Senior user
#14,878
Sunday at 8:06 AM
Master_Plot said:
I don't know, this guy compared the 48mn demo to the final game
Click to expand...
That's the question of what was there first.
Hen or egg?

When we look at the Anthem trailer, we also find everything we see there in the final game.
 
  • RED Point
Reactions: Obstructionist
K

kiki5375

Forum regular
#14,879
Sunday at 8:22 AM
I can't even finish this game. There is no real choice in the ending because no matter what V dies. How boring and pointless for me? It makes everything else in the game not even worth playing again. I am surprised there is not more uproar about these endings. Oh yeah, I am sure the bugs have overshadowed the red, green, blue, purple (ME 3ish)endings.
 
  • RED Point
Reactions: MustachioU, CasperTheGhost, sacred_darling and 2 others
tRYSIS3

tRYSIS3

Senior user
#14,880
Sunday at 8:32 AM
Barsenthor said:
im also skeptical about “fake demo” part it was created for the E3 this is fact but large chunks of this demo end up in the main release and what was missing is just missing content (mega buildings, apartments) or was cut due to no making much sense.
Click to expand...
How does that not mean that it's a fake demo? It's like renting a sports car and a fancy suit and acting like you're rich. Their motto was "fake it till you make it" and they obviously couldn't make it. There is no defending this, especially with the millions on the line
 
Prev
  • 1
  • …

    Go to page

  • 742
  • 743
  • 744
  • 745
  • 746
  • …

    Go to page

  • 782
Next
First Prev 744 of 782

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.