Well, they also told us that there's going to be a railroad. Or how is it called.. Metro? Subway?It is advertised everywhere as an RPG.
But nope...
You can write anything you want, but that's not going to change what the game is.
Well, they also told us that there's going to be a railroad. Or how is it called.. Metro? Subway?It is advertised everywhere as an RPG.
This is kind of a bizarre take that borderline suggests there's something supernatural about the sense of self, at which point I don't think the conversation can really continue.Trippy question. I thought about it the other day where if I uploaded a copy of myself into a computer and I had the copy of myself peering back at me through the web camera. I'd argue we've introduced a point of divergence here where our paths will take us in wildly different directions. Parallel timeline effectively but on the same strand.
Not having a train and releasing a game as one genre but you advertise it as another, it is 2 different things.Well, they also told us that there's going to be a railroad. Or how is it called.. Metro? Subway?
But nope...
You can write anything you want, but that's not going to change what the game is.
"Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis [...]"Even if they did, it's advertised as an RPG on their steam page. Last I checked.
I'm getting mixed signals here."Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis [...]"
That's the stream description.
gog has "role-playing" as a category too, and it's their own store."Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis [...]"
That's the stream description.
Ah sh..., Just realized, that this backstabs me, and those ppl who were arguing that RPG have to give players a choice.."Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis [...]"
That's the stream description.
You're going to have to define what a "sense of self" is for me to answer that question. Full disclaimer: I never took a psychology class in college, so if you're using a clinical term here, I don't know it.Let's say instead of pulling V out, Soulkiller makes an engram while the actual human is still alive -- if the copy engram and the human are both conscious at once, is there one sense of self split between two people?
Straight from the horse's mouth! Do they even know what this game is?!
No, it doesn't. Because even if they tried to pull some half-assed switcheroo - which seems to be done HORRIBLY I might add - it was advertised for years to have choice and consequence.Ah sh..., Just realized, that this backstabs me, and those ppl who were arguing that RPG have to give players a choice..
And this discription actually means that we won't have a "good ending dlc" for sure.
That's my whole beef with the inclusion of Soulkiller as a plot device. It skims a philosophical talking point that has no answer to it, along with the nebulous nature of what a soul is and what our sense of self means. It scratches the surface but pulls back and makes no effort to really explore it any further.This is kind of a bizarre take that borderline suggests there's something supernatural about the sense of self, at which point I don't think the conversation can really continue.
I think it makes more sense to suppose that the copy will essentially have a "new" sense of self -- it will still have your memories and externally be exactly you, but when it says "I am V" the I in that sentence is something completely new, though from V2's perspective it will feel like they were just in the body. This new thing is what goes back into V's body. Or, well, the thing that eventually ends up in V's body is technically a THIRD V because of how moving data works, but I don't think we have to go down that rabbit hole to see my point.
I think this is the only reasonable interpretation of what Alt means when she says "the rest will cease to exist" when discussing the ramifications of Soulkiller.
hello and welcome. ME3 has been a guest of honour in this conversation since the very first page, I believe. we all just hope CDPR won't take the same route BW took back then with their reaction to players' complaints.i just got here and forgive me for not reading all 81 pages so sorry if im being a parrot but it is really dark and brings back an older but still controversial endingmass effect 3
hm that spoiler tag doesnt look right lol
No, and that's kinda the point. I'm sure they had plans and all but I think a lot just got cut and stuff got rewritten.Straight from the horse's mouth! Do they even know what this game is?!![]()
Thank you, that actually helped a lot : )Check my signature. The first 60 pages of the thread are condensed there
Sorry for causing confusion over sense of self, but I think these paragraphs get to the heart of the matter. What I'm saying Soulkiller does is essentially this -- a dirty little secret about computer data is that it doesn't actually move, it's only ever copied and deleted. V is copied as an engram, essentially creating this second self, while the first V (the one that you played as, the one that actually physically had the experience of watching her friends die and fighting to save her life) is "deleted" -- dies on the table.I'm not sure what else you might mean by this. My best answer, though, is no, there would be two senses of self. Since there's only one body for the two versions of V, one is in her body while the other is in Cyberspace. The Engram being held in Cyberspace cannot very well be unaware that it's not currently in the real world. As an engram of a person who has walked through the real world, it would know its surroundings are virtual. That would automatically cause it to be aware that it is not the same entity as that which it was copied from.
However, let's take your hypothetical a step further. If another body is found, and it is altered to look, feel, and function exactly as V's body does, then a copy of Engram V is placed into this new body, and the original body is locked away and new, clone V never finds it, do I think it would have the exact same, separate, distinct sense of self that original V had?
Yes, absolutely, I do. It wouldn't be shared, but it would, just like every other part of her psyche, be identical. And if some careful memory editing was done to remove knowledge of the procedure, it probably would never know it was a copy at all, nor would anyone else.
I understand, the reason that I think this question is important to hash out is I personally don't think saying "Actually, V doesn't only have 6 months in the Panam ending" isn't a good ending, either, unless you're ok with V2 living instead of V.To reiterate: the game just needs an ending that does away with the 6 month death clock. If CDPR wants to tackle these questions, fine. If not, fine. I want an ending where V lives, even if it requires some other, non-protagonist sacrifice to get it. Everything else is really just an aside, even if it is fun to talk about.
Everybody knows that this won't happen. Even those, who are saying that they're hoping for that.Seeing some topics here in the forum I was generating a certain expectation regarding the addition of a nice ending through a DLC, but after thinking a little I realized that this probably will not happen, I know that a cyberpunk story and there is that question the consequences of your actions in case V, but I know you kind of get attached to the character and the NPCs and you don’t want to kind of let go of them so you generate a hope of wanting to see them again with something new based on what you’ve chosen in the game.
Sorry for trash english :/ - i hope everyone understand![]()
well Bethesda retconned their FO3 ending in a DLC, and Bioware actually conjured up some will to add a fuck-you Refuse ending and some animated slides of crew members smiling. who knows what CDPR decides to do in the end.Everybody knows that this won't happen. Even those, who saying that they're hoping for it.
Most of the ppl are here (I think) just to release some emotions, to let the steam out. Like me.