Consequences to anything other than being "nice" to judy is meh, not worth anything imo either be nice or just ignore her side guest, no much thought put into this one outside being nice, though theres still things i need to try out, probably the best writing character to be nice to though, the worst thing that happens is she blocks you which to a few of my V's is a blessing
Consequences to anything other than being nice to Panam is no bad and worth exploring more, there a few "good" routes you can go depending on how you play your character, im still again exploring but there atleast was more thought put into "right the player has decided there character dont like this person route" and added options for you to take with vary results
River is really interesting and, for myself, how you do a npc, so many routes, outcomes, rp options, he a breathe of fresh air tbh and again im still exploring everything but there just so much going on compared to the others tbh
I'd highly, highly recommend exploring each character you can spend a good amount of time with in game from different angles, pick different dialogue, do there missions differently each time and also pick different dialogue/outcomes if it arises with other npc encountered in there specific missions. If they ask you to be sneaky, be sneaky once but then on a subsequent run be a bull in a china shop
Ultimately it changes not alot in the grand scheme but more importantly it sets each character you make apart and more unique even if they are all V
I'd also recommend changing the title to nothing but (spoiler) About possible betrayals
