[SPOILERS] End-Game And Suspicions About The First DLC

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Do consider that part of your personality and memory has already been overwritten with Johnny's. So even with everything happening in the respective endings, I don't think we've seen the last of Mr Silverhand yet. It may be less "intense", but I suspect we'll always have this little devil on our shoulder giving unwanted advice and comments.
 
I really think the whole "Arizona as Toussant" idea is ... unrealistic.

If anything outside the direct vicinity of Night City is featured, it will only be in a very short prologue like segment.

People should really stop thinking of Arizona as a totally new location for a DLC. And I am speaking here not in regards to what makes sense or not storywise etc. It is simply rather idiotic from CD Red if they would go that route and abandon an entire huge city they built behind and build a new one. Might have made sense in Witcher3, but to me totally not in a game where Night City is like almost a "protagonist" in itself, and the main playground of the Pen and Paper as well...not to mention the ressources needed to build an entirely new area instead of expanding on the existing...

Instead - if at all - a continuation of a story will 99% always be featured mainly in a fleshed out Night City and surroundings, + maybe a trip into space during a heist or something.
I don't think like this actually. I hear people say "nah they won't waste resourcess to create a new map to replace NC after all the efforts". Bro, creating a new map doesn't mean replace NC. Arizona (if it will happen) will be a lot smaller area than NC ofc. Other games create new areas, but this never replaced the original one (in this case NC). Take AC valhalla, there we have 3 maps. England is the main one, and is huge, with lot of miseries, side quests etc. We can also travel in vinland and norwey, smaller maps, but we can go there. You think vinland and norwey replaced England? No they didn't. So why can't be the same here? A creation of a smaller map, with less side quest, miseries etc. But a new area where they can stretch the V post ending story. Maybe in some mission you can have the option to back in NC just to do some quest, maybe not, but that will not replace that. You propably will be able to fast travel from 1 map to another, and this isn't an unreal thing. Is really concrete
 
I really think the whole "Arizona as Toussant" idea is ... unrealistic.

If anything outside the direct vicinity of Night City is featured, it will only be in a very short prologue like segment.

People should really stop thinking of Arizona as a totally new location for a DLC. And I am speaking here not in regards to what makes sense or not storywise etc. It is simply rather idiotic from CD Red if they would go that route and abandon an entire huge city they built behind and build a new one. Might have made sense in Witcher3, but to me totally not in a game where Night City is like almost a "protagonist" in itself, and the main playground of the Pen and Paper as well...not to mention the ressources needed to build an entirely new area instead of expanding on the existing...

Instead - if at all - a continuation of a story will 99% always be featured mainly in a fleshed out Night City and surroundings, + maybe a trip into space during a heist or something.

Well in that case we can say "why did they make toussaint in witcher 3? They already created a gigantic world that would be able to contain another story". Imo Night city is made great, but seeing every expansion taking place in NC would be pretty boring. The city itself is made with great attention to details, but it is not the biggest city we've seen tbh. Also the city is already packed up with tons of gigs and contracts, i won't even mention story quests. I dont know how they would manage to make a 40+hours dlc within the NC we know. Of course they can expand a badlands a bit(its the only way to expand the already existing map) but it would make space for a smaller expansion like the hearts of stone. They already mentioned that the story expansion will be at least the same size(speaking in hours to complete term) as witcher 3 so they will have to provide a giant expansion that will for 100% contain a new giant map. I think that space station is too claustrophobic to do it. So as long as were speaking about things that were already in game, Arizona Dlc looks as the best choice. Of course it could be anything. But i think that for 100% we will see completely new map, that maybe won't even include big city? We would have one bigger city there(Tucson For example) that would still be a lot smaller than NC, and the badlands would be the main area there, loads of smaller cities and other things like that. Maybe some new Nomad families. I can't think of Expansion that would be more than 10h taking place in NC. How would you want to fill it up with new gigs or contracts(expansions are not only main story missions, but new sidequests new mechanics and more) if the already existing city is filled with them already. In a few moments you see that ncpd scanners are like 2 metres away from each other, so making even more of them would be a pretty bad idea.
 
Well in that case we can say "why did they make toussaint in witcher 3? They already created a gigantic world that would be able to contain another story". Imo Night city is made great, but seeing every expansion taking place in NC would be pretty boring. The city itself is made with great attention to details, but it is not the biggest city we've seen tbh. Also the city is already packed up with tons of gigs and contracts, i won't even mention story quests. I dont know how they would manage to make a 40+hours dlc within the NC we know. Of course they can expand a badlands a bit(its the only way to expand the already existing map) but it would make space for a smaller expansion like the hearts of stone. They already mentioned that the story expansion will be at least the same size(speaking in hours to complete term) as witcher 3 so they will have to provide a giant expansion that will for 100% contain a new giant map. I think that space station is too claustrophobic to do it. So as long as were speaking about things that were already in game, Arizona Dlc looks as the best choice. Of course it could be anything. But i think that for 100% we will see completely new map, that maybe won't even include big city? We would have one bigger city there(Tucson For example) that would still be a lot smaller than NC, and the badlands would be the main area there, loads of smaller cities and other things like that. Maybe some new Nomad families. I can't think of Expansion that would be more than 10h taking place in NC. How would you want to fill it up with new gigs or contracts(expansions are not only main story missions, but new sidequests new mechanics and more) if the already existing city is filled with them already. In a few moments you see that ncpd scanners are like 2 metres away from each other, so making even more of them would be a pretty bad idea.
Also, as I have said, its creating a whole new area for an expansion that I see being an issue. Cyberpunk has a very linear mission design (has some similarities to Borderlands) I don't think making multiple large expansion areas are out of the question. What ive noticed is that we are comparing content released from games that came out 5-10 years ago. The way DLC worked in the past is no longer relevant. Thinking about this admittedly contradicts some things that I've said here in the past few days. RPG's from 2018 to today have released record amounts of post game content. I mentioned Borderlands in the beginning of this, every single expansion they release is about half the size of the main game. For CDPR, creating and designing an open world is not easy don't get me wrong, but for a company like CDPR whose made "Open World" games before this is not something new. So for those of you saying that the city expansions wont happen think again, this isn't something that's difficult to do either. Next gen consoles are out making it easier to create universal content for the PS5, XSX, and PC. They can really make what ever they want because (ignore previous gen, it shouldn't have been released on there and probably wont receive any major DLC) hardware allows them to. So the hardest part about out of NC expansion I would say is writing a story that accommodates a reason for being wherever they expand too is that toughest part. They have to write something that doesn't discount all player choices and outcomes. Also for those saying its unlikely that there its unlikely that there is an expansion within the city that's also going to be untrue. There's a ton of different locations within the game it self that players can even get into and that can be added into the area surrounding the city. So that's possible too. Listen they planned on supporting this game for a few years, so its overwhelmingly likely we will be getting a lot of major content and even things that aren't even being planned yet. So stay tuned because I don't think we are going to be let down.
 
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Also, as I have said, its creating a whole new area for an expansion that I see being an issue. Cyberpunk has a very linear mission design (has some similarities to Borderlands) I don't think making multiple large expansion areas are out of the question. What ive noticed is that we are comparing content released from games that came out 5-10 years ago. The way DLC worked in the past is no longer relevant. Thinking about this admittedly contradicts some things that I've said here in the past few days. RPG's from 2018 to today have released record amounts of post game content. I mentioned Borderlands in the beginning of this, every single expansion they release is about half the size of the main game. For CDPR, creating and designing an open world is not easy don't get me wrong, but for a company like CDPR whose made "Open World" games before this is not something new. So for those of you saying that the city expansions wont happen think again, this isn't something that's difficult to do either. Next gen consoles are out making it easier to create universal content for the PS5, XSX, and PC. They can really make what ever they want because (ignore previous gen, it shouldn't have been released on there and probably wont receive any major DLC) hardware allows them to. So the hardest part about out of NC expansion I would say is writing a story that accommodates a reason for being wherever they expand too is that toughest part. They have to write something that doesn't discount all player choices and outcomes. Also for those saying its unlikely that there its unlikely that there is an expansion within the city that's also going to be untrue. There's a ton of different locations within the game it self that players can even get into and that can be added into the area surrounding the city. So that's possible too. Listen they planned on supporting this game for a few years, so its overwhelmingly likely we will be getting a lot of major content and even things that aren't even being planned yet. So stay tuned because I don't think we are going to be let down.
Agree.
Regarding DLC, you was saying is hard to write a main story for these DLC outside of NC. Actually, i dont even think thats so hard. While they were creating the main story, they knew it, and with this endings (that i dont count like ending but like a beginning for the next DLC) that leaves a lot of open rooms for more content, they should know already what storyline to put, is soooo easy. Really, sometimes i feel like i have more ideas for the DLC content than the devs. If you look around in the forum, you see a ton of good ideas on how to stretch the main story.
I hope CDPR have clear ideas about this, but they just need to let us know their plans
 
Agree.
Regarding DLC, you was saying is hard to write a main story for these DLC outside of NC. Actually, i dont even think thats so hard. While they were creating the main story, they knew it, and with this endings (that i dont count like ending but like a beginning for the next DLC) that leaves a lot of open rooms for more content, they should know already what storyline to put, is soooo easy. Really, sometimes I feel like i have more ideas for the DLC content than the devs. If you look around in the forum, you see a ton of good ideas on how to stretch the main story.
I hope CDPR have clear ideas about this, but they just need to let us know their plans
I used to feel that way too, but the reality is, is that I don't work as a game developer and or a writer. I tend to look at things this way; chances are if I thought about it, it was already written down on a dry erase board during a meeting. That doesnt stop me from speculating, but it keeps me realistic. Its clear the writing crew for this knew what they were doing and I think we are in good hands. Can't say that about many games these days. Its unfortunate this games release was so bad, because we would probably already know where its going by now.
 
Anyways, that's all I really got for now. Hope it wasn't too long. Let me know what your thoughts are, if you guys have anymore supporting my theory or evidence that this is absolutely not the case and I'm an idiot lol. I personally hope this is the case and I hope we go to Arizona with Panam, because I'm deeply in love with her and I feel as though we did not get enough content with her and our other romance options like Judy (Who would also be coming with us to Arizona if you romanced her). Only way I see this idea for the DLC being messed up is if you Sold your soul to Arisaka, or if you gave the body back to Johnny. But even with Johnny's story he leaves night city on a bus to who knows where.
Thank you for the wonderful post and don't sell yourself short there is nothing unrealistic about your hope and prediction. This should be a full blown expansion as I don't see the Cyberpunk universe continuing in that way with just dlc. That is however my personal wish for the expansion. All the other endings leave you with deep rooted exercise in depression only the nomad ending where you get to take Judy with you and naturally Panam has any satisfying payoff, and credits won't murder you after it. While I feel that most of the dlc should add on the initial experience in Night City to give it more replay value in terms of new quests and paths and mechanics. Personally the only thing that would get me to be invested again with Cyberpunk from start is as you said more content with our romance option, anything that gets me more Judy will get me to play the hell out of it again from start. More ways to interact with our partner when relationship starts, more messages and intimacy, more dialogue more story and missions.... There is so much that can be done really, it would be such shame to miss out on following tru with all of it.
 
I really hope all of you are saying ...

but hey an empty talent tree that we can not access, the dialogues, the logo of V blocked at 90% (even when completing ALL the quests) when the arizona.
 
I really hope all of you are saying ...

but hey an empty talent tree that we can not access, the dialogues, the logo of V blocked at 90% (even when completing ALL the quests) when the arizona.
Yeah its all pretty interesting whats gonna happen. Though it is possible the reason its stuck at 90% is because it could be counting different life style intros and different endings that cant be done in the same run through (meaning, just a glitch). Though the attribute that isn't available is definitely a thing that's there on purpose, it has a special animation for it. So we'll see what happens with that.
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Yeah its all pretty interesting whats gonna happen. Though it is possible the reason its stuck at 90% is because it could be counting different life style intros and different endings that cant be done in the same run through (meaning, just a glitch). Though the attribute that isn't available is definitely a thing that's there on purpose, it has a special animation for it. So we'll see what happens with that.
I also strongly believe that regardless the ending (except for the Johnny ending or 'V' suicide ending) you will end up being contacted by Mr. Blue Eyes for the heist and it will then start a new story arch for 'V'. For the ending that takes us to Arizona, it could start with us coming back from Arizona after being contacted. Hopefully if that does happen for those who chose the Panam ending (like me), it doesnt just start with us dumping Panam/Judy and trying to save ourselves because that would essentially throw away that ending for us. I think thats also likely and would be pretty decent. (He says he will hold his side of the bargain, but does he actually say what that is? It sounds like he alludes to your character being able to live longer, even if it means getting close to death again.
 
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Yeah its all pretty interesting whats gonna happen. Though it is possible the reason its stuck at 90% is because it could be counting different life style intros and different endings that cant be done in the same run through (meaning, just a glitch). Though the attribute that isn't available is definitely a thing that's there on purpose, it has a special animation for it. So we'll see what happens with that.
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I also strongly believe that regardless the ending (except for the Johnny ending or 'V' suicide ending) you will end up being contacted by Mr. Blue Eyes for the heist and it will then start a new story arch for 'V'. For the ending that takes us to Arizona, it could start with us coming back from Arizona after being contacted. Hopefully if that does happen for those who chose the Panam ending (like me), it doesnt just start with us dumping Panam/Judy and trying to save ourselves because that would essentially throw away that ending for us. I think thats also likely and would be pretty decent. (He says he will hold his side of the bargain, but does he actually say what that is? It sounds like he alludes to your character being able to live longer, even if it means getting close to death again.
Well we don't know what mr blue eyes wants to give V as reward for the contract. But it must be something important, i personally wouldnt even try to go alone to Arasaka private space casino for any amount on money, so i think it's pretty obvious that Blue Eyes have something to do with possible cure for V. We also can have one dlc that would force us to comeback to night city and work with Blue eyes, and after this we would have an expansion that would take us to arizona, just to make everyone happy(from what im hearing the Arizona expansion is the one that majority of Players want, its obvious because it's the only positive one imo. It's the only one where you get some sort of a reward that is seeing Judy/panam and V happy, In every other ending game suggests you that u picked the wrong one )
 
Well we don't know what mr blue eyes wants to give V as reward for the contract. But it must be something important, i personally wouldnt even try to go alone to Arasaka private space casino for any amount on money, so i think it's pretty obvious that Blue Eyes have something to do with possible cure for V. We also can have one dlc that would force us to comeback to night city and work with Blue eyes, and after this we would have an expansion that would take us to arizona, just to make everyone happy(from what im hearing the Arizona expansion is the one that majority of Players want, its obvious because it's the only positive one imo. It's the only one where you get some sort of a reward that is seeing Judy/panam and V happy, In every other ending game suggests you that u picked the wrong one )
If we get post credit expansion packs, I doubt it will be specific to one ending. The story will be the same, just the how you get there will be different based on the ending. Also, they might ignore an ending, like the suiced one.
 
CDPR has (had) their out to save V if they want. In one of the news reports, it mentions the developments of a nanite treatment for multiple sclerosis, which is of course a neuro-degenerative disease. Seems applicable.

I wouldn't really expect them to set aside their edgy, dark vision for the conclusion of V's tale, but they can't use a lack of ideas or options as an excuse.
 
TLDR: First or At least one of the major expansions is going to be about us trying to
save our own lives again after the main game ending, by going to Arizona and looking for someone who has a cure
with the Aldecaldos'.

It's interesting that you point out the story clues,and i seriously hope your prediction will turn out to be correct.
Yet i feel that the 'gameplay' clues, if we can call them that, are more clear :

The game makes a special savegame before the point of no return that differs from a normal one in that any items you find during the endgame missions will carry over in that save.
The obvious reason is that you can retry different endings (even if it contradict the 'replayability' that seemed intended in the first place) with the same V, but i believe it's unfortunatly proof that the 'playable' timeline where DLC can be included is located between The Heist and N0CTURNE 0P55N1.

It's a bit sad for those, me included that hoped for a less bittersweet resolution, even if it makes sense as a whole for the story (Night City being a litteral beast that eat up souls and all), but i think the DLC will be focusing on new characters and 'mainquest-like' content, with slight variations on the ending, but not game-changing.

I tried to search the web to check if Cyberpunk 2077 was intended to be a standalone game or if CDPR wanted it to be their license for the future and build a trilogy as they did for their Witcher IP, but couldn't find anything among the shit ton of news, negative reviews & co on google.

I believe that if that's indeed the case of a game series, we'll get either, resolution of V's case in the next instalment of the game, or that first one was a kind of 'showcase' of what is night city, and get another protagonist, hopefully one that is not deathbound by the end of the opening.

Apologies for the eventual grammatical error, i'm french and it's very late in the night ;)
 
i dont think so xd it wouldnt make sense
It doesn't at all. 13 million copies sold of a game that's slightly broken for what seems to be half of its player base. Imagine what this game is going become once it works and plays as it was intended. Don't forget GTA: Online was completely broken for two months after its release. Right now and after it being fixed, is the main reason why GTA 5 is the 2nd most sold game of all time. So giving up on a game that clearly has potential to be one of the best games on this generation of console, is something I would say is impossible. We got a better chance of winning the lottery then them giving up on this title. By early 2021 once its fixed and back up in digital stores, it'll probably enter top 50 most sold games of all time. So don't sweat it if anybody thinks we are shit out of luck, its extremely far from that. Plus lawsuits likely won't go to far, look at No Man's Sky, that game felt like a textbook case of false advertising and the case was dropped. They are still selling copies to this date Most of the craziness seems to be coming from people who played on Xbox One and PS4. While there are still huge glitches on next gen and PC, it seems to be much lesser than previous gen consoles (Which shouldn't have been released). This game wasn't a GoFundMe RPG that completely misled its investors, its a Triple A title that fell over on release because it was rushed by its publisher and its dusting itself off. Its also offering a complete refund to those who feel that the game isn't worth their money (Adding also, that those requesting a refund for the game seem to be a small minority of gamers) The game when working lives to exactly what was advertised and as they said. So don't worry at all, we are beyond fine.
 
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The game makes a special savegame before the point of no return that differs from a normal one in that any items you find during the endgame missions will carry over in that save.
The obvious reason is that you can retry different endings (even if it contradict the 'replayability' that seemed intended in the first place) with the same V, but i believe it's unfortunatly proof that the 'playable' timeline where DLC can be included is located between The Heist and N0CTURNE 0P55N1.
Not necessarely. As there are endings in which case V does not return into his/her body, this is the only way to let you continue to play. Also, if they want to use the ending as a starting life path, so you would have a different starting point for every ending which leads to the main story of the expansion. Of course you might be right as well.
 
I am just gonna rewrite my take on a possible DLC/Expansion that I had in the ending-therapy thread.

Ofc the main aspect should be finding a cure for V or getting a copy of V's engram for a new body if we play Johnny.

The most glaring antagonist we have left is AI Alt.

Alt is in a constant battle with the Interpol of Cyberpunk, NetWatch.
You meet one of their agents tgroughout the story.

The way I see it, we will at some point get an expansion where Alt and the other AI's start a full-blown war by trying to breach the Blackwall with brute force.

In my imagination we will be contacted by both sides and forced to pick a side.
Both sides should have the funds/intelligence to cure us/find a new body.

It would be a choice between chaos/entropy and order allowing us to choose the path we prefer.
Either being the honorful citizen, menacing ancarchist or eventhe just-here-for-whoever-pays-me-better mercenary.

I can see every ending tie into it.

Nomad - Aldecaldos ex member/affiliate is now eith Netwach or is/was an AI.

Arasaka - Super scared of Alt taking over Mikoshi. Alt has inside knowledge of Soulkiller and has to be terminated. Arasaka therefore funds NetWatch.

Legend - Blue Eyes works for one of the parties and promises you a cure if you complete the Space Heist.

Johnny - Johnny realizes he feels guilty about V's sacrifice and contacts Alt to either reverse the transfer or find a nee body for V.

Suicide - Non canon.

You would get the option to change your initial affiliation once so that you are not railroaded by your ending choice.
Romances either like or dislike you for choosing one side or the other...or none at all.

Things like supporting NetWatch means supporting Arasaka should add some initiative to not always go the "good" path of order.
Every choice has good and bad consequences.

As a side plot the game could encourage us to reflect on being an Engram or not, depending on what ending we chose. Are we still V?
Is our being able to be copied and uploaded?
"Does this unit have a soul?"


So far for my wall of text. I write novels as a hobby so that is why I enjoy posting stuff like this^^
 
Heres my full theory and its simple and straight to the point. The first major expansion will be a post game story. It will completely disregard the endings where 'V' dies, which is why the game sends you back to before the no return, they want your character to live and have access to get all endings. Its clear based on all the options the only way to save 'V' is to store your engram in Mikoshi. If you side with Arasaka they will store it their mikoshi. What if Mr. Blue Eyes was able to copy and recreate the technology of Mikoshi (as he said he was able to get leaks from Arasaka before the heist) in the other endings and transfer engram into a clone of yourself? Based on the lore cloning is a thing that exists in the Cyberpunk universe, I dont remeber if its mentioned in game or not. If your character is in Arizona they could tell Panam/Judy that have been given a chance to live by Mr. Blues Eyes and those characters will be hesitant at first but in the end endorse it as they know all options have been exhausted. So 'V' would comeback to NC and meet with Mr. Blue eyes to start the heist. DLC could be a notification telling you, that this DLC is installed and will skip past the ending if you have not finished it please wait to do so before starting this. It could be a separate launch from the main menu. Updates to the main menu are guaranteed if a Multiplayer is intended, so changing the main menu is something that is going to happen no matter what. Your final ending could be chosen in the beginning of the DLC, if you have only chosen 1 ending and havent gone back, only that start will be available at the start. Example: If you only do "The Star" ending (Leave the City with the Aldecaldos), that's the only start you will have available for the DLC. It will play a similar role to the "Life Path" except that will continue with your save and this will be added as a unique set of dialogue or maybe options post heist. I think this is a good idea. Let me know what you think.

Also a earlier post (PasDeBras) said that they feel going back to right before the last chapter of the game is because DLC is going to be set during the games main story. I completely disagree the reason is because you can't get all achievements and having to revert back to some random save that you hope you have right before the end is awkward. It allows you to go back and explore and play side quests that you may have skipped over. Though it is possible you may be right.
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Heres my full theory and its simple and straight to the point. The first major expansion will be a post game story. It will completely disregard the endings where 'V' dies, which is why the game sends you back to before the no return, they want your character to live and have access to get all endings. Its clear based on all the options the only way to save 'V' is to store your engram in Mikoshi. If you side with Arasaka they will store it their mikoshi. What if Mr. Blue Eyes was able to copy and recreate the technology of Mikoshi (as he said he was able to get leaks from Arasaka before the heist) in the other endings and transfer engram into a clone of yourself? Based on the lore cloning is a thing that exists in the Cyberpunk universe, I dont remeber if its mentioned in game or not. If your character is in Arizona they could tell Panam/Judy that have been given a chance to live by Mr. Blues Eyes and those characters will be hesitant at first but in the end endorse it as they know all options have been exhausted. So 'V' would comeback to NC and meet with Mr. Blue eyes to start the heist. DLC could be a notification telling you, that this DLC is installed and will skip past the ending if you have not finished it please wait to do so before starting this. It could be a separate launch from the main menu. Updates to the main menu are guaranteed if a Multiplayer is intended, so changing the main menu is something that is going to happen no matter what. Your final ending could be chosen in the beginning of the DLC, if you have only chosen 1 ending and havent gone back, only that start will be available at the start. Example: If you only do "The Star" ending (Leave the City with the Aldecaldos), that's the only start you will have available for the DLC. It will play a similar role to the "Life Path" except that will continue with your save and this will be added as a unique set of dialogue or maybe options post heist. I think this is a good idea. Let me know what you think.

Also a earlier post (PasDeBras) said that they feel going back to right before the last chapter of the game is because DLC is going to be set during the games main story. I completely disagree the reason is because you can't get all achievements and having to revert back to some random save that you hope you have right before the end is awkward. It allows you to go back and explore and play side quests that you may have skipped over. Though it is possible you may be right.
I'm aware there are other endings, regardless I think that post game expansion DLC, will start with your engram finding it way onto a body. One way or another. You might be put into a completely cybernetic body to do the heist first after being taken out of Mikoshi by Mr Blue Eyes. Then after you receive a clone body that's you can be transferred into. Every ending will tie into Mr. Blue Eyes I feel. He's clearly a character of Mystery that has much more to be explored. Im definitely missing another ending, but hopefully you guys understand what I'm trying to say.
 
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