Guys, don't feed the haters and mantain a constructive conversation. Out of here there are too many haters speaking about the game and misleading the entire product.
True, but I think it's a fair discussion on what could possibly happen because of the end of the game. I'd just like to hear what their ideas/evidence for a pre ending expansion would beGuys, don't feed the haters and mantain a constructive conversation. Out of here there are too many haters speaking about the game and misleading the entire product.
The most constructive criticism possible that a consumer can give a corporation is "I did not like X,Y,Z in what I got for the money I gave you" and this Forum thread is about speculation on possible expansions. It does not state speculations if expansions are on V''s future in the expansions. My speculation is they are true to their word and told a complete story and further expansions are not V centric. Time and Money basically.Guys, don't feed the haters and mantain a constructive conversation. Out of here there are too many haters speaking about the game and misleading the entire product.
True, but I think it's a fair discussion on what could possibly happen because of the end of the game. I'd just like to hear what their ideas/evidence for a pre ending expansion would be
That article was published in 2019 so it's possible that things have changed."Cyberpunk players can therefore expect paid DLCs of a similar extent. The developers emphasize, however, that the story of the main game is over and that "no content is artificially held back for DLC" . The add-ons do not fill in critical cliffhanger gaps, but are additional, optional stories - according to Alvin Liu from CD Projekt RED. " Gamestar Magazine - translated from original German - 1-14-21.
judging by the amount of threads here on the forums, and other places online, a lot of people didn't find the endings rewarding."the story of Cyberpunk 2077 is told in full and feels »rewarding« for players."
Question. Pre Heist did you notice any difference in Arasaka's presence in the game/effect on the game seeing how Saburo was in charge vs when Yorinobu was in charge after The Heist? Why would it be any different in a post game expansion whether Yorinobu lives or not? CDPR doesn't have to show us every nook and cranny of the game world to build a 10-20 hour expansion, and certain things could easily be explained in data shards and news reports which cost little to no time and resources for them to make.I know you must feel like you're talking to a wall so wanted to chime in.
Yes - there are vast differences between the ending where V is dying. Who is running Arasaka and even time frames (days to weeks have passed in Nomad, three months has passed in assault in space, and indeterminate post surgery that to try and create an expansion centered on V - so many resources would be used voice-acting and graphically just to get the divergent paths to get to a point where Save V the Game Part Deux begins. From a company that just released an unfinished game. (or alternately, story expansions have nothing to do with V at all.. not what I want but what I expect)
And you are arguing with people who believe - they interpret a character saying "you will find happiness" and passage in illiad and interpreting that as "V will live" whereas some would see dying alone vs spending last 6 months of your life surrounded by family and loved ones as "happy". Man of Science vs. Man of Faith Argument. Who is Right - essentially a walking horoscope OR Every single other medical professional in the game saying youre going to die (Vic, Hellmann, Arasaka Drs), AND the AI that wrote the program that killed you and how to save whats left and store it. "Misty is always right" but not right in the way everyone things as she is reading the fates of the TWO people in habiting the body in front of her (sans visiting her before the heist). Whereas believe it or not Arasaka Dr's have every reason to want to know how to survive what is happening as nanites linked to an engram can EASILY be weaponized in cyberspace - as arasaka has been doing similar with netrunners - hitting them with soulkiller - so V is valuable medical research to them.
Mr. Blue Eyes - yes we should TOTALLY trust the guy who (Vic says not to and also has been 100% right in the game) AND was involved in (likely a rogue AI plot) to totally wipe and rewrite the memories of MANY innocent people and then control them as puppets - totally benign person we like should TOTALLY trust. Like destroying someone's identity and memories of good times and our closest friends and family is like you know, jaywalking level of behavior or something and not that big a deal. Totally benevolent figure who is out for our best interests (AFTER we possibly interfered with his plans with the next mayor). So totes BFF material.
These "maybe possibly" cure chances people cling so desperately to are the result of a bad game ending and people desperately not wanting every choice we make in the game to amount to "tough crud youre still dead/dying". No one wants to spend hours and hours in a Kobiyashi Maru when you know how it ends. But they are there to sweeten the blow for us. AS the game (sadly) wasn't V's story - everything we did outside of potential romance quests, was linear, essentially a single ending or meaningless double ending (phone call difference), and had no visible result upon our fate other than hints/wishes/clues to be divined. It is Johnny's story. It's why nearly any meaningful mission cannot be done before Johnny Arrives - can't get the real protagonists opinion. Why not fly to Arizona is the aladacadoes knew there is some mystical place there (and wouldn't they TELL you????) NO - as the protagonist needs another assault on THIER enemy - Arasaka.
Why on earth would they tack on all those pre-phone call "Whats everyone trying to say to V" things THAT THE PLAYER NEVER CHOSE. Assault tower alone but dont want to live in expensive apartment but look for cure instead or just retire - nope. Team with Nomads but decide to stay in NS, Let Johnny assault with Rogue but not take over a bar but go with aldecadoes... Zero choice. All we choose is the method of assaulting a building. Not what we do after. That ALL we chose - with whom to go on a possible suicide mission with. We never ever got to decide "what next".
As CP2077 is Johnny's Story. Not V. It's why they stopped referring to it as a RPG but instead of an action adventure game where we play the part of V.
Sadly, I expect expansion to be other's stories or pre-idiotic final mission stories. AS reconciling , from THIS COMPANY, would make any expansion very $$$ on the voice acting, and graphical work for cutscenes to try and merge all the possible paths into something that can continue "to find a cure for V". They said the story is complete. As CP77 is Johnny's Story - not V's. And I think they have failed miserably if this turns true.
Yea it was published in 2019, he left the company in August 2019 (only a month after they announced their original release date) and he was just a UI designer. He was not a writer, or a lead game developer/something of the sort, so we should take it with a big grain of salt at this point.That article was published in 2019 so it's possible that things have changed.
I used google translate so the translation isn't flawless but the article also states this:
and judging by the sheer amount of threads here on the forums, and other places online pretty much no one feels that the endings are rewarding.
I stand corrected on the date - went by date at top of article.That article was published in 2019 so it's possible that things have changed.
I used google translate so the translation isn't flawless but the same article also states this:
and judging by the sheer amount of threads here on the forums, and other places online pretty much no one feels that the endings are rewarding.
BUT - no matter what the community said about Bioware's ME3 three color endng vs. CP's 5 color ending - they were assured that they wrote a great ending and the gamers just didn't get it. In their bubble they were right. Very easy could have a bubble effect here as well - that or the expansions were written before the game release, but that would add lots and lots of time to rewrite and redo all the voice acting. Or just Pr speak "the ends are great".
In ME3 they did release the Extended Cut and while it didn't fix the endings they still addressed the issue. Cyberpunk's endings, the ones where V lives at least, feel like an expansion bait and it would be a shame if they were left like this.BUT - no matter what the community said about Bioware's ME3 three color endng vs. CP's 5 color ending - they were assured that they wrote a great ending and the gamers just didn't get it. In their bubble they were right. Very easy could have a bubble effect here as well - that or the expansions were written before the game release, but that would add lots and lots of time to rewrite and redo all the voice acting. Or just Pr speak "the ends are great".
The most constructive criticism possible that a consumer can give a corporation is "I did not like X,Y,Z in what I got for the money I gave you" and this Forum thread is about speculation on possible expansions. It does not state speculations if expansions are on V''s future in the expansions. My speculation is they are true to their word and told a complete story and further expansions are not V centric. Time and Money basically.
We are not "haters" because we think the studio's writing of this story could have been better in a few ways.
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"Cyberpunk players can therefore expect paid DLCs of a similar extent. The developers emphasize, however, that the story of the main game is over and that "no content is artificially held back for DLC" . The add-ons do not fill in critical cliffhanger gaps, but are additional, optional stories - according to Alvin Liu from CD Projekt RED. " Gamestar Magazine - translated from original German - 1-14-21.
"Additional Optional" stories. i.e. either quests and things you can do with V prior to the assault or stories that do not center around V.
I WANT V's story to continue - just I would not call an expansion dealing with V finding a cure an "optional" story AND that such a story would indeed fill in the gap of the entire premise and goal of V in the main game is - to find a cure.
"So I don't want to spoil anything right now, but very satisfying story arc, right? You're going to see characters and you'll see them develop. You're going to see them go through conflicts and resolve those conflicts. It'll be a very rewarding ending. We're not withholding content, we're not withholding story for the future to try to, you know, monetize it or sell it in pieces or anything like that. You're going to get the whole, full value game here."
According to a not really loved article, they thought that the game would not release before 2022That article was published in 2019 so it's possible that things have changed.
I used google translate so the translation isn't flawless but the same article also states this:
and judging by the sheer amount of threads here on the forums, and other places online pretty much no one feels that the endings are rewarding.
Are they haters or do they care about the game and its future?Once the haters realized that they don't like the game so why are they still here? go in another threads don't waste your time here.
Once the haters realized that they don't like the game so why are they still here? go in another threads don't waste your time here.
Exactly.I can only speak for myself here, but my complaints about the endings/lack of major choices only come from the fact that I actually like the game despite its flaws. I would have loved it if not for the endings. Hope constructive hate can be a thing![]()
These are two different issues. During the game, the chip slowly kills you as it changes your brain, and body for Johnny's engram. After Mikoshi/operation the issue is that the chip did so much damage/change that your engram is not compatible with it. Arasaka is an expert in one field, like their own Biochip, while Biotechnica/Stormtech is an expert in other fields. Plus just because we as players know something, that does mean the characters in the game knows it.
The big deal between Soboru Vs. Yori is Yori is already setting up a 5th corporate War. Numerous little quests deal with him trying to start it and the Arasaka ending sees it disrupted as fighting breaks out.Question. Pre Heist did you notice any difference in Arasaka's presence in the game/effect on the game seeing how Saburo was in charge vs when Yorinobu was in charge after The Heist? Why would it be any different in a post game expansion whether Yorinobu lives or not? CDPR doesn't have to show us every nook and cranny of the game world to build a 10-20 hour expansion, and certain things could easily be explained in data shards and news reports which cost little to no time and resources for them to make.
This also makes me ask why you think it would be sooooo expensive to make a post story DLC with basically different life paths converging to finding a cure for V? How would a post ending DLC with a short prologue for each new lifepath be more expensive than a whole 20 hour expansion placed in the middle of the game where they would have to hire Keanu Reaves again to voice half of the expansion? I'm also not sure about why the cost for cutscenes would be exponentially higher either.
Personally I'm not too pressed if V ends up dead, this is a dark world where people die all the time. If we were to get duped by MBE or nobody was able to help us it wouldn't bother me all to much but that's just me, but it just would be bad writing and bad game design if they gave us a big expansion pack in the middle of the game unrelated to the story and unrelated to V as a character. Why would they go to these lengths to set us up for a post ending story, then pivot and give us something totally different? Why would they intentionally write a "bad ending" with cliffhangers and such as you say and then not wrap it up?
The thing is, all of those medical professionals that you mentioned actually didn't think we could get the relic out in the first place. Like I mentioned Hellman thought we were a lost cause and offered us a clinic in Sweden so we could die peacefully, Vic also said this was beyond his level of expertise and said we have 2-3 weeks at most to live until it took over. They might be smart, but they are not the end all be all, this is a fictional game where miracles happen "Misty always knew" wouldn't be so prevalent in the story if CDPR didn't want us to give any weight to her tarot readings.
It's part of the theme of people losing their spirituality/humanity in this dystopian hyper-capitalistic world of cyberpunk. It's not real life, this world is going the extra mile to show you that our over-reliance on science and technology is more or less "bad" and is not always the solution to our problems. This is why Hellman and Vic are wrong about the relic, this is why Alt the omnipotent, omnipresent AI needs us (the human factor) to break into Mikoshi, this is why Misty is always right, this is why the Zen master knows about our condition as well.
As for trusting MBE, yea maybe he will end up fucking us over, but he's pretty much the best shot we got in that ending of the game. Maybe we will get a chance to fuck him over, we're not claiming he's on our side, but we are stating that if anyone might know of a possible cure, he's a pretty good place to start looking.
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Yea it was published in 2019, he left the company in August 2019 (only a month after they announced their original release date) and he was just a UI designer. He was not a writer, or a lead game developer/something of the sort, so we should take it with a big grain of salt at this point.
No, no, no - its worse - in a SPECULATION thread, about SPECULATING about the expansions - if you dont speculate about the sun ending being the one true ending and the game will continue from V at that point,- you must be a hater!!!!!Are they haters or do they care about the game and its future?
Are they fan boys with pink tinted glasses or do they like the game how it is?
This works in both directions.
Exactly.Why not erase Johnny's egram on the biochip and put that of V desuss, V will only have to die (heart failure for example) for the biochip to activate ? ( Just a guess )
It seemed to me to have read that the biochip had somes nanites somewhere (unless it was my imagination) but if so, it would be enough to make them reverse the job until the moment they have repaired the brain, no ?
Converging is actually pretty simple. They don't have to make awfully long prolog just because there are some small differences. How did TW3 achieve that? They simply made it irrelevant by changing where action takes place. If places ang game is about Night City then there is another simple solution if place has to stay, then time has to change.The big deal between Soboru Vs. Yori is Yori is already setting up a 5th corporate War. Numerous little quests deal with him trying to start it and the Arasaka ending sees it disrupted as fighting breaks out.
Soboru would be trying everything he can to prevent conflict (as soon on TV news in said Arasaka ending). Active corporate war vs status quo would indeed have a huge effect on the world and its environs.
The short prologues in the main game are: Corp: Talk in corp building then fly to bar and talk in bar, (essentially 3 scenes and dialogues and animation). Nomad Car travel, mobile "fight" and three-ish scenes of dialogue, Street Kid - three locations, three dialogues Bar, ride to location, attempted grand theft auto. Fairly quick, each unique - but with 6 month montage all gets you to V with apartment going on Scav mission. They all are fairly similar in set-up - three locations, three "scenes" of dialogue to write and VA and animate. (street kid - V, barkeep, "fixer", padre, Jackie, Cop and corp) {6} vs. Corp (V, v's boss, two fellow corps in building, mox guard, a one liner from basketball, corp hitman) {6}. Very similar "workload". (and all have associated background voiced people)
CP Expansion - V's Race for the cure (or other story)
Question : Dead V's in mikoshi/cyberspace. Eject them or include them.
If include its a prologue for each
Mikoshi - > gets body -> V alive and entire premise of expansion cant be get a cure as we don't need one
Cyberspace -> no clue as somehow mikoshi gone but someone else have to make a nanite process to overwrite a host body's brain to implant V. See above entire premise of rest of endings continuing's gone as cure not needed.
Then both need to get V to the "starting point" of the game where all paths converge.
(if included - those are two detailed prologues)
Alive V:
Arasaka -> Headed to Earth - <6 months to live. Brain doesn't need a cure of much as sections excised thru surgery - degradation. V flied to earth, V connects with people, V learns of cure/fix V's brain Plot then has to travel to starting point. All of this would be vastly more detailed than CP prologues as naturally you would need/want to talk to and/or see many more NPCs than aforementioned prologues with more scenes/locations.
Now consider the number of steps and scenes and events would be required to get someone from : Space Station <3 months to live or Nomads > Arizona > Less than 6 months to live. to get to the same spot vs. the short and relatively simple three scene setup of CP's three prologue's.
Space station locations - vastly more complex than what is made for main game (unless returning - but if yes - why??? if already there), get off station and back to earth - pick up info of where to go next for miracle cure - go there and begin.
Nomads: Arizona camp, find/inquire on options, people to talk to and places to go. (unless the first person you meet or talk to has it)
Just the sheer amount of different dialogue involved and scenes to animate.
Nomads: unless abandoning love interest there would be discussions, Panam, numerous other nomads, and the various NPCs to talk to to find out where to begin - where all roads converge.
Back from Space - V, various and numerous NPCS there, Blue Eyes supposedly, night city NPCS, THEN have to get to location - Arizona and add in Arizona NPCS.
So you are talking about NPC counts and scene counts even at a basic level being much more involved as the basic prologues were. JUST taking into account the three alive V routes.
Say they dont want backlash and include V in cyberpsace ones - thats two more.
3 or 5 prologues even at a basic level being more detailed and intensive than CP's were, and vastly more VO work, and hence animating. Further, some of the locations would likely not be "re-usable" locations like main game as all takes place in NC.
Is it possible? Sure.
But the longer the prologue is the shorter the rest of the story is. Just from a pure budgetary sense.
They have stated they did not cut-content. They have stated they wrote a complete story. That is true if the story - from title card to ending - is about Johnny Silverhand. (with a coda to assuage players)
They left just as many dangling thread on what organizations (AIs heavily implied) are doing in various mind control and human modification projects - in fact wayyy more clues about that than V finding a cure as they forced the game about making V a legend.
I hope others are right. I hope the expansions continue with V
but simply put it is an questionable Direction choice to have such different divergent codas if their intent was to continue V.'s They said we PLAY as V, not that it was the story of V. They should have cut to black much much earlier - and they would have discussed all this 1000 times if expansions were about V - how to get various V's into the next step. Why put so much effort into such a long coda for each ending - if in an hour or two they all converge at same spot - and then kinda doesn't really matter which one you took as all roads led to X spot. How many thousands of hours of their employees - for codas that you are going to essentially say - ok now lets us all turn around and do thousands of hours of work to get all of them to the exact same spot.
They made the endings so long as they are, in fact, endings.
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No, no, no - its worse - in a SPECULATION thread, about SPECULATING about the expansions - if you dont speculate about the sun ending being the one true ending and the game will continue from V at that point,- you must be a hater!!!!!