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Spoilers [me3 ending ]

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G

grregg

Forum veteran
#221
Mar 13, 2012
I think Gibb has a point about the AI.

ME1 had much more of "all AIs are a threat" thing with its implacable geth, Reapers, the thieving AI on the Citadel, rogue VI, etc. But ME2 did a lot to soften that message. After talking to EDI and Legion, the message (for me) shifted from "AIs are a threat" to "Reapers are a threat."

But I guess to a degree it depends on the dialog and choices you make in the game so YMMV.
 
Anwell

Anwell

Senior user
#222
Mar 13, 2012
I am just curious where they are going with this, I refuse to belive they would give up on the mass effect universe, Shepards story isover, but there will be more games. However what would they start from, given the different endings, not to mention the synthesis ending..
 
C

CostinRaz

Banned
#223
Mar 13, 2012
GibbGeralt said:
Oh man. You clearly have a very basic grasp of the ending's implications.
Click to expand...
The Reapers were created by the original race behind the Relays who I think got into a war with AIs, they were created through a merge of the initial race...or races of the Galaxy to stop AIs from ever wiping out all organic life. They are AI and Organic combined and their role is to keep the Galaxy running in a certain way so that no one ever creates AI that would wipe out all organic life, that is why they were created and their role.

If you want to argue their reasons, sure go ahead, but don't tell me the goddamn fucking Reapers aren't AI, because they are, and you fight them since ME1.

I am just curious where they are going with this, I refuse to belive they would give up on the mass effect universe, Shepards story isover, but there will be more games. However what would they start from, given the different endings, not to mention the synthesis ending..
Click to expand...
Krogan Rebelions prequel? Would love to see it as well as Rachni Wars and Morning War.
 
Anwell

Anwell

Senior user
#224
Mar 13, 2012
Wouldnt suprise me if they went the prequel route, will be strange playing with a new protagonist though, but I am also glad about it
 
G

gibb_geralt

Rookie
#225
Mar 13, 2012
The fact that you think i was saying they aren't AI is kind of a testament to you missing the point.
 
C

CostinRaz

Banned
#226
Mar 13, 2012
GibbGeralt said:
The fact that you think i was saying they aren't AI is kind of a testament to you missing the point.
Click to expand...

Your point was that you didn't see how we ME was about organics vs AIs, to which I say you fight AIs in all 3 games. AIs who want to wipe out life.
 
P

Pangaea666

Forum veteran
#227
Mar 13, 2012
AI want to wipe out life so that life can't be wiped out.

I see no problem with that...
 
C

CostinRaz

Banned
#228
Mar 13, 2012
Pangaea said:
AI want to wipe out life so that life can't be wiped out.

I see no problem with that...
Click to expand...
I didn't say the Reapers weren't idiots for doing what they did, because they are. That said there is a difference between the Reapers, who wipe out only advanced civilizations and what AIs would supposedly do, as in wipe out all life everywhere.
 
U

username_2093396

Senior user
#229
Mar 13, 2012
Kodaemon said:
The "AI is a crapshoot" thing was a theme in ME from the start. There's a ban on AI, and it's established that it's already been there before the quarian fluke with the geth, so there must have been some experiences with AI in the past. Then in ME1 you not only have the geth but also two rogue AI, and in ME2 you have the whole multi-mission virus arc, that also heavily implies a VI turned into a mad AI.
Click to expand...
I felt like the games established the Krogans as just as much of a threat as the AI's (at least prior to the Reaper invasion). The Krogans were such a threat to the galaxy that the other races even created the genophage to keep the Krogan numbers in check. I love Wrex and all, but I think after the Legion sacrifice choice, the Geth are probably much less of a threat to the future than the Krogans are.

A fair portion of ME2 and ME3 were devoted to showing how synthetics/AI's were actually sentient beings with thoughts and feelings, with just as much right to live as organics. That's why the catalyst's motivations seem to come out of nowhere. The original motivation of trying to find a way to prevent dark matter from destroying the universe makes a lot more sense and fits better with the foreshadowing from ME2.
 
U

username_2093396

Senior user
#230
Mar 13, 2012
This just got pointed out on another site:

Mass Effect:

@slimavery All are good choices. And don't be too bummed about the ending. Next time you play, it may be different. ;-)
Click to expand...
https://twitter.com/#!/masseffect/statuses/179466814907101184

So I guess that's confirmation that Bioware will change the ending in a future update or DLC.
 
C

CostinRaz

Banned
#231
Mar 13, 2012
I sure as hell hope not.
 
Anwell

Anwell

Senior user
#232
Mar 13, 2012
I do acually hope they fix it
 
P

Pangaea666

Forum veteran
#233
Mar 13, 2012
The game or just the ending?

;)
 
V

Veleda.980

Rookie
#234
Mar 14, 2012
CostinMoroianu said:
And the destruction of the Relays after you use it isn't something that just gets mentioned in the last minute, it's mentioned long before in a Codex entry and e-mail Liara gets. Hell before launching the battle we find out the Catalyst can cause untold damage, and it will if you didn't build it properly, but it is the only thing the races in the Galaxy have left. They've already lost.
Click to expand...
So what you're saying is, everything you did in the first 2 1/2 games is meaningless. Bioware never intended the war to be won. The problem with that is that people are keyed to a summer action movie expectation that was fed by Shepard's inability to die or smear her makeup- that somehow in the end, she was going to pull off a victory, if at very high cost.

No victory, cut to a bullshit philosophy chat with a child AI god-thing and you are never allowed to call him on anything, except for one line of protest that the child-god just waves off. Shepard says "durr, okay" and just goes along with the AI's plans, and this is supposed to be the ending to the much-vaunted Mass Effect series? Surely you can understand why people are unimpressed.
 
C

CostinRaz

Banned
#235
Mar 14, 2012
Bioware never intended the war to be won.
Click to expand...
Using a superweapon to defeat the Reapeers is still winning the war, you can't however win conventionally. The reality is that if you want to take control you either have to get enough assets for the Catalyst to give you the choice for it, or you need to preserve the base ( in which case even if you were a complete dumbfuck in ME3 you will be forced into Control ).

Your choices determine your asset score, and your asset score determines the endings you can get. That is sure as hell not meaningless.


As for not winning against them with just the strength of your fleet. Give a damned good reason why Shepard should be able to defeat the Reapers conventionally, the Reapers who have been doing this for millions of years without anyone stopping them. My reaction to a supposed ending where you could do this is: FUCK THAT.

Finally in regards to what people want. I don't give a damn what the stupid idealists want, sure as hell not what the people who have been trolling every single person who has defended preserving the Collector Base choice for over two years.

Well you know what? After two very long years, and finally being proven RIGHT in regards to that choice I feel VINDICATED at long last. Those fools deserve what they get. I dislike what they did to TIM and certainly the Catalyst could have been better, but for me the ending choices and their consequences are just damned good for me.

I most certainly do not expect everyone to be pleased about the fact Shepard gets screwed in destroy, but I sure as hell don't care.
 
227

227

Forum veteran
#236
Mar 14, 2012
WardDragon said:
So I guess that's confirmation that Bioware will change the ending in a future update or DLC.
Click to expand...
Notice that it says not to be bummed about the ending. Singular, as in the ending the gamer got rather than all of the collective endings. Sounds to me like marketing BS implying that the different endings are so different from one another that it's worth playing through again. That certainly fits their style.

This is Bioware we're talking about. In order to fix the ending they'd have to admit that they were wrong about it in the first place.

Here's hoping they do, though. Honestly, all I really want is for my squad mates in the end to die when they're hit with the beam without magically reappearing on the Normandy later. It doesn't seem like much to ask for everyone to stay in character and go out in a blaze of glory with me. That way it can be a sad ending that I can swallow, even despite the space magic of spacekidgod. Space magic and weirdness like that can be tolerated, but having characters I've gotten attached to over the course of several games inexplicably abandon me in the fourth-quarter for no reason? That's just a middle finger.
 
U

username_2093396

Senior user
#237
Mar 14, 2012
CostinMoroianu said:
Your choices determine your asset score, and your asset score determines the endings you can get. That is sure as hell not meaningless.
Click to expand...
It's meaningless in the sense that you don't see a direct result of each choice and how it affects the battle. Are there scenes showing your chosen allies doing things? I've gotten the impression that it's just filling a meter and doesn't have any actual impact on the final battle aside from whether your score is high enough to get the sad ending instead of the downright depressing ending :p

CostinMoroianu said:
Finally in regards to what people want. I don't give a damn what the stupid idealists want, sure as hell not what the people who have been trolling every single person who has defended preserving the Collector Base choice for over two years.
Click to expand...
This is not meant to be trolling, but that was one of my problems with the ending of ME2. In my opinion, the "Paragon" choice should have been to give the Collector base to my allies instead of Cerberus, and destroying it should have been neutral. I don't understand why the game only provided the options to destroy it or give it to Cerberus. I had the damned ship and nobody else could get there anyway, so why couldn't I give it to whoever I wanted?

CostinMoroianu said:
Well you know what? After two very long years, and finally being proven RIGHT in regards to that choice I feel VINDICATED at long last. Those fools deserve what they get.
Click to expand...
I think it fits because people who chose the opposite probably also feel differently about what the "true" ending is. Based on what I saw, I felt like the game was trying to pressure me into thinking the synthesis ending is the true ending. However I still don't understand what actually happens in that ending. How do organic and synthetic lifeforms get merged?

CostinMoroianu said:
I most certainly do not expect everyone to be pleased about the fact Shepard gets screwed in destroy, but I sure as hell don't care.
Click to expand...
But isn't that the only ending in which Shepard survives?

CostinMoroianu said:
Notice that it says not to be bummed about the ending. Singular, as in the ending the gamer got rather than all of the collective endings. Sounds to me like marketing BS implying that the different endings are so different from one another that it's worth playing through again. That certainly fits their style.

This is Bioware we're talking about. In order to fix the ending they'd have to admit that they were wrong about it in the first place.
Click to expand...
Hmm, maybe. But I do still think they will have DLC which continues from where the game left off, which necessitates either changing the ending or explaining it away (maybe those desperate fans are right about the hallucination thing :p).

I suppose it's possible that they will just have DLC retconning side missions into the main game before the ending takes place, but I don't know how popular that would be if they don't alter the ending in any of the DLC's. I've seen a lot of people say that the ending ruined the whole series for them and they don't want to play the game again so they probably aren't interested in DLC that also "doesn't count" as far as the ending is concerned, but it's hard to tell what percentage they represent out of everyone who bought ME3.
 
G

gibb_geralt

Rookie
#238
Mar 14, 2012
Great article right here:
http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

Points out the absolute main problems with the ending.
 
8

80maxwell08

Rookie
#239
Mar 14, 2012
GibbGeralt said:
Great article right here:
http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

Points out the absolute main problems with the ending.
Click to expand...
Holy crap a website that actually says something bad about ME3. Awesome.
 
D

dragonbird

Ex-moderator
#240
Mar 14, 2012
GibbGeralt said:
Great article right here:
http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

Points out the absolute main problems with the ending.
Click to expand...
I wish there was some way to vote up a website.
 
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