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[Spoilers possible] Which Decisions from TW1 Will Matter in TW2 -- Speculation

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duskey

Senior user
#21
Feb 16, 2010
Apart from the decisions already mentioned in this thread, there's three more which I think might affect the next game, if they decide to do that:- The talking Ghoul you encounter in the cemetary in Act III. I can't remember his name. In the game he only seems to point out that it is humanoids who's killing people (If that wasn't obvious from the elves and dwarves hanging around in there). You meet him later in the Epilogue when you're going through the streets of the burning Vizima, but he doesn't seem to offer any help or have any impact whatsoever.- Someone already mentioned Berangar, but dismissed the theory. I read that if you kill Berengar in Act IV you can loot a magical medallion from him which Azar Javed even notices when you meet him. In my playthrough I let Berengar live and was pleased to see him at my side in the AJ fight. Berengar dies though, but there's no medallion to be found on his corpse.- Whether or not you fight the King of the Wild Hunt. He drops an item called Vapors of the Hunt or something similar to that, this may be useable in the next game if you looted it.The technical implementation of this is quite possible, start a new game, choose "import saved game from withcer 1" and find your xxx.TheWitcherSave file. I speculate that new players might have a "random" button for decisions or something, but there should be an option to choose each decision aswell. People who have no intention of (re)playing the original game should still be allowed to see all the myriad of possibilies in the next.As someone already mentioned aswell, Baldur's Gate II and Mass Effect II are both RPG's who've done this.
 
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petra_silie

Ex-moderator
#22
Feb 16, 2010
Duskey said:
Apart from the decisions already mentioned in this thread, there's three more which I think might affect the next game, if they decide to do that:- Someone already mentioned Berangar, but dismissed the theory. I read that if you kill Berengar in Act IV you can loot a magical medallion from him which Azar Javed even notices when you meet him. In my playthrough I let Berengar live and was pleased to see him at my side in the AJ fight. Berengar dies though, but there's no medallion to be found on his corpse.
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No, because the medallion is supposed to be a support / helper against Javed when the player made the decision to kill Berengar. When Geralt spared him Berengar himself supported him against Javed and there is no need for the medallion anymore (when Berengar dies).
Duskey said:
The technical implementation of this is quite possible, start a new game, choose "import saved game from withcer 1" and find your xxx.TheWitcherSave file. I speculate that new players might have a "random" button for decisions or something, but there should be an option to choose each decision aswell. People who have no intention of (re)playing the original game should still be allowed to see all the myriad of possibilies in the next.As someone already mentioned aswell, Baldur's Gate II and Mass Effect II are both RPG's who've done this.
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I didn't play Baldur's Gate II nor Mass Effect II. I'm really curious how decision from TW1 will be implemented in TW2. Your speculation about new players who randomly choose decision makes sense. Unfortunately they merely make a hook and don't get the depth of those decisions we expierenced.
 
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username_2078226

Senior user
#23
Feb 18, 2010
Of course we must consider that there will be those who will play TW2 who haven't played the first - that is, if the devs don't place an installation dependence on the original game (which is a poor method if you ask me). If the decision tree of the first game will affect the sequel, then we may just find out what paths the devs consider to be mainstream choices in the plot (a "generic" path) so that those without a previous save file can play on.The quizzing of the player of his/her choices via direct user input is a pretty shoddy approach, and I don't think that feature will be used.That aside, it is unlikely that the tiny little decisions of the first game will majorly affect the sequel. Perhaps a little easter egg or two, or a selective picking of surviving NPCs from your storyline may be used. The larger choices: Order/Neutral/Scoiatel, Triss/Shani Berengar Live/Die etc, are your best bet for the sequel.In my opinion, the larger the number of decisions included from the original only makes the creation of the sequel longer and harder to keep cohesive and bug-free (depending on the complexity of the storyline). And the lighter on storyline this type of game gets, the less enjoyment I believe gamers will get out of it.Speculation can lead to disappointment. Lets just wait and see shall we? Go read / re-read the books again, in case something important from them will appear in the sequel...
 
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channell69

Senior user
#24
Mar 18, 2010
As far as how TW1's decisions could affect the sequel, isn't it possible just to have an 'Expansion-pack' type game, which would play off of your previous saves? I dunno, but I hope so, cuz it seemed like there was a lot more room for improvement in the Witcher status of my character as well as I hope that other things carry over too. Either way, cant wait for the sequel.
 
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godkingofdivineroad

Senior user
#25
Mar 24, 2010
To be honest I wasn't expecting any choices in the original game to affect this one. In spite of all your choices in the main quest, the important things that influence the World remain constant: The civil war ends, Temeria strikes an alliance with Redania, Geralt saves Foltest and resumes wandering. Since the sequel would be in a different country most of the characters from the original wouldn't be returning and what Geralt did with them(say, killing Yaevinn or Siegfried) wouldn't matter.But now that I think about it, if this game picks up immediately where the Witcher left off I suppose details like which lover Geralt chose to be with in Act III and which side he helped in winning at the end(the Order or the Squirrels) would play a role at the start of the game.
 
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Blopagol

Senior user
#26
Mar 24, 2010
Well as of now I understand that there are consequences in TW2 from actions taken TW1. I belive this to be accurate:
szypek26 said:
Well, I didn't really now which one topic to choose and finally I picked this one. Don't know if it fits best what I want to write... The important part is that I've got new info ;D-------------------Before reading this one, you should definitely become familiar with trailer and text on GAMESPOT and TEXT about how Reds are going to improve Geralt’s face etc.You should also know that the head visible on trailer belongs to Demawend, lord of Aedirn.-----------------Despite fact, that conference is going to be held tomorrow, some Polish journalists have already seen Geralt in action. Especially one text is very interesting, but it’s way too long to be translated. I’ll just give you most important info from it in pill, if you want, make Google translate it ;)Story starts just after W1 left it. Main plot in story concentrates on king being killed. Plots from W1 are to be continued.There will be some flashbacks from period of time between Geralt’s death (in Saga) and beginning of W1.There will be W1’s save importing. It will cause your money, items and abilities carried to W2. Also decisions made in W1 will somehow affect W2.There are now no different combat styles. You can randomly join strikes with rolls, dodges, sings, firecrackers etc. into one combinations ended by powerfull fatality.There will be 3 types of Geralt’s development: sword-master, alchemist and sorcerer – the one you pick (by choosing abilities) will decide about bonuses and extra abilities. There will be companions helping Geralt. They fight and behave on their own [AI]. Geralt’s attitude to them will decide about game’s events and endings.While in dialogue, you’ll have to choose what Geralt shall say in some amount of time. If not managed to, game will decide for you, picking dialogue line that fits your actions most.Geralt will be able to meditate everytime, everywhere, but meditation could be disturbed now. There will be new mini-game related to mutagens creations.Game’s done in 60%, main story line is to take 25-30 hours. [About two weeks ago, Pan Karol said that whole story, including side missions will take 2-3 times more…]There’s possibility to make your own equipment (for example join sword’s blade with handle). There will be many things to use and to dress on.NPCs remember all of your actions, not only the latest ones and properly react them.NPCs live their own lives, following their needs, daily routine and day-night cycle.There will be four fractions – 1) Scoia'tael, 2) villagers, 3) merchants, 4) elves and dwarfs – all wanting something different from GeraltGenerally, game is going to focus rather on hard-to-make choices and mature story than fighting all the time. However, combat, drinking, alchemy, dating etc remain in game as its strong parts. Nonetheless, story’s most important for devs.http://polygamia.pl/Polygamia/1,95338,7695190,Zaden_plotek_nie_zatrzyma_Geralta__czyli_nasze_wrazenia.html--------------------------Dunno yet, but I’m considering releasing final version of my “W2 info collection” at the end of this week . Time will show what I shall do with that. Even if I had not – you can still translate my blog in Google. It’s not very accurate, but something is better than nothing ;)
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I take this opportunity to thank yet again for informing us about info given on polish forums. So I guess that the path you chose on TW1 (order, squirrels or neutral) will be taken into account. But what I most wonder is if they will take into account how you dealt with the striga/Adda, I mean if you cured/saved her of killed her. This not only means if she will be alive on TW2 or not, but also if king Radovid of Redenia will have her as a wife or not, as TW2 supposedly continues right after TW1. :peace:
 
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evmiller

Senior user
#27
Mar 24, 2010
Now when Foltest gets his head cut off all you softies will be sorry you saved Adda the second time...or maybe not.
 
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susi2

Senior user
#28
Mar 24, 2010
Can anyone tell me how it is works if you import your character from The Witcher 1 who is fully developed and has lots of items and all skills? How can you balance the fights in The Witcher 2 if you play a level 25 character as compaired to a new one? And how many of you still have your old save games?
 
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gorthuar

Senior user
#29
Mar 24, 2010
In Baldur's Gate Throne of Bhaal you could import characters from BG2: Shadows of Amn with all their items and level 20ish, or create new ones. These new ones would get enough xp to get to level 20+, and some very good items out of thin air, to compensate for not being imported. Since TW1 had far fewer items then BG2, it will even easier to provide a starting character in TW2 with some good stuff like Aerondight, the Sihill, etc.I thank you for your timeGorthuar of MirtheMaster of Arcane Magick
 
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godkingofdivineroad

Senior user
#30
Mar 25, 2010
Impressive. I had no idea the original game would ever influence the sequel to such an extent. Sadly, because of that I didn't retain my savegames from my different playthroughs. :'(
 
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secondchildren

Forum veteran
#31
Mar 27, 2010
gorthuar said:
In Baldur's Gate Throne of Bhaal you could import characters from BG2: Shadows of Amn with all their items and level 20ish, or create new ones. These new ones would get enough xp to get to level 20+, and some very good items out of thin air, to compensate for not being imported. Since TW1 had far fewer items then BG2, it will even easier to provide a starting character in TW2 with some good stuff like Aerondight, the Sihill, etc.I thank you for your timeGorthuar of MirtheMaster of Arcane Magick
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Yep, this always happens with any game of the Forgotten Realm's saga :beer:
 
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pomor

Senior user
#32
Mar 27, 2010
I just checked. I do still have the save from my 2nd playthrough (the grinding one), where I bothered myselfd to gain level 50. I wonder how it will work out. But it was not the enhanced edition save...
 
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username_2090330

Senior user
#33
Mar 28, 2010
Hello everyone,I have some questions about the storyline from the Witcher 1 and 2 :We have 3 (Squirrel, Order or Neutral) + 2 (Triss or Shani)+2 (Let the Wild getting the soul or not) bigs choices in the first game that will change a lot in the story.But what the influence of this 3+2+2 choices in the sequel of the first game ?1)There will be a possibility for player to load a end game for change the begin of the sequel ? or 2) We have a Canonical ending of the Witcher 1 ?If "2)" What is the Canonical ending ?Neutral + Shani + Not letting the soul go with the wild ?I am not sure that I am very undestandable, I am from Belgium.
 
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e-ahmet.823

Senior user
#34
Mar 29, 2010
SalemPulsifer said:
Hello everyone,I have some questions about the storyline from the Witcher 1 and 2 :We have 3 (Squirrel, Order or Neutral) + 2 (Triss or Shani)+2 (Let the Wild getting the soul or not) bigs choices in the first game that will change a lot in the story.But what the influence of this 3+2+2 choices in the sequel of the first game ?1)There will be a possibility for player to load a end game for change the begin of the sequel ? or 2) We have a Canonical ending of the Witcher 1 ?If "2)" What is the Canonical ending ?Neutral + Shani + Not letting the soul go with the wild ?I am not sure that I am very undestandable, I am from Belgium.
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That makes two of us. Since there are different choices how will the choices in TW1 be possible to effect stroyline of TW2? I hope this isn't explained in a previous post. I couldn't read the thread.
 
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ninnisinni

Senior user
#35
Mar 29, 2010
Wow, it would sure be cool if our choices really were recognized in the 2nd one. But I thought you had to set out from the beginning to make the savegames importable. Is it really as simple as just starting the game and importing the last savegame? ???Does anyone know if the game even autosaves after the last decision has been made?
 
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username_2090330

Senior user
#36
Mar 29, 2010
ninnisinni97 said:
Wow, it would sure be cool if our choices really were recognized in the 2nd one. But I thought you had to set out from the beginning to make the savegames importable. Is it really as simple as just starting the game and importing the last savegame? ???Does anyone know if the game even autosaves after the last decision has been made?
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No, it's much more harder than that:Cause the dev' should think about more stories than if they choose that one of each choice are canonical.And for the auto-save, I think there is no auto-save after the last Dandellion decision. But I think this is a real little choice cause, I think, on the futur, Geralt don't really have the choice.
 
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e-ahmet.823

Senior user
#37
Mar 29, 2010
Maybe we'll be able load a scenario from the start: There'll be several scenarios to start with. For example a) Geralt protected Scoiatel, decided he loves Shani blah blah... b) He stayed neutral blah blah.. c)...
I just browsed through TW2 forum and it'll surely include transporting old saves to the new game. If you don't use any old saves you'll start as if you took the neutral path.
 
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pomor

Senior user
#38
Mar 29, 2010
I would expect that most of the decisions will matter only in the prologe. In the Foltest castle. Will there be Adda, Thaler, wherwolf present or not. And order/scoiatel/neutral choice may affect initial standing with some factions.I'd loved to meet someone from Blueeyes quest, be it Patrick or Vampiress, and see how it worked out.
 
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illusivespatula

Senior user
#39
Mar 30, 2010
It will certainly be interesting to see how this would work. The decisions that will affect gameplay will definitely be which side you choose, which woman you choose and maybe whether or not you saved Adda...there were a lot of decisions in the first one, I'm sure they'll only make the big ones really matter.If you choose neutral in the first game, I really hope Zoltan forgives you in the second game. I love that guy and I felt so bad for betraying him. :(Speaking of betrayal, somebody mentioned that, in the second game, it would be interesting to learn things about our allies that we might not have expected, or be betrayed by them. I always thought Triss was a bit shady for my liking, so I wouldn't be surprised if she's hiding something.
 
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BiggusD1

Forum veteran
#40
Apr 1, 2010
KiIl the Granny - Shany`s
 
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