Endgame Spoilers
The player has, as many probably noticed already, a **LOT** of conversation options in the game to be empathetic or not. Like:
1) Asking if someone is ok, over straight up asking for your money
2) Showing mercy or not
3) Using violence over diplomacy
4) Again... just regular 2 option conversations where you can act humane, or be callous
This goes for so many side gigs and missions in the game. You also have the Johnny friend meter. So here is what I've deducted:
I think, unless it is cut from the game. That there could be specific hidden endings if you have very high empathy or very low empathy. Coupled with very low friendship or very high friendship with Johnny. In the devil ending they even state they are testing your empathy!
I suspect most players fall in the middle or high empathy. So for science, I will make my next character extremely callous. Maybe I'm wrong. Sure. But it seems obvious to me that "all the pointless choices" which people claim they are, actually could matter. It is very apparent that most the minor conversation options in the game - is a measure of your character being empathetic and humane, or cold and callous. Thoughts?
The player has, as many probably noticed already, a **LOT** of conversation options in the game to be empathetic or not. Like:
1) Asking if someone is ok, over straight up asking for your money
2) Showing mercy or not
3) Using violence over diplomacy
4) Again... just regular 2 option conversations where you can act humane, or be callous
This goes for so many side gigs and missions in the game. You also have the Johnny friend meter. So here is what I've deducted:
I think, unless it is cut from the game. That there could be specific hidden endings if you have very high empathy or very low empathy. Coupled with very low friendship or very high friendship with Johnny. In the devil ending they even state they are testing your empathy!
I suspect most players fall in the middle or high empathy. So for science, I will make my next character extremely callous. Maybe I'm wrong. Sure. But it seems obvious to me that "all the pointless choices" which people claim they are, actually could matter. It is very apparent that most the minor conversation options in the game - is a measure of your character being empathetic and humane, or cold and callous. Thoughts?