Will devs get rid of this grainy textures ? Looks awful on base consoles.. (Xbox one )
Obvious question: tried turning off Film Grain and Chromatic Aberration?Will devs get rid of this grainy textures ? Looks awful on base consoles.. (Xbox one )
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Neither have an effect. The narrative about base consoles holding this game back doesn't hold water. The game was simply not finished or optimized. The game is running just fine on my old Xbox One since 1.2, it just has the same bugs and flaws as on other platforms. The old hardware is very capable when used properly, RDR2 shows what they are capable of. Blaming the old hardware is just a very poor excuse.Obvious question: tried turning off Film Grain and Chromatic Aberration?
But, honestly, man, the game is too complicated for past-gen consoles, let alone their base versions. I already dislike the changes they've made to the game for it to be bearable on base consoles (decrease spawn distance of items and objects by a lot, so much, that even your own weapons sometimes materialize in your hands). I understand it's frustrating and unacceptable, but it's been like that every generation change.
I wouldn't say, it's not the fault of the old-gen consoles, but it's just that Cyberpunk was intended (and created) for PCs (and for relatively powerful PCs). On really good one with Ray Tracing et all option in "Ultra" or "Psycho", it's just too beautiful (I'm not deluding myself, we'll ever achieve the same result on my XBSX, even with all the goodwill in the world).Neither have an effect. The narrative about base consoles holding this game back doesn't hold water. The game was simply not finished or optimized. The game is running just fine on my old Xbox One since 1.2, it just has the same bugs and flaws as on other platforms. The old hardware is very capable when used properly, RDR2 shows what they are capable of. Blaming the old hardware is just a very poor excuse.
That is a bit of a stretch. It looks good on Xbox One. It just doesn't look anywhere near as good as it does on a higher spec. PC. That doesn't make it crap. It's a very modern phenomenon whereby the scale extends from something being "the greatest, best, most wonderful thing ever" or "it's a dumpster fire, crap, etc."I can imagine the Devs who to see their game (their work) slaughtered on these consoles, it must be just the worst
I don't think soDid devs said anything about this issue already ?
Ugh, no, RDR2, as picturesque as it may be, doesn't have a gigantic, densely packed city in it, but many, small scattered across one big map, cities. Except for Saint-Denis, though even that can't be compared to a small district of Night City.RDR2 is a perfectly fine and reasonable example of what the "old" consoles are capable of, it's just that it has proved an inconvenient example for those using the narrative that the poor release state of the game and features that were expected and are absent/stripped down are the fault of console hardware.
You can report it as a bug on the cp2077 site they ask for videos of problems on the form. , I've started recording videos on my ps4 but I haven't worked out how to submit them, guess I'll have to make a YouTube account or somethingLet console players disable screen space reflection, this option kills performance even on the PC, and it will end up with "grainy effects" that the game has on the roads. Let's get this to a developer, I'm sure it would save the performance of the consoles