I did not know that. What I know that they are changeing the API to DX 12. I don't know that is good for us, or not though.
I did not know that. What I know that they are changeing the API to DX 12. I don't know that is good for us, or not though.
So...try it!In addition, for the next week in celebration of the Game Awards 2015 and debut of the Star Citizen Alpha 2.0 trailer, we’ll be giving everyone with a registered account free access to three of our ships to play in Arena Commander.
You're probably right. I forgot there are undiscovered systems. About randomization, I think undiscovered planets are procedurally generated.Actually, they are planning 100 solar systems as far as I know. I heard that every one of that will be handcrafted, but other sources says the opposite, so I don't know for sure.
You're probably right. I forgot there are undiscovered systems. About randomization, I think undiscovered planets are procedurally generated.
I'll buy the game soon, and use your code when I do.
I just have to ask because i know fuckall about SC and it's quite a lot to take in.
Could some one just give me a quick explanation of how the game works, especially the price and what you get for it and so on?
So, you can enter the game as cheap as 45 dollars, you will get an Aurora MR starter ship, you will have accses to the fortcoming alpha and later beta versions, the Squadron 42 single player campign and the the Persistent Universe when it will be final. Of course you can pay a bit more for better ships, and you will get digital soundtrack and stuff like that. You might be know, that they offerint 100-200-300$ ships, but do you have to buy? Nope, those just there because of support, some of the cooler ships are not even pledgeable just during sales, because they don't want to have a lot of them when the game will launch. Same reason applies to the expensive ships which you could pick up now. If the Constellation Andromeda would cost 30$ pretty much everyone would go for that. Every ship what you see on the page you will be able to pick up ingame for ingame money, some of them will be harder to find, some of them will be more common. I would like to say that those players who have bigger and more expensive ships won't have any kind of advantage, because the bigger ships has higher operation cost and not to mention the higher insurance costs. The multi crew ships also need some npc crew members if you don't have friends.
Right now there is only the Arena Commander module, which have a few kind of game mode. Some of them focusing on PVP like standard team deathmatch, free battleroyale, and capture the core (capture the flag), there is racing, and a coop horde mode. The Free Flight is a bit different, because you don't have any kind of goal, you can try out your ship, learn it, and also land on a landing pad, get out, and chat to other players, even try out their ship. You can do some pvp in this mode as well.
These game modes will be remains in the future, these are pretty much simulators in the simulator. But we will get the new patch soon, like really, which will contains the first system of the PU, you can call it a BabyPU. There are some quest, and you can explore this system, and you will be able to try out the FPS and zero g combat at one of the stations as well. Of course they will releaseing the FPS module soon after this.
Edit: You can actually try it for free until Dec. 14th. I posted my referal code in this page.
I know wanderer already answered this, but I'm going to give a shot at it too because: reasons.I just have to ask because i know fuckall about SC and it's quite a lot to take in.
Could some one just give me a quick explanation of how the game works, especially the price and what you get for it and so on?