Start the Celebrations with GWENT’s Lunar New Year Festival!

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there's no chinese or asian equivalent in the witcher world.
No known. We already have Middle Eastern Ofir and African Zangvebar in lore, so what's the deal with Far East? After all, there is no official lore on what's east of Korath, might be as well a couple of Chinese-Korean-Japanese-inspired countries.
 
Here we go again... seems like CDPR "liked" this model of easy events, and will probably keep up all year.

And i guess i'll have to be the a-hole that points out that even though the new vanities are cool, they dont exactly fit the witcher theme and aesthetics, there's no chinese or asian equivalent in the witcher world.
Selling bling bling that makes no sense in the Witcher world, degrading the game and immersion. Another bad decision.
No known. We already have Middle Eastern Ofir and African Zangvebar in lore, so what's the deal with Far East? After all, there is no official lore on what's east of Korath, might be as well a couple of Chinese-Korean-Japanese-inspired countries.
Sure, but this is not lore. This is very clearly directly related to a real world festivity. Why not use the Witcher world? Follow the Elven calendar and festivities for example. Imagination and execution of ideas for Gwent are so disappointingly poor.
 
Sure, but this is not lore. This is very clearly directly related to a real world festivity. Why not use the Witcher world? Follow the Elven calendar and festivities for example. Imagination and execution of ideas for Gwent are so disappointingly poor.
Commercialisation, pure and simple. The same reason certain retail sales periods tend to coincide with certain holidays that are religious in origin. Yes, you could make a lore friendly adaptation, but I suppose it's probably easier to reach a broader market by keeping it close to the real world event that consumers are potentially primed for.
 
I don't really mind the off-topic goodies but the randomization of the system is once again frustrating.
4 gifts per day maximum, I'm fine with that but how much do you have to play to get 4 gifts, and how many do you have to open to get a trinket? I've been playing since yesterday (so same 'gwent day' for me, if it works like the daily rewards) and won about 30 something rounds. Got 2 envelopes, 1 containing scraps...
 

DRK3

Forum veteran
Maybe im just being lucky, but from the 5 envelopes i've opened so far, 4 of them contained trinkets. I thought CDPR increased the odds, but from the comments maybe it was just me being lucky.
 
Maybe im just being lucky, but from the 5 envelopes i've opened so far, 4 of them contained trinkets. I thought CDPR increased the odds, but from the comments maybe it was just me being lucky.
4 envelopes so far...2 avatars+1 title+70 scraps...not bad. But I want that cardback (I missed the Blizzard one at the Snowman
-Event).
 
Maybe im just being lucky, but from the 5 envelopes i've opened so far, 4 of them contained trinkets. I thought CDPR increased the odds, but from the comments maybe it was just me being lucky.
I got the exact same, the first 4 were trinkets and the 5th 120 ore.
Edit: Now 5 out of 8.
 
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I'm just unlucky XD
Anyone has any idea of the envelope drop rate?
For me so far it averages 12% (1 envelope for every 8 reward drop). Is everybody around the same and I should play more or am I on the bad luck side again?
 

DRK3

Forum veteran
I'm just unlucky XD
Anyone has any idea of the envelope drop rate?
For me so far it averages 12% (1 envelope for every 8 reward drop). Is everybody around the same and I should play more or am I on the bad luck side again?

The envelopes drop GUARANTEED on every daily crown completion (so at 6,12,24,24 rounds won), its not random, but if you skip results screen fast you might miss the notification you got one.
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According to this amazing site:


There are 2 avatars, 2 borders, 2 titles and 1 cardback that drop in envelopes.

And i've gotten everything but 1 title, in less than 3 days since the event started... Not to complain, but feels weird when on the xmas event i played everyday several hours for like the 3 weeks of the event and didnt get 3 or 4 vanities.
 
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I got the exact same, the first 4 were trinkets and the 5th 120 ore.
Yeah, same for me as well. Border, avatars and titles first 4 envelopes then 70 ore. It's bad enough that again the more desirable cosmetic (the cardback) appears to be completely randomised like it was in the Yule event, but even the loose change rewards are random amounts. What part of "the Gwent community tends not to like overtly RNG mechanics and systems in their game" is CDPR having trouble with?
 
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"gives players the chance to earn Red Envelopes as part of their daily crown progression "
[...] could have told us that we will only get envelope at the end of each daily tier reward.

Edited. -Drac
 
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I don't really mind the off-topic goodies but the randomization of the system is once again frustrating.
4 gifts per day maximum, I'm fine with that but how much do you have to play to get 4 gifts, and how many do you have to open to get a trinket? I've been playing since yesterday (so same 'gwent day' for me, if it works like the daily rewards) and won about 30 something rounds. Got 2 envelopes, 1 containing scraps...
2 envelopes - one gold (quite a lot!) one trinket.
Odds are nice, and even with unlucky one you still get lucky, the gold/scrap/meteorite powder per envelope is dope.

I would REALLY not complain about randomness and how bad those gifts are, since they are quite a big thing for free. (of course you will do what you believe is right, just my opinion).

I believe better discussion is, what Chinese trinkets have to do with witcher (I'm ok with itI guess).
 
I would REALLY not complain about randomness and how bad those gifts are, since they are quite a big thing for ree. (of course you will do what you believe is right, just my opinion).

I don't see people saying the rewards are bad, just the randomness. Just because something is free doesn't mean that the manner in which it is delivered is beyond criticism. Historically, the Gwent playerbase has always been vocal on the subject of randomness in the game. If you were to build a pyschographic profile to represent the community, some of its traits would show strong inclination toward measurable, achievable progress-based reward systems. So implementing an random reward system is something that won't ever be well recieved.

I think CDPR has realised that the first iteration, the snowman in the yule event, was definitely to far off the beaten path. Hence this time around some of the randomness has been removed by having specific drop points tied to each daily crown win. Personally, while I get why they want to try new ideas, I think the sticking point will always be a randomly generated reward. What they would be better off doing is tying each desirable reward to a specific target, like X number of envelopes found, if they really want to go down the free lootbox path.



I believe better discussion is, what Chinese trinkets have to do with witcher (I'm ok with itI guess).
About as much as the Geralt: Ronin and Ciri and the Kitsune figurines have to do with it. Or the representations of Offir and Zerakania if you want to go purely from the lore per the books. And then if we go with holidays that have religious origins but have largely been co-opted by consumerism, Oktoberfest (Mahakam Ale Festival), Halloween (Saovine in Gwent) and Christmas (Yule/Mid-winter). Though, specifically for online games, it's more the last point that sees real world events shoe-horned into the game's microtransaction economy. Simply, people are primed to spend money (gift-giving/recieving, etc...) during those periods, so holding an in-game sale in the guise of a acknowledging the holiday just seeks to capitalise on that vibe.

However, to take the discussion away from retail pop-psychology, we musn't forget that CDPR own rights to the Witcher franchise. I don't really know what the specifics of the agreement they have with Sapowski on how they can use it. Since the Witcher games all take place after the book events, it does seem that they may create new content and IP based on the Witcher universe. This could involve creating new lore and locations that are analogs of places and customs that exist in our world. Given that Slavic culture and mythology are already built into the Witcher universe, It doesn't seem that far removed other cultures and mythologies could also be viable to expand and extend the franchise independently of Sapowski's books.
 
I don't see people saying the rewards are bad, just the randomness. Just because something is free doesn't mean that the manner in which it is delivered is beyond criticism. Historically, the Gwent playerbase has always been vocal on the subject of randomness in the game. If you were to build a pyschographic profile to represent the community, some of its traits would show strong inclination toward measurable, achievable progress-based reward systems. So implementing an random reward system is something that won't ever be well recieved.
Oh yeah so right.
I forgot how it was. There was "create" thing in beta, we, players complained at randomness of it, Gwent team through Burza said "we are working on it".
Homecoming and thronebreaker came.
And nothing changed, other than we get more we got more random creat thing together with unit that decide itself power with dice throw (Gascone if i remeber right).
Hmmm... But since those bonus red envelopes does not affect game itself, I don't have problem with it.
But you made me sad about that thing, it made me sad...
 
I actually did OK with the envelopes. I got only two a day and got a trinket with each one until I had everything but the card back. Perhaps this is a means to discourage players from just trying to get it all done in one day?

This said I played 20 hours in the winter event and didn't see a single snowman! Not even once even with the midwinter board up! That sucked.
 
I opened 19 envelopes so far and i got 6 trinkets, so the drop rate is probably higher than the last time, but it is still random and uncertain. It would be much better if the event had clear goals with clear rewards, and some RNG garbage (resources) rewards mixed in that (kind of like the minor daily rewards).
 
4 envelopes everyday, until this event ends, everything else got but no card back.
Why can't you make those who join this event get the card back like Heartstone's Feast of Winter Veil event instead of sucking RNG?
 
4 envelopes everyday, until this event ends, everything else got but no card back.
Why can't you make those who join this event get the card back like Heartstone's Feast of Winter Veil event instead of sucking RNG?
Maybe they were hoping those who didn't get it would be envious enough to pony up just shy of $10 (or more depending on currency conversion) for the bundle that includes the premium version of the cardback. Not a good move on their part if that is the case.
 
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