Most of the stuff i read about Removal and Lock and the people who defend it - is that Engines Cannot be left alone and that ''Armor and whatever after the Expansion comes'' will make the Engine / Order Cards better.
I still don't understand - how are you going to save / buff / dispel something that is not even on the Board?
How are you going to balance basic Bronze Cards like Drowner and V'Brigade that move your Units(Seltkirk , Nenneke , Vysogota etc) on the Opposite Row making them unusable , and please don't tell me that you'll put other stuff to bait the move ...
How many dispels do i need against 2x Alba , Letho , Auckes (4 Kappa) etc?
Looking at the big pictures is that this is a chain reaction , a simple bronze card that cost 2x / 2.5x less provisions than a Core Card can ruin your whole Setup , your whole Deck Concept.
The only time one does develop strategy and engines , is if the enemy has bad draws or does something wrong.
Also , what kind of ''Competitive'' Game is this where every one runs 3 Witches with a Horse , 2 Unicorns , Ifrit , A Bearded Man that does hit the same cards and a Row Line Spell?
I still don't understand - how are you going to save / buff / dispel something that is not even on the Board?
How are you going to balance basic Bronze Cards like Drowner and V'Brigade that move your Units(Seltkirk , Nenneke , Vysogota etc) on the Opposite Row making them unusable , and please don't tell me that you'll put other stuff to bait the move ...
How many dispels do i need against 2x Alba , Letho , Auckes (4 Kappa) etc?
Looking at the big pictures is that this is a chain reaction , a simple bronze card that cost 2x / 2.5x less provisions than a Core Card can ruin your whole Setup , your whole Deck Concept.
The only time one does develop strategy and engines , is if the enemy has bad draws or does something wrong.
Also , what kind of ''Competitive'' Game is this where every one runs 3 Witches with a Horse , 2 Unicorns , Ifrit , A Bearded Man that does hit the same cards and a Row Line Spell?