mischievousape said:
This is absolute nonsense. Steam are provided with the files from CDPR, and CDPR are the ones responsible for "support" for this game. That would have been part contractual details worked out between Steam and CDPR. Lots of people are having this issue with this game, and this game ONLY.
CDPR still have not given Steam a full up to date version of ALL the game files meaning that if you verify your cache you will get the 1.2 version of the game. AND YET, CPDR are still telling people to verify cache as a way to fix the issue that THEY KNOW ABOUT. This is utterly pathetic.
It is Valve and Steam who continuously refuse to let games hosted by them patch like it should be: Open the archive, just update the relevant files, repack the archive, finished.
Instead they use a method where the whole file has to be updated. And since it is very unrealistic to demand that games should come fully unpacked (meaning no archives, everything uncompressed and thus much much much bigger) it is Valve and only Valve who is doing the wrong thing.
The only thing CDP could've done was not to allow Valve to publish their game via Steam...but everything else is not their fault.
mischievousape said:
You cannot install in Offline mode, so as soon as the game tries to update to 9GB your screwed. The only way to stop that is to install the full game then immediately go into offline mode forever, which then limits all online gaming.
What you describe there are general Steam problems with ALL games, despite how big their patches are. Those problems happened before, those problems are documented in countless topics and websites all over the internet. You're using Steam, you bought The Witcher 2 on Steam, so it was your decision.
mischievousape said:
Let me REPEAT....> CDPR know about this issue and have "tried" and failed to fix it. They KNOW it's a problem somewhere in THEIR files and cannot fix it yet. You think Steam wants 9GB downloads from all the owners of this game when a 70-80mb file is all that's needed??
The only way to "fix" this is, as I said, to unpack their game. It will become considerably larger and files who are not meant to be easily accessable become exactly that...easily accessable.
In case you didn't notice, but when you buy a game you do not own the content, the code, the files. You own a licence that allows you to play the game. But the developer still has the right to use whatever file format they think is best. Best for them, but also for the players. The game could easily triple in size when being completely unpacked. I don't know about you but imho 16gb is big enough.
There is no other way to "fix" this. Oh wait, they could hack the Steam server, or buy Valve and Steam...piece of cake.