StrykerxS77x;n8778070 said:
Mulligan is not good. The cards that get buffed from the mulligans aren't nearly enough to make it good. NG has superior cards/abilities and is much more well rounded than the other factions. Imagine how difficult it would be to make NG a bad faction? They almost don't have a bad card in the entire faction. NR on the other hand would be useless without reaver hunters.
you do understand that's the whole point we're making right?
I'll use your examples:
mulligan and reavers.
Mulligan is indeed lacking, mainly because no silver/gold supports the archetype, just bronzes. But Dorfs and Spell control is top tier.
Reavers are indeed good (bordering top tier), but machines and 3/3/3/3/3/3/ are indeed lacking.
Now, we go with the "nerf NG" faction.
We nerf them to the point of mulligan, or machines. That makes weather monster, Dorfs, SC spellcontrol, QG, Morkavrg, and reavers all better than NG
and we're back into square 1.
The decks i listed, for their specific factions, are all top tier atm. All represented in the top of the ladder.
If you nerf NG, which each NG deck is about the same level as those decks, then you also need to nerf ALL those decks.
Then the solution is simple:
You buff machines, you buff consume, you buff selfwounding SK and you buff mulligan.
Simply put, the top decks atm are:
NG spy
SC spellcontrol
SC dorfs
MO weather
SK Mork
SK QG
the ok decks atm are:
NR reavers
NG reveal
NG control
MO wild hunt
The bad decks atm are:
SC mulligan
MO consume
NR machines
NR 333
SK selfwounding
SK axemen
If you nerf NG spies, you simultaneously nerf NG control, since that too uses a lot of the same cards. But more importantly, you leave another 5 decks all better than anything that NG can muster, without really helping NR at all.
If on the other hand you buff the weaker archetypes, those i listed on the "bad" column, then all factions get top tier and average tier decks.
Thing is, each NG deck, individually, isn't "stronger" than the rest of the top, it's just that NG has "more" viable decks. Then, the solution is obviously NOT making something "worse", but giving "more" to the other factions as well.