I was wondering what kind of analysis of the vehicle body is being used. As Structural Engineer myself, I know how time-consuming and calculation-intensive can the analysis be, but I guess it does not need to be as detailed to get good enough results for the purposes of the game in order to show deformed components. Probably something a bit more advanced than what is used in typical bridge builders, or maybe not, since so much going on in the screen a lot of simplifications have to be made.
Source, between others reporting it, here is one of the sources:
Source, between others reporting it, here is one of the sources:
Cyberpunk 2077 will introduce a realistic vehicular destruction
We've all been victims of car crashes in video games, but we might've never seen the best potential yet realistic car crash scenario ever. Cyberpunk 2077
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