I think we can all agree on a failure mechanic that leads to more delicious plot goodness. As for skill-use to levelling, it's an issue that you end up with Bethesda's terrible "jump in place to level Acrobatics" system.
CP2020 gives you IP - Improvement Points - for using skills, but mostly when it counts. The more it counts, the more IP you get. Failing also gives you IP, but not as much. You can get a single IP, ( a tiny amount), for using skills a lot, but good luck levelling that way.
You can also get IP from Studying and practicing. Crazy, I know! 1 day of book learning to get 1 IP. Lastly, having a Teacher will give you IP, typically 1-5 per lesson.
So these are all ways of learning from failure and practice. Admittedly, if you use your Skill in a critical way during a session, you get loads of IP, so success when it counts, does count.
And then there's Reputation...a whole 'nother kind of experience and in no way dependent on Success. Well, not a bad Rep, anyway, heh.
CP2020 gives you IP - Improvement Points - for using skills, but mostly when it counts. The more it counts, the more IP you get. Failing also gives you IP, but not as much. You can get a single IP, ( a tiny amount), for using skills a lot, but good luck levelling that way.
You can also get IP from Studying and practicing. Crazy, I know! 1 day of book learning to get 1 IP. Lastly, having a Teacher will give you IP, typically 1-5 per lesson.
So these are all ways of learning from failure and practice. Admittedly, if you use your Skill in a critical way during a session, you get loads of IP, so success when it counts, does count.
And then there's Reputation...a whole 'nother kind of experience and in no way dependent on Success. Well, not a bad Rep, anyway, heh.