This is really immersion breaking for me and very annoying.
I understand that some calls are important for story progression but some of them are just plain unnecessary when I am trying to drive through the open world and get an immersive feel for the game during the sunset and DELAMAIN calls me to find his car. Another Instance I am trying my best to romance a character or even just listen to story dialogues and someone calls and Voices overlap of the call and the story dialogues.
This quest is neither active nor am I powerful enough to do this at my current level yet.
Let me just Cut the Call!
Another issue which ruins my Immersion is, Why can I call people who I am in close proximity to and they still pick up the call but in front of me they are stuck in the same action loop?
Either disable the call option entirely when I am in like say 25m radius of that NPC or just have a small Animation for the Call on the NPC.
What are your thoughts on this? Feel free to comment!
I understand that some calls are important for story progression but some of them are just plain unnecessary when I am trying to drive through the open world and get an immersive feel for the game during the sunset and DELAMAIN calls me to find his car. Another Instance I am trying my best to romance a character or even just listen to story dialogues and someone calls and Voices overlap of the call and the story dialogues.
This quest is neither active nor am I powerful enough to do this at my current level yet.
Let me just Cut the Call!
Another issue which ruins my Immersion is, Why can I call people who I am in close proximity to and they still pick up the call but in front of me they are stuck in the same action loop?
Either disable the call option entirely when I am in like say 25m radius of that NPC or just have a small Animation for the Call on the NPC.
What are your thoughts on this? Feel free to comment!