[Suggestion] Different passive trait for Monsters
I don't mind 'Eredin/Geralt pass' which became notorious for some reason, I have a different gripe.
Let's review passive traits of other factions:
Scoia'taels - giving away first turn to opponent in the third round could be a game-changer - tactical trait
NR - +2 to gold cards is defining deck-building direction - strategical trait
Skellige - +1 to all cards in the beginning of the next round is a motivation for careful card management in first two rounds - tactical trait
Monsters - roll out the strongest cards and pray to all gods that RNG will smile to you. Weather-deck players are praying two times more intense because of foglets.
This is just not fun, because it's not adding any depth to strategy and tactics.
My suggestion - give Monsters different passive trait that involves either direct player management (like for Scoia'tael) or will affect deck/hand management (like for NR/Skellige).
Example: ability to cancel any last played special card once in a match (including Scorch, Epidemic, Dimeritium Bomb, Adrenalin Rush etc.)
I don't mind 'Eredin/Geralt pass' which became notorious for some reason, I have a different gripe.
Let's review passive traits of other factions:
Scoia'taels - giving away first turn to opponent in the third round could be a game-changer - tactical trait
NR - +2 to gold cards is defining deck-building direction - strategical trait
Skellige - +1 to all cards in the beginning of the next round is a motivation for careful card management in first two rounds - tactical trait
Monsters - roll out the strongest cards and pray to all gods that RNG will smile to you. Weather-deck players are praying two times more intense because of foglets.
This is just not fun, because it's not adding any depth to strategy and tactics.
My suggestion - give Monsters different passive trait that involves either direct player management (like for Scoia'tael) or will affect deck/hand management (like for NR/Skellige).
Example: ability to cancel any last played special card once in a match (including Scorch, Epidemic, Dimeritium Bomb, Adrenalin Rush etc.)
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