One of the more disappointing aspects of the gear system in Cyberpunk 2077 is that you end up being forced to use specific pieces of equipment no matter what, due to their stats are number of mod slots. I've seen people requesting a "transmog" system before, but I thought I'd post my own take. Simply put, items of certain rarities can now include a "skin" mod slot. This is a dedicated slot where you can apply the visual appearance of another type of item within that same category, assuming you have the mod for it. For example, there are many different visual variations of the tech shotgun, in different colors and some more elaborate patterns. These paint jobs could be found as skin mods, and then applied into the mod slot of another tech shotgun. This prevents you from being able to hide an item's type (you can't make a jacket look like a t-shirt), but also allows you to alter its appetence using the assets already in the game. Iconic items, in exchange for their special effects, would NOT have these slots.