Senejel;n7021370 said:
I think it would be great to add trade system in the game. What kind of system you might ask?
Well, for example it would be awesome to have a Barter system (when Player A exchanges one of his cards of équal category on the Player's B card). Surely, you can create a kind of limit of cards f.e. per week so that people still would use shop to buy some.
Other option is to create an auction among players where for example Player A nominate one of his épic or legendary cards and gives that card to the guy who will offer most of the resources.
I think that'll make the game more socially interesting. What do you think?
Here's an idea for you!
How about having a Friendly Duel Mode in which both players have to put up a card of equal value(if premium then both must be premium,etc.) and the winner gets the card. Obviously restrict this to duplicates only and have such a Duel cost both players a portion of their resources (Ores, Scraps, Powder, etc.) if necessary, think of it as a tipping fee to the Tavern Master.
It's not quite a trading system since essentially you'd be losing a card you bet on, but could loosely be used to trade cards at a heavier resource cost.
Obviously this mode needs to be locked until a much later level(atleast 10+) to ensure no Smurf trading but this is thematically something that did exist in the Witcher Game so it wouldn't feel out of place here and could encourage your friends to play more, even if just betting on your Bronze Clear Skies it would be a fun mode to play with friends.
This is essentially what we're doing currently in Challenge Mode except we always win.
What do you guys think?
I've been waiting forever for a TCG/CCG to do this.
- D3