Page 24 Post #347 for anyone interested
Color-coded everything, it should be much easier for reading now, added new faction and archetypes and moved everything to its appropriate category, added abilities and tags sections and shortened improved a lot of description. Detailed changelog bellow although I probably missed some of the changes since there was a lot of moving around.
Stats after last change:
New faction:1
New core mechanics: 6
New archetypes: 15 (+2 reworks)
New abilities: 95
New tags: 30
Lore friendly cards (linked/total): 46/126
Changelog:
10.05.2018
*New cards: Eyehead “Okoglow”, Olgierd's Shadow, Emiel Regis Rohellec Terzieff-Godefroy : Sleep, Sh'eenaz, Loop of destiny, Chappelle, Drithelm, Geoffrey Monck : Djinn, Benavent's portal
*Rework/rename: Dorregaray of Vole, Tellico Lunngrevink Letorte “Penstock” - Dudu, Ronvid of the Small Marsh
*New ability: Off board, Flee, Repeat, Evade, Transform, Carryover, Dormant, Root, Toggle, Repetition, Sleep, Ambush recycling, Permanent resilience, Strong armor, Superior armor, Sabotage, Enslave, Enrage, Berserk, Rage, Decay, Set, Loan, Trade, Invest, Bribe, Extortion, Mug, Retaliate, Provoke, Tap out, Exhausted, Vigor, Mimic, Delayed deployment, Timeline, Damage spill, Split, Effort, Brave, Teleport, Shield, Deception, Prophesy, Essence shift, Overload, Mutate, Link, Reflect, Absorb, Redirect, Transmute, Demonic possession, Standstill (hazard)
*New tags: Plant, Drone, Queen, Changeling, Trap, Field marshal, Overburdened, Slave, Deity, Intoxicated, Equipment, Potion, Bomb, Merchant/banker, Auctioneer, Bounty, Criminal, Unwanted, Doppler, Djinn, Demon
*New faction: Organizations
*New core mechanics: morale, platinum cards, quests, passive abilities, new pile, neutral leaders