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SUGGESTIONS
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[Suggestions] List of features to Add/ Improve/ Expected/ Missing. Feel free to add your own.

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MattC2510

MattC2510

Fresh user
#41
Dec 18, 2020
AI behaviour
Vehicle handling

Not keen on NPC fading into view. Vehicles clipping objects and spawn into place.
Npc sitting in vehicles behind me and just stop behind me when I stop, why cant they react, go around me. If I attack an npc rather then crouch or run away maybe some van defend themselves.
Texture load in.

I tried to stop a gang attacking a woman, police came along attacked me and ignored the gang, wtf?
Police not to spawn on you.
Police levels depending on how bad you are.

Maybe choices that affect the game and save characters (Jackie, T Bug, Everlyn)

Look into the ai behaviour and the little things you see in GTA.

 
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kosamikl

kosamikl

Fresh user
#42
Dec 18, 2020
Too much teasing, no action...
  • There are ads for BDs all over the palce - make a few BDs outside of quests.
  • Why are those two JoyToys so special? Any JT should be fuckable, in my place to solve the secenery issue.
Expectations where too high, I hope this game will grow over the years. No Mans Sky is one good example that managed to introduce new features over time.


Modding could be a solution, but I imagine it's difficutl to reach Creation Engine level of modding. Skyrim has a healthy community because of it, I would love to see the same happen to Cyberpunk.
 
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H

herkles

Forum regular
#43
Dec 18, 2020
Some of my own suggestions. Thoughts?

Character Customization and options
  • a more indepth character creation
  • Barber shops to change your hair styles
  • Going to ripperdocs to change your cyberware aesthetics
  • More fashion cyberware, so things like mechanical hands and legs, perhaps even allowing one to have a metal looking body if one wants.
  • Changing what the color of clothes and appearance of clothes looks like
  • Make it so that you have to go to Ripper docs for cyberware
  • When you get new cybernetics have it be done in first person like when you get the first few cybernetics from viktor.
  • Let us preview clothes and weapons at stores
Flavor of Night City
  • More food and drink throughout the city and different styles. From kibble to prepack to real food. This should be varied throughout the city, so kibble around watson with some pre-pack while downtown will have more food. Also different styles of food around so Japanese food around Japanese town, hispanic food in the neighboorhoods with Valentinos, etc.
  • Being able to eat and drink in first person when you want.
  • various minigames around the city - would be nice to have something like Gwent.
  • buying apartments that we can customize to some degree.

Driving
  • Include cameras and mirrors to make for first person mode
  • Have an option for the HUD where the GPS minimap is an actual gps IG
  • Adjustable seats
  • Better traffic
  • More garages and parking spots around the city, so I don't have to leave my vehicle in the road
Main Quest
  • Make the prologue longer by including the time skip portion as gameplay. I think this would go a long way in how short the game feels. As well as helping to cement Jackie's and Vs relationship.
  • Choices in the story that impact how things go besides the ending.
Life Paths
  • Lifepath specific unique Quests. Aside from the prologue there is no life path specific quests, and if possible these should build into the main story.
  • Side quests that might be done in a very different manner if you are a corpo v street kid, not just different dialogue options but some paths might be locked if you aren't a corpo while others may only be available if you are a street kid.
  • certain quests could only be unlocked if you are from a certain path or not of a certain path. Say some Gang quests might be locked if you are corpo but available if you are nomad or street kid.
  • Assuming multiple apartments will be available some should only be available if you have a certain life path. Perhaps an apartment in the corpo plaza is only available to corpo v, while nomad V gets something cool in the badlands?
Gangs and Police
  • The gangs should have more quests for them with numerous choices you can make there.
  • The police in NC are corrupt and should be shown to be so.
  • Better AI for them in general.
  • Quests with choices for both the Police and the various gangs.
  • Gangs and the police having their own random interactions. So you might see gangs fight one another, police stop cars and question people and so on.
 
Last edited: Dec 18, 2020
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S

sshockrat

Forum regular
#44
Dec 18, 2020
Hi, CD Project Red team. Really loving the game and enjoying every minute. Would be great if you made cables between the building rigid so we could walk on them. That helps with immersion and opens up parkour possibilities. Thank you.
 
Starchs

Starchs

Senior user
#45
Dec 18, 2020
Proof that the 6 month montage with Jackie was definitely cut content

Promised but missing features list

All the things cut from the 2018 showcase

Another missing/removed feature come to light


GTA vs. Cyberpunk 2077
 
AnuragParcha

AnuragParcha

Forum regular
#46
Dec 18, 2020
ohdiosfreekill5 said:
So in 30 mins, we have better gameplay and content ideas than the developers on 8 or 4 years of work. They should be ashamed.
Click to expand...
bureizu said:
If you look at most my posts, in many of them I point out exactly how entirely inexcusable the state of the game is.

The games development proper started after blood and wine which is 2016. From what we heard, everything before then was basically thrown out. It's a fact that they fucked up, massively, in terms of managing the project.

But it is also entirely disingenuous to say "So in 30 mins, we have better gameplay and content ideas than the developers on 8 or 4 years of work. They should be ashamed." which is what I took issue with.

The game clearly didn't have enough time. Although if you say it had "plenty of time. A lot!" then I suppose you believe the game shouldn't have been in development longer? Because my point was that they didn't have enough time. Features that were in, but unfinished, scrapped and replaced with last minute placeholders the most obvious of one is the police system. And so on.

The game had to be developed for 8 consoles plus many PC configs. Management clearly messed up in thinking the team could handle this during a covid pandemic and finish up all the planned feature and fix the bugs and polish the game.

I am not excusing the game, but I am also not going to bash on it where its blatantly wrong to do so. It is not productive, nor helpful, if anything its just as harmful if not more than blindly praising the game. My respect for CDPR is lower than EA for quite a few reasons, so don't try and put words in peoples mouths as if they are giving CDPR a free pass because CDPR.

If anything they are held up to a higher standard and should be held up to a higher standard because they are CDPR. Talk a big game, but can you walk it? So far they [the higher ups] couldn't.
Click to expand...
k0k0s95 said:
No I don't think so


Of course the game has problems, BUT ,

I don't think what you are saying is a fair critique.
You are right that many things need fixing but those are things that need time. As a software developer myself I'm telling you that even if the idea/lore is there from the start many re-implementations happen on a project of this magnitude. Even implemented features could be dropped because they need re-implementation or additional work/time to work with newly added features and that work/time is also needed to be put somewhere else. It is something that could very well be the reason they continuously kept pushing back the release date.
Also you must not forget that this is an independent studio with just one BIG success. I know it's doesn't mean much , because a product is a product that they should be judged by it but on the matter discussed it is something to be considered when making the comparison with other AAA developers' games. They do not have the same resources.

Also in the end but VERY IMPORTANT , we here (here meaning this topic) are trying help by making it clearer for the devs what we want so the experience becomes better , criticism is for other topics.

PS: The critiques that I mention above come from me playing on PC , it is a great experience. As for the console versions there is no excuse , I can maybe understand why they wanted to do it but still it was a very bad decision , they should be delayed. Just go and check out a Watch Dogs ps3 vs ps4 maybe there should be a similar difference in the consoles since it looks like somewhere along the way they must have decided to focus on next gen without making it public is my guess and just did not put the extra time to fix what can't run.
Click to expand...

Guys, I request you all to keep this strictly to suggestions for the game only without delving too much into Politics and other off topic matters. I do not want this post to be deleted by the mods.
 
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Hateflame

Hateflame

Rookie
#47
Dec 18, 2020
I'm too lazy to check if theese were already proposed... And sorry for my bad english too, i guess.

1.Obviously, cars customization! I'm not talking about some crazy individual detail/component visual/physics customization, at the very least just let us repaint them in a different color or simply buy some stat upgrades for them! This is so basic that i can't believe we don't have this.
2.Implants are VERY scarce in terms of variety, imho. Where's your imagination? There's ton of things they could've improve:
-What's with no eye implants variety at all? Nightvision. IR vision. Magnification. better item or object searcher/highlighter. Realtime map overlay. There's so many things to choose, but the only one we have is that basically gives quickhack ui.
-Cyberweapons and Arms should be two different categories of implants. At most, mantis blades use up your arms till elbows, other current cyberweapons don't even do that much. Monowire basically augments only your wrist to hold a wire coil and that's it. But it is still somehow considered a full arm-replacer implant, which is ridiculous.
-If you consider the point above, then do think about this: dedicated arms implants could do many things: increase your melee weapons (or cyberweapon's) damage or speed, help you fastdraw or reload faster, enable some unique takedowns or world interactions like destroying thin walls (deus ex style) or open some shut doors (gorilla arms should actually belong in this dedicated slot, they are literally arms), etc. Bullet deflect arms, like in the katana demo? Heck, maybe even a Shiawase magnet arm (thanks, Shadowrun) that will let you attract enemy grenades and fling them back!
-More cyberweapons, independent from arm slot: cyberclaws, knuckles, Wolverine-style blades, telescopic spikes, wired reloadable tazers, etc. Nuff said.
-Why no hybrid operating system, which allows some quickhacks AND slowtime? Make it weaker than specialized systems for balancing, but why none hybrid at all?
-Legs implants are currently stupidly limited, only two options which do the same (doublejump vs powerjump), if not counting lynx paws that do nothing notable. Why no +speed legs? Forward-pounce legs? +Evasion legs? Less-damage-from-mines/traps legs? +Special-strongkick-legs? Wallrunning legs? Faster-swimming legs? Anything at all with a bit of creativity? Some of these ideas were present and working in demo trailers but scrapped later, why not return that?
3.Gear should scale to your level automatically or via some "updater" npc. Why must i suffer the thought of "this gun is cool, but i should pick it up later when i'm higher level so it'll remain relevant till the endgame"? This was a very irritating game mechanic in Witcher 3 and nobody liked it.
 
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V

ViolettaDaviau

Fresh user
#48
Dec 18, 2020
First off, I like to state that I absolutely love the game, the atmosphere of it, the realism in it (realism in the given fiction setting), all the possibilities, the life of the city, the quests/missions, about alllllll !!!
But as I like this forum thread about wishes and suggestions, here are min - aside of the obvious bug/glitch fixing:

PROGRESS / CONTINUITY:
  • Ability to continue to play after finishing the main story line (i.e. without Relic Failures - I understand that Johnny is incorporated also into Sidejobs, so he kinda would have to stay), not only by rewinding to before last mission / point of no return. This should be including maintaining one's relations to key NPCs, or depending on the "chosen" finish, including the impact this had on the relations
  • E.T.A.: Include at least Iconic Items into the mission progress scripts and crime spot completion requirements. Many of them are not to be acquired anymore once the mission is done (e.g. the Heist mission where the player is driven to flee from the penthouse asap) other than by bugs and exploits, which is super sad... this kind of reward should feel like part of the mission / crime scene clearing

CONTROLS:
  • ALT key being solely weapon draw/sheath, not weapon swap (got mouse scroll wheel for it, or keys 1-4)
  • Option for consolidated looting, e.g. everything within 5/10/20 meters, to prevent loot from becoming glitched and impossible to be taken
  • Perk "Scrapper" should not work automatically, but be usable within the inventory window. It should be configurable if it includes consumables (food&drinks only). An option to mark an item as "Junk" should be added. Always ask for purple and yellow, especially iconic items, if one is sure to dismantle them to avoid Oooopsies
  • Another button assigned to "skip dialog"
  • A reset controls function in the Settings/Load/Save/Quit frame or e.g. F12 key. It happened a few times to me that I got stuck in the scanner, or could not shoot anymore when aiming (right click), or could not toggle between reply options anymore. As not even reloading helped, I had to restart the entire game for it

MOVEMENT:
  • Changes in vehicle control: A) "W" and "S" keys only accelerate/slow the car, when neither is pressed, current speed is held. No one drives like it is displayed in real, like "Whroooom.... (let the car roll)... Whrom... (let the car roll)... Whrom... (let the car roll)...". B) Maybe optional driver assist systems like "hold lane", "distance control" or even autopilot would be realistic in the time of 2077 when a player wants to enjoy the atmosphere of the game and drive with the traffic flow. To an extend those exist already today in 2020...
  • Shift key during motion without vehicle not only activating sprint mode, but being a toggle between walking, jogging and sprinting. Walk mode should be standard or at least standard speed should be set in settings between Walk and Jog. Currently I feel like a dog on missions that say "follow NPC xyz" to often jog forward, then have to stop and wait to stay aside/behind them, or waiting for them like an excited dog. The ability to just walk needs to be there, it is not realistic to jog/sprint through a city or desert all the time.
  • A change in behavior of NPCs walking by with raising Street Cred: If you bump into any of them, they all reply rudely. With growing Cred they should apologize, or even try to evade the bumping into you

APPEARANCE / APPAREL:
  • Iconic items should always automatically come with their crafting blueprints, best for all rarity levels (white, green through yellow)
  • Ability to change body appearance after character creation to fix choices that turn out bad due to differing lighting in char creation and gameplay. Alternatively having the same lighting applying during character creation as during gameplay. Example/Reason: in character select my char did not appear to have such deep eyes and lacrimals as during gameplay
  • Ability to alter apparel/clothing coloring, or even to apply an entire "visible outfit" out of all the single parts as overlay to the stats carrying real pieces
  • Option to either fully hide each clothing slot from display entirely, or at least a translation of "hat" into e.g. scarf/collar, "face" into e.g. "jewelry" etc.
  • Fitting clothing to the body type chosen: E.g. choosing a breast size for a female character has no effect in clothing. Either the breasts grow or shrink to fit the shirts
  • Preview for clothing either before crafting or before buying at a merchant
  • Sorry to bring this up, but it was advertised: True full nudity also during gameplay - eventually with effects in NPC reactions when a character appears inappropriate in public

CYBERWARE:
  • Eye Cyberware: Flashlight or Nightsight outside of the scanner
  • Leg Cyberware: Runspeed, Silent Movement
  • Arm Cyberware: Grappling Hooks (maybe as part of future DLC)

NPCs:
  • NPCs walking on the streets should not be THAT scared or even try to evade if a car comes close to them, even more if at low speed
  • NPCs driving in their vehicles should be able to drive past a parked car that has like 2 inches of the rear left corner sticking into the street, please make them able to use their entire lane.
  • Traffic speed guidelines on streets: In narrow alleys like 30 km/h (also narrow one way), on normal one lane per direction streets like 50 km/h, on broad two lane per direction streets like 70 km/h. Often enough they drive with round about 15 km/h average, which makes me feel as if all young people walk, all extremely old or insecure people drive
  • NPCs should react more on the Street Cred of V, but also on her vehicle: Classify each car if it suits more to one of the three backgrounds, and have NPCs react to it according to their own background (e.g. street kids may feel awe seeing expensive corpo sports cars or limosines, corpos may despise nomad style cars, nomads may ridicule non-nomad modded, i.e. normal sports cars in the badlands, etc.)
  • Appearance should have an impact on NPC reactions, maybe at least quest/mission NPC reactions. E.g. better feedback by Corpo NPCs if V wears a corpo suit, etc.. I am somehow missing the priorly advertised influence of clothing to street cred and hence NPCs.

UI:
  • Clock for ingame time displayed on HUD by eye cyberware
  • Third Person perspective
  • Stack crafting/upgrading


LUXURY / INCLUSION TO FUTURE DLC:
  • Housing (aquire different apartments/houses/penthouses/shacks, furniture / accessories placement)
  • Car customizing (color, maybe stuff like racing stripes, flames stickers, etc.)
  • Permanent parking spaces for the car collection, accessible during gameplay
  • Modular cyberware for certain spots at least, e.g. if I own all 4 arm cyberware parts, I should be able to change them without going through surgery at a ripper doc. Make the arm joint modular so I can unclip and attach them "out on the street" myself. This of course should not work for internal/subdermal cyberware pieces
  • More Romance/Relationship options linked to background, gender/sex/identification (sorry, if I count that with wrong terms, some people might be touchy with this topic). This should include both quick fun romances as well as longer term relationships.
  • Please include not only partners doing their own life with occasional meetings with V, but also ones that become outright partners in crime (as codrivers in V's cars / drivers in their own cars taking V to the missions, partaking in the missions/shootings, etc.). Eventually an option to give them gear they will equip if they like it or have to (e.g. street kid partners having to put on a suite for Corpo area missions)
  • More interaction with the romance / relation partner other than a bit of small talk and sex. They could move in with V, stroll with V through the city, maybe have leisure time interactions (going to cinema, swimming bath, bbq (as River does), etc.)
  • Reconnaissance drones as a way to execute remote intel, or even scans and hacks. Maybe even part of cyberware (e.g. arm cyberware "drone launch system", eye cyberware similar to the movie "Doomsday" or just a strong zoom, etc.)
  • New factions / gangs that follow a reputation system with V (e.g. you kill too many of them, they hate / k.o.s. you - how to fix reputation?). This could include a seemingly widely requested police/wanted system
 
Last edited: Dec 18, 2020
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D

Dave_Droski

Rookie
#49
Dec 18, 2020
I love crafting; it would be great to see item totals when we are crafting, especially ammunition and crafting components. I also agree that we need to be able to craft multiple like items at once.
 
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King_Eru

King_Eru

Fresh user
#50
Dec 18, 2020
I agree as well this thing what CPNK2077 need add i play already 60hour do all gig and NCPD still on going... and dont know to spen the money other thatn upgrade my body or buying new car :v
 
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neospirit214

neospirit214

Fresh user
#51
Dec 18, 2020
Hello,

I personnaly LOVE the game huge fan. But here are the main three problems that really make my gameplay experience difficult and obnoxious...

- Guns are ridiculously weak. I've found myself finish missions just throwing grenades and running at ennemies with my katana or knife.. because guns, take 2 whole magazines to finish ONE GUY. So when you have an army infront of you, this becomes just a hell of an experience. Seriously, fists and knives are more reliable than fireguns.. this isn't ok...

- Driving feels like the vehicle weighs 50 tons and slips at the littlest turn around. This makes the driving experience annoying and not efficient.. I've found myself running 1km instead of driving because of how heavy and tiring it feels to drive. It's not smooth.


- the IA, tons of people have mentioned it already, but it sometimes feels clusmy, odd, and awkward. Like the ennemy standing in front of me aiming at me, but not doing much, then shooting, then not. I don't know. Sometimes the IA just takes me out of immersion.


THESE are my 3 problems. Other than this, I'm having such a BLAST. the scenario's awesome.. dialogues are catchy. I'm loving the characters and their backstories. The voice-acting. The GRAPHICS. Seriously.. I know you guys take a lot of SH*T. But you did a great job.. you'll get there, I know the game will unravel its full potential. But please.. fix these issues I've been waiting 7 years since the first teaser.. I really.. really.. REALLY want these issues tweaked. I wanna enjoy the game fully. Because I love it.. and I care about it.

Thanks in advance, I hope this will be taken into consideration.

A very happy player,
Neospirit214.
 
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King_Eru

King_Eru

Fresh user
#52
Dec 19, 2020
neospirit214 said:
Hello,

I personnaly LOVE the game huge fan. But here are the main three problems that really make my gameplay experience difficult and obnoxious...

- Guns are ridiculously weak. I've found myself finish missions just throwing grenades and running at ennemies with my katana or knife.. because guns, take 2 whole magazines to finish ONE GUY. So when you have an army infront of you, this becomes just a hell of an experience. Seriously, fists and knives are more reliable than fireguns.. this isn't ok...

- Driving feels like the vehicle weighs 50 tons and slips at the littlest turn around. This makes the driving experience annoying and not efficient.. I've found myself running 1km instead of driving because of how heavy and tiring it feels to drive. It's not smooth.

- the IA, tons of people have mentioned it already, but it sometimes feels clusmy, odd, and awkward. Like the ennemy standing in front of me aiming at me, but not doing much, then shooting, then not. I don't know. Sometimes the IA just takes me out of immersion.

THESE are my 3 problems. Other than this, I'm having such a BLAST. the scenario's awesome.. dialogues are catchy. I'm loving the characters and their backstories. The voice-acting. The GRAPHICS. Seriously.. I know you guys take a lot of SH*T. But you did a great job.. you'll get there, I know the game will unravel its full potential. But please.. fix these issues I've been waiting 7 years since the first teaser.. I really.. really.. REALLY want these issues tweaked. I wanna enjoy the game fully. Because I love it.. and I care about it.

Thanks in advance, I hope this will be taken into consideration.

A very happy player,
Neospirit214.
Click to expand...
- i dont know how you play about weak gun but my gun crazy over power always critical shot on head with smart gun
you should spend point more on crafting

- for the car i had the faster car on game and it take more expansive to buy it about 155.000
- and for the AI i agree it like what you said
 
Kostab

Kostab

Forum regular
#53
Dec 19, 2020
every available VO in every region/digital store as optional DLC on consoles
 
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Hisenberg519

Hisenberg519

Rookie
#54
Dec 19, 2020
While Playing on PS4, I have a 55" (inch) screen and the HUD, like the mini Map, or the blue lines like Act 1, etc , are going off screen, i.e they aren't visible to me, so is there a option where I can set the game to my screen, to my Borders? If not, can you please make one?

I haven't dared play the game after I played it for an hour the launch day, because I got stuck on the ripperdoc quest objective, talk to ripperdoc, and am not getting the full experience, I bought a retail copy, and will wait for you to clear out all the bugs, hopefully I won't have to wait for long, just don't make me regret it! Thanks!
 
Q

Qnotq

Fresh user
#55
Dec 19, 2020
Basically I don't use English mainly. But here is my point about the liveliness of the city
.
The people of the Night City didn't really look as lively as they should have.
They just randomly spawn, walk around, complain repeatedly and lack of knowledge about traffic and laws.
You have seen that the game has a timing system and everyone know it.
It is a good thing that people choose not to walk at night in most areas of Night City.
But I think we can go beyond that.
For example, Is it possible for us to live on a schedule?
I mean, we have 7 different days of the week.
But it turns out that we can only perceive it now as day or night.
People on the road may be an acceptable case.
But some characters don't do anything each day.
They are still in the same place, doing the same things in the same clothes no matter what time of day it is.
They have no routine, no work, no place to go even the bathroom, bed, restaurant or a bar.
Give them a little freedom to live in the Night City.
We must know what time we should or shouldn't be to bother them.
.
This is nothing new in Open-World game.
Please just help us feel like we're really living in the Night City.
.
Thank you. Hopefully we'll meet in the Major League someday.
Well I mean.. Co-op.
 
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Kool17

Kool17

Fresh user
#56
Dec 19, 2020
AnuragParcha said:
NOTE: MIGHT CONTAIN SPOILERS!
IMPORTANT: Guys, lets strictly keep this thread only for Suggestions without delving into Politics or any off topic matter. We don't want this to be deleted.


I love the game! Thank you so much for a great game CDPR! However, these are my concerns and suggestions about the game although I am satisfied with how Nudity is right now, It is included as it is very high in demand. Hope they are fixed or added. Just because I am stating these does not mean that there are no aspects of the game I love. There are many in fact.

These are a list of features I have noticed and in my opinion need some working to do upon or to be added as was either promised or expected by me. If anyone can add on any features to the thread I will do my best to compile them into this one.
It is important that these suggestions go to the CDPR team and needs to be in a concise location so they can easily access and work upon or even take notice. Let me start.

Optimization is Obviously a huge concern and I know it has been stated enough so I have omitted most aspects of it.


Features I would like to be added or improved upon

Character Customization​
  • You can never have TOO MUCH of character creation. Need more CDPR, Give us body height, weight, shape, hairstyles, eyes, face shapes etc.
  • More Clothes and styling. Night City was advertised was a City where your looks are the most important and how it mattered to every choice you make.
  • Where are all the Saloons/ Cosmetic Surgeons or Ripperdocs/ Nail and Hairdressers? In game character customization is close to zero.
  • A way to preview clothes before you buy them from shops! I'm not asking to copy the GTA mechanic of buying clothes but perhaps a thought to be considered? Maybe like an interactive dressing room. The way we buy clothes right now is so Basic and games have been implementing it since a decade like Skyrim.
  • Hide Clothing option for people who want the stats on the clothing but don't want the clothes to show, especially with hats and facewear.
  • Transmog : Changing clothes style with different stats. Or even upgrading their stats without changing the look and vice versa. This is a must in 2020 rpg gaming imo.
  • Ability to Dye Clothes and change colors.
  • Cyberware mod or just a flashlight to see better in darker areas! I change gamma way too often.
  • A well thought out system for combat and looks going hand in hand for reference is below



AI​
  • This is probably the most disappointing aspect of the game for most who wanted immersion. The AI is no where up to par in my opinions. Probably needs a huge overhaul.​
  • Police AI is hideous, they just spawn on the player.​
  • Traffic AI is not very immersive. Honking cars seems to work like its supposed to but its too basic. The cars just get stuck by themselves and do nothing but just stay on the street.​
  • I really thought NPC AI would come to me and call me a "Joytoy" or "Sl*t" if I walked around naked. But that does not seem to be the case, at least that's what I gathered from the advertising, I could have misunderstood, still a cool feature maybe. These kind of AI interactions make it "next gen gaming".
  • The more I play the game, the more I find the AI dumber. In the starting I saw the same NPC probably twice. But now 50 hours in, I have seen instances where two exact copies of NPC are beside each other with synced actions.
  • Give the AI and NPCs more unique dialogues, there are a lot of upcoming Audio Bots, etc. Try to implement in the game so the generation and randomization is handled better by the API, focus on adding more dialogues.


Shops and Bars : More interactive looking and functioning shops.​
  • As stated before more shops : Barber shops/ Cosmetics/ Furniture Shops/ Exclusive gun shops like only snipers/pistols/katanas type.
  • Also I noticed, MOST of the cool looking shops are closed lol, as in non interactable, please open them.
  • If I could actually Interact with the Bartender and have a Drink cinematic scene instead of just buying from the store and getting it into my inventory. Maybe have a dialogue with the bartender etc.
  • Same as the Last Point but with Restaurants, Shops, Bars, etc would be nice.
  • Ripperdocs : Installing Cyberware and Cybernetic parts is so underwhelming. The first scene is very immersive with Viktor, but then its so damn flat. Need at least an explanatory dialogue about the implant and or a conversation with the ripperdoc before getting the implant to ease into it. You can not just make it buy and install like any other market mechanic and expect it to be immersive or satisfying.
  • Usable Arcade machines! How are you not going to let us interact with arcade machines? I'm guessing It was planned but not implemented due to lack of time, because we can use Vending Machines.
  • Gambling : A huge important feature missing in Night City.


Home​
Better Home Interaction! I might be saying some points which might already have been implemented here and maybe I just haven't discovered during my play.
  • A way to Add furniture.
  • Expansion of house.
  • More home services like adding a selling machine, Teleport station, Cybernetic upgrades, Mini Bar, etc.
  • Vehicle Garage?
  • Pets! They don't need to be of living kind, they can be Mecha bots or something similar.


Romance : More Romance Options. All Gender compatibility. NPC Romance.​
  • Too little options as of now. Enough Said.
  • More casual dates other than just side missions.


Public and Private Transport​
  • Metro System.
  • AV / Basilisk (flying car) system for transport would be cool.
  • Cars feel like they have no gravity or downward force. No heaviness leading to janky driving feel.
  • Lesser drifting of cars or oversensitivity to turns.
  • NO auto-center Cameras in cars especially TPP.
  • Adjustable Seat Height In first person PLEASE! I love driving in first person for the immersion but in some cars I can not even see what's in front of the car in first person.
  • This might be a bit too much to ask for in the early stages but flying vehicles (AVs) which we can control like how we can control a car for sure.
  • Better Driving physics, the drifting of a car seems very janky to me.
  • Expensive vehicles should be better in at least some aspect i.e. Looks / Performance Stats etc.
  • A realistic maintenance and "gathering dust" of a vehicle would be a huge addon to immersion. This also does call for maintenance and car wash shops/ areas.

Combat​
  • Increased Aim Assist on Controllers as an option. I can not shoot anything, and its especially hard when I am running at lower frames in crowded areas.​
  • More Stealth Kill Animations. Breaking the neck is satisfying for the first few times then it gets bland.​


Nudity​
  • Censorship of the genitals should be removed. The boxers should be gone even when in FPP view or looking in the mirror or taking a shower. At least in home instance.


Miscellaneous and Bugs​
  • This seems to be the most unique idea which I have seen to fix the problem of having way too less music in the Radios. Give us a legitimate instructions to access the folder and put out own music in the folder, whatever we want, until more songs and music are added. This might cause some legal problems, if so, just tell us and be transparent CDPR.

  • FOV changes automatically sometimes.
  • Countering Strong attacks or "Defensive attacks" audio is very rough and glitched.
  • Pinging (Ping quickhack) in some areas generates too many particles and crashes the game and even many computers. //Update this with the location//
  • You can not run after a quick combo in combat and are stuck with walking until you restart the game or do a "Joytoy scene".
  • IMPORTANT: Do not Disturb mode and Decline Calls and Messages in game. Ability to Decline Calls which are not related to story progressions. These calls tend to completely disrupt the current activity especially when my character is already in a dialogue sequence.
  • General feet going through ground and glitching out. Enemies dying and getting stuck in objects. Running over NPCS can sometimes can cause them to be stuck in you and throw the car in different directions and screw up the physics, etc.
  • Add an Interface for selecting different load games; a Character Selection Screen. I am playing 3 different lifepaths without wanting to delete any character and every time I have to go to the load game menu and squint my eyes to find where "Nomad" "Corpo" or "Street Kid" are written. Why not have a Character selection screen which acts the same as Load game screen.
  • Fix the speed acceleration or friction on game objects such as fences, rails, side paths, barbed wire etc. Jumping and running on them accelerated me to unbelievable amount of speeds.​
  • Bunny Hops or constant jumping while doing a combination of aiming your gun and scanning with TAB are broken. You travel faster than a jet.
  • Double tap of WSAD to dodge should be remapped for default settings.
  • Pressing C to skip dialogues and C to crouch is very irritating, so this should be switched to default too.
  • IMPORTANT: RP WALK! We need a walking speed! We are way too speedy. RP walk toggle for the same speed when we are encumbered.
  • A way to craft multiples of the same type in crafting and upgrading.
  • Weapons Inventory UI is very bad, there is a better mockup here by the user @Pythonx7 which I have attached below to the forum post. Also fix the bugs which refresh the page on disassembly of guns.



These are the prime concerns and suggestions at the top of my head. Again, these are all features which should be added in my opinion, and from the general observable majority of the players. But If Night City is going to be the City of Next Gen Gaming, then these are fair suggestions imo.

PS: I tried my best trying to edit and beautify the post. Sorry if I did a bad job with it, first post. Tell me what I can edit and improve and I WILL do ASAP!.
Thanks :D
Click to expand...
You mentioned alot of great suggestions!!! I would add self driving cars to you list, it doesn't quite feel right not having a driver of sorts especially if you are a corpo snob lol.
 
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Reactions: Zoaroun and AnuragParcha
Cyber.D.G.

Cyber.D.G.

Forum regular
#57
Dec 19, 2020
* Ability to turn on the radio NOT ONLY IN VEHICLE. Like V is using a headphones, or something.
* DUAL WIELDING. Damn I want it so bad. To find/make two golden guns, pretending that I'm Castor Troy from "Face/Off". Wanted to kill Jackie myself, just for those pair of beauties he had.
* "Sell all" option (without equipped).
* Option to craft multiple things (components\ammo etc.) at once.
* New apartments for V to buy. Ability to fast travel DIRECTLY to your apartment.
* Parking, where you can see all your cars. Car customization (at least the option to change color).
* Interactivness of the city (pachinko, joy-toys, food tents, casino, billiard, etc.).
* Railroad\subway.
castortrfdboy_big.jpg

Gimme, gimme, gimme, gimme, gimme, gimme, gimme, gimme!!! :D
 
Last edited: Dec 24, 2020
  • RED Point
Reactions: Zoaroun, Asyrus1985, Fabrizio_Arriens and 1 other person
Fabrizio_Arriens

Fabrizio_Arriens

Fresh user
#58
Dec 19, 2020
i just don't understand why they've put so effort and money on the Lipsync technology if the NPCs doesn't even have animation for entering/exiting a vehicle.

Where is the immersion ?!?!?! Who took this decision??!
 
bureizu

bureizu

Forum regular
#59
Dec 19, 2020
Fabrizio_Arriens said:
Where is the immersion ?!?!?! Who took this decision??!
Click to expand...
Obvious answer for decisions is management.

Even more obvious now that info is coming out about the devs not being given nearly enough time. Same like with W3 except that was a smaller more focused project (at least at full scale. CP2077 was suppose to be so much more than it is) so they managed to salvage it.
 
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Jaymacibe

Jaymacibe

Fresh user
#60
Dec 19, 2020
Well I'm glad there is a nice constructive list here and one item I have been advocating for heavily.

I would like to add to the list that the nudity for V shouldn't be inclusive for just his/her apartment. Should be anywhere and every where the player decides to disrobe. It's should be why the nudity toggle exist. If a player doesn't want nudity, so be it, if they do, it should be 100% not censored.
 
Last edited: Dec 19, 2020
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Reactions: Zoaroun, Asyrus1985, Lantea and 1 other person
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