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SUGGESTIONS
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[Suggestions] List of features to Add/ Improve/ Expected/ Missing. Feel free to add your own.

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romeos_ra

romeos_ra

Fresh user
#141
Dec 22, 2020
gaangreen said:
I just feel like i am being bombarded by everything after an event triggers something, then 10 things happen at once. There are a lot of things that are keeping me from being immersed. I love the city, the look and the main story. The side characters and bigger npc's need more depth added.
Click to expand...
No doubt about it! As soon as Jackie is dead, if you decide to hop in a vehicle and drive all around the entire map you'll get bombarded, as you put it, with so many calls and new messages that it is truly overwhelming. There is not a whole lot of cohesion in this either. My first playthrough, I was getting phone calls from people whom I had no idea who they were or why they were even calling me. Then through the story I later find out that some of these people I've had business with in the past, etc. and yet when they first called me they introduced themselves like it was the first time. Take for example Padre who is clearly seen as a fixer you deal with in the opening cutscene with Jackie so he knows who you are and everything but if you just start driving into his general area on the map he calls you up as if its your first time ever talking with one another.

Don't even get me started on the fact that all of the side quests/gigs/jobs/heists/encounters are scripted and will trigger when you get close to them. The dumbest part about this is that you will drive past a gang/cop shooting gallery and then go back later, maybe even several days later and they are still going at it in an all out firefight. It's CD Project Redikulous.
 
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CasperTheGhost

CasperTheGhost

Fresh user
#142
Dec 22, 2020
don't know if this has been mentioned before, but... i'd like to be able to change the patterns & paintjobs on my cars, like at a body shop or something.
 
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credos86

credos86

Rookie
#143
Dec 22, 2020
I would like a roadmap for updates and upcoming content, dlc, multiplayer online. i understand it's hactiq at the moment but keeping customers in the dark for whats about to come, isnt what i would recommand. Keep up the paste. big respect and much love. and happy holleydays to all.
 
Subenu

Subenu

Forum regular
#144
Dec 22, 2020
Even though the sound of the game is damn awesome, there is some radiostation missing!

Like Synth/Retrowave or a radiostation made up from purely artificial intelligence. (and maybe some more ;))
And no, this is definitely and really not the case just because i like the genre! /s :)
 
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Warthog91

Warthog91

Fresh user
#145
Dec 22, 2020
My Main gripe with the game is the heavily outdated physics. I dont realy know that much about gamedevelopement, but this is something that cant just be patched? Would love some feedback on this subject from someone that knows about this.

Other than that, i think OP listed most of my other toughts. I am, despite inferior GPU finding Night City to be a beautiful, altough at times dead place to explore. The story and the characters manages to carry the game in ways i didnt think possible so Credit to the team at CDPR there. I only wish there was more, but dont we all..
 
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Zefninja

Zefninja

Fresh user
#146
Dec 22, 2020
SigTerm said:
  • "Double-tap to dodge" is extremely sensitive and triggers during normal movement on PC. It frequently breaks sneaking, and makes character bump npcs while walking on the street. NPCs perceive this as an attack and accidental double-tap results in a police response. Would be nice to have a dedicated dodge key instead of this.
Click to expand...
One of the most important points that cannot be ignored by the devs. If you are not in combat and in sneak they need to implement a stealth mechanic that ignores this jumpy dodge mechanic. So many times I just randomly teleport into view of enemies because of this.
 
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D

dzydzilelya

Fresh user
#147
Dec 22, 2020
Regarding romance: they should add male romance options that are of the same quality and length as the female ones. As it stands right now, the amount of content for BOTH male LIs is only as much as the amount of content for a single female LI. They're both missable, with being locked behind side missions, while the female LIs are both parts of the main quests, and they show up in the endings. Not to mention the quality of them is much lower as well - River feels like that Bruce Willis character from Friends, who went 0 to crybaby (it's not an appealing trait in neither men NOR women) when sharing his feelings, a caricature instead of a well rounded male character who also happens to be good at showing his emotions, while Kerry feels like some sort fetish wish fulfilment, on top of not feeling like a romance with V but rather with Johnny in his head.

Kerry is also a bit of a gross case of bisexual erasure, as the character is bisexual in CP2020.
 
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Warthog91

Warthog91

Fresh user
#148
Dec 22, 2020
IcemanCometh1450 said:
I would like to see melee weapon specific stealth kill animations. It's disappointing to have a knife out when I grab a guy, but I don't use it if I elect to kill.

I think stealth players would appreciate a little more flavor to their play style, and I think contextual stealth kill animations would go a long way.

A few ideas:

Knife: V grabs the enemy from behind and places the blade to their neck. Kill: V slices the throat and releases the body. Knockout: Chokehold as usual.

Katana/Machete: V grabs the enemy from behind with one arm (katana out of frame.) Kill: Stab straight through the back to the other side. Knockout: Pommel strike to the head.

Mantis Blades: V grabs enemy with hands as usual. Kill: "Scissor" the head/neck where the joint of the blades meet. Knockout: Chokehold as usual.
Click to expand...
THIS! Also the ability to pull out OH Guns, so you basicly have a meatshield. Should not be very hard to pull off, and it would make a huge difference. Just scale it with a perk from Body (for how long you can hold someone, before they break loose).
 
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CasperTheGhost

CasperTheGhost

Fresh user
#149
Dec 22, 2020
at the moment i'd also like a new game+ feature, as i've played through the game already (i spent about 200 hours doing just about everything), and i don't feel like doing a complete run-through again till the bugs get ironed out, and honestly i do want to run through the game again with this toon as it felt like the experience wasn't complete, as the bugs did ruin the play-through a bit, i would also like to have a bit more fun with the legendary items i picked up or crafted, felt like i had hardly the opportunity to use them before the endgame appeared before me.
 
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G

Grey_wolf117

Fresh user
#150
Dec 22, 2020
Same as OP suggested above, quick summary of suggestions for additions (which may or may not have been covered):

1. A more alive city - NPCs feel like walking zombies (better AI).
2. More character customisation options - body type etc.
3. More weapon and Armor attachment & modification options - aesthetics, paints, LAM sights, sidemounted motion scanners, under barrel grenade launchers and shotguns etc.
4. More guns (inventory seems a bit lacking) and armors - specifically powered Armor and ammo types as well.
5. Customisable cars - paints, body mods, engine types etc.

Alot is missing from this game. Alot of character quests or development is/are also missing specifically with alot of side characters and romanceable options I hope they do add these things in.

Additionally: the police AI also needs major improvement, they can't just spawn our of nowhere during a fight and suddenly next to wherever you are. The physics in the game also require a major overhaul, cars and bodies don't just sink in water bodies, collisions cause dents etc.
 
Last edited: Dec 23, 2020
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Fabio_Joaquim

Fabio_Joaquim

Fresh user
#151
Dec 22, 2020
Please:
-Interactable food stands and restaurants
-apartment customization
-a place to change tatoos
-a place to change hairstyles
-the option to change the wielding hand
-dual wielding guns
-mini games like pachinkos
-improved a.i
-more car chases
-mercenaries that hunt you(like i cant be the only one on the city)
-option to join factions in game(like the factions figth,i want to join one)
-more romance options
-more joytoys
Man...
 
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RecceJack

RecceJack

Fresh user
#152
Dec 22, 2020
dzydzilelya said:
Regarding romance: they should add male romance options that are of the same quality and length as the female ones. As it stands right now, the amount of content for BOTH male LIs is only as much as the amount of content for a single female LI. They're both missable, with being locked behind side missions, while the female LIs are both parts of the main quests, and they show up in the endings. Not to mention the quality of them is much lower as well - River feels like that Bruce Willis character from Friends, who went 0 to crybaby (it's not an appealing trait in neither men NOR women) when sharing his feelings, a caricature instead of a well rounded male character who also happens to be good at showing his emotions, while Kerry feels like some sort fetish wish fulfilment, on top of not feeling like a romance with V but rather with Johnny in his head.
Click to expand...
I disagree entirely with your take on River's romance. I found it on par if not slightly above that of Judy's and his emotion was on display and level throughout his entire quest line; not just randomly 0 to 100, don't mistake misunderstood emotion for lack of emotion. I went through it just to go through it and ended up feeling like a complete garbage pail for dipping on him the morning after; leaving his house and going straight to Judy's lakeside cottage, wearing River's shirt & carrying his gun.

A lot of people have talked highly of Panam's line and while I like the character, I've played up until her last 2 quests and so far her quest line seems the most shallow of the three with her coming across more as one of the crew than somebody my character, if male, could build something with. However, I did like some of the scenarios I've come across so far like being on the couch, having her rest her feet on my lap and speaking in accents; but this makes me question why she's a straight option as well because this scenario seems far more suited for female V than male V.. especially given the particular moment in time this is all going down.
Either way, Panam seems very playful so far, but not much beyond that.. still have 2 quests for her yet to do. IDK if her line is any different for the male playthrough, still on my first one.

I haven't encountered Kerry yet.

I definitely wish there was a few or more options for romance.
 
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Schottky126

Schottky126

Fresh user
#153
Dec 22, 2020
Hi everyone, just signed up on the forum (I bought the game on Steam); I'd like to signal a "feature" that I found missing in the photo mode after playing a little bit with it today.

Basically I couldn't find a way to take photos with a "portrait format" (basically in vertical): it would be great to have this ability because it's an fundamental tool photographers have in real life to make their compositions and to convey certain messages and feelings.
Even allowing for 90° rotation of the view would suffice (right now it's limited at 60°).

Thanks for taking your time reading this and sorry for my bad english.
 
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duckviola

duckviola

Fresh user
#154
Dec 22, 2020
The backpack inventory screen UI coding is a joke. Every time a change is made, the game reprocesses the entire contents from scratch and then redraws the entire inventory. How is this acceptable in a "AAA" title? There should be an option to sell entire stacks at once (by shift+click or ctrl+click) without having to wait for the value picker UI.

Driving camera follow height. It'd be nice if the vertical range was higher. The current maximum follow height is far too low (when combined with the short-range minimap). There should also be an option to disable it altogether.

The minimap should zoom out and centre further in front of the player when moving at speed.
 
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McV0id

McV0id

Fresh user
#155
Dec 22, 2020
A few suggestions...
1. I'd like to be able to save skill shards instead of having them used when already at the skill cap.
2. I'd like to have armor mods instead of clothing having inherent armor. Just give all clothing one slot specific to armor so that you can easily keep using an item you like to look of and just slot in a common/uncommon/rare/epic/legendary armor mod.
3. Allow us to convert a clothing item into a design spec for crafting
4. As other have said... crafting in bulk. Must have for upgrading component items
5. Additional clothing designs available for purchase
6. More mods available for crafting and more mods in general such as clip/mag size or different ammo types
7. As mentioned often... tattoo parlor / salon to change appearance
8. A less expensive respec for perk points
9. Clothing dyes to re-shade items
10. More counter-hacking and hack defense by enemy hackers
 
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IAMFOOZY

IAMFOOZY

Fresh user
#156
Dec 22, 2020
Jaymacibe said:
Well I'm glad there is a nice constructive list here and one item I have been advocating for heavily.

I would like to add to the list that the nudity for V shouldn't be inclusive for just his/her apartment. Should be anywhere and every where the player decides to disrobe. It's should be why the nudity toggle exist. If a player doesn't want nudity, so be it, if they do, it should be 100% not censored.
Click to expand...
i swear y'all want the dumbest stuff
 
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poldengonyboy

poldengonyboy

Forum regular
#157
Dec 23, 2020
More content with the current romance options and maybe a couple more romance options in general (like literally 2 more would be enough I think).

More interactive things to do in the world. Like Races (outside of claire), animations for drinking and eating so we can actually go to bars and food stands, more fights, usable drugs, tattoo and barber shops, purchasable player homes (1 in each district would be nice) and being able to call our friends/romance options up to hang out and do some of these things with us.

I think all of that can be implemented pretty easily no? Free DLC and expansion packs for the first point and the rest could easily just be patched in
 
serptonius

serptonius

Rookie
#158
Dec 23, 2020
- add life to random merchants. right now each one just stands behind a well designed stall and acts like a normal pedestrian.
give them only 50 eddies to buy stuff.
give them 50-100 eddies of random junk/food/beverage depending on their role.
have each vendor item table unique to each district, but district wide so there are not too many tables.
have each one keep no memory of stock so it will not bloat save file. reset after every sale.
no need for icon on map since they are there for flavor only.
The vendors already on map have greater funds available and are the go to places for each vendor type
It would be nice, for example, to have the food vendor only buy/sell food but the existing vendors are not limited in this way.

it may break emersion because they reset their inventory every sale, but we are also talking about 100-150 eddies in transactions, and having the npc respond like a pedestrian instead of a vendor also breaks emersion. having them with such a small amount of available funds also limits any possible exploits.

-a new/existing vendor who sells skin/color changes for weapons
-a new/existing vendor who sells skin/color changes for clothing
-a new vendor who sells skin/color changes for vehicles
-a new/existing vendor who sells changes for appearance
-cosmetic slots for armor. just build a pair of columns beside existing armor column and these are what you char appears to be wearing. if empty revert visuals to existing armor slots.
-either remove dash when in sneak or change it to a roll or something that does not break cover. I have died to dash breaking sneak entirely too often to be acceptable.
-night vision / flash light / tab mode creates wire frame outlines - some sort of low light visibly option, not picky choose one.
-redo comparison overlay. its too clumsy. when I want to look at my inventory it is covering up much of it. The few times I do want to compare it seems to have bugged out and I have to exit and reenter the inventory screen.
-have the TV channels appear in a small screen in one of the corner, not just in apartment - might have to create more content for channel, require a cyber mod to receive TV signal?

Other peeps ideas I really like:
-ability to lock items so they can not be deconstructed. I bought some samurai band merch. I do not want it on my character because I might recycle it. I have already recycled some iconic weapons and I have no idea when I did it.
-ride the metro or bus around town
-have vehicle auto drive to destination
-have radio available all the time not just in vehicle
-hide vehicle missions, change icon, add filter to map - searching for activities to do I hover over them time and time again thinking I found something.
 
Last edited: Dec 23, 2020
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Bartinga2077

Bartinga2077

Fresh user
#159
Dec 23, 2020
I know that this is fully automated, but can we please please please have this as a driveable vehicle?
Would love to drive around in Night City with this baby. :love:

Mahir MT28 Coach.jpg
 
serptonius

serptonius

Rookie
#160
Dec 23, 2020
for QOL have limit be 3 items before slider kicks in.

EXISTING SYSTEM:

deconstruct one item - hold z - done

deconstruct two items - hold z, move slider over, click deconstruct - done

deconstruct three or more items - hold z, move slider over, click deconstruct - done

That is 1 action for 1 item, 3 actions for 2 items, 3 actions for 3 or more items.

NEW SYSTEM:

deconstruct one item - hold z - done

deconstruct two items - hold z, hold z - done

deconstruct three or more items - hold z, move slider over, click deconstruct - done

That is 1 action for 1 item, 2 actions for 2 items, 3 actions for 3 or more items.
 
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