[Suggestions] Toggle Walk and Separate Bind for Dodging

+
Just as the title says, I think there should be a toggle walk keybind so we don't have to switch to my controller to walk around in a cutscene. Briskly jogging in an enclosed room while conversing with characters is kind of immersion breaking.

Also, double tapping the directional keys to dodge is kind of unintuitive. A separate bind dodging that, when pressed, would make V dodge in the direction they're currently moving would do wonders for increasing the flow of melee combat.
 
Top Bottom