Hello!
I am Divinorium and i have been enjoying your game a lot but the game is... flawed. So here is a couple of suggestions that i would like to share but first a bit about the way i think so you can have an idea where I am coming from.
I am a player with thousands of hours in Skyrim and Dwarf fortress and consider Skyrim a better game than Witcher 3. Why? Because even with all the bugs skyrim has and the absolute majesty that is witcher 3. Skyrim does the "open world" part FAR better than witcher 3. As much i love the witcher 3 world and all the mission it has that's "all" it has. The world is just a huge table where you walk from mission to mission. Where in skyrim, even with all the bugs random shit is always happening in your travels between missions. You can get ambushed, die and reload in the city. Make the same route and have a peaceful trip this time, or a dragon fight, etc. There's always the possibility of something random happening. And that makes the world feel alive because it feels like whe world "exists" without your presence.(Dwarf fortress is the same, you can google adventure mode stories for some reference of how the world goes on without you)
Cyberpunk is a wonderful game. But suffer from the same issue of witcher3. The gigs, deputy/crime stuff are all waiting for you. The game doesnt "exist" without you.
So my first suggestion is: make the NCPD "events" like the assault in progress be time-limited, random and you are only notified when you are near them. Instead of being in the map all the time just "waiting" for you. (It will at least give a sense of emergency)
Like wise the AI needs improvement, like for real. The AI apparently cannot leave buildings. That's absurd, to say the least at this point in time.(EG: You cannot use "whisper" in a enemy inside a building, with the door open from outside, cops cannot get inside buildings either)
There's probably more stuff that you can do in this department, but i think for now it's all i have to say.
Now lets talk about balance.... I play in very hard, and in very hard this game is EXTREMELY easy. For what i noticed the only thing that changes is the damage enemies do since i can still one tap enemies, that are the same level as me, just fine with a sniper in combat. I know people complain about bullet sponges but in the HARDEST difficulty i should not be allowed to overcome all the problems by using a sniper rifle. Fights should be a hopeless battle that you find your way to victory instead of "lul heads go boom!"
In the same note of the game being easy: in the perks and levels you can see i'm heavy in tech and netrunning. Yet i crafted items once, it was sniper ammo, never upgraded a item, bough a weapon once (nekomata at lvl 4 i believe) and only use ping and whisper. That's all. AND I AM STILL OUTGUNNING the enemies and breezing through it.... That's absurd. I have been playing the character as if it has 2 perks (whisper and auto dismantle trash items) in the hardest difficulty.
You see the game doesn't "force" me to do anything. I can build wathever i like and always resort to outgunning enemies. That might be desired in the default difficulty.... but that's not default, that's the hardest difficulty you have and people can stomp the game without using perks in their first play through.
Part of it is the 3 screen. Why is a pistol i picked up at lvl 9 and never upgraded is better than a legendary shotgun i can buy at level 20? For real. look at the price of the things. pistol worth 131 does more dps than shotgun worth 108301. Sure one is selling and theother is buying but common. There is something VERY wrong in the items in this game. The item performance from level to level are so tightly packed that it doesn't feel like i need to upgrade things, either by picking up new gear or perk upgrade, ever.
It needs to be more spread out, i know people might not like it but when we are talking about the hardest difficulty the player should be forced to be on top of their gear game because lets be real: this is a rpg game, gear is half of the game. If i can pick wathever weapon and shoot stuff it's just another shooter. And not what i signed for in this one.
I have many more feedback to have, like for real. This game is great, but there's so many things that can and should be done to it to be LEGENDARY that i would be more than glad to say. But given the size this post already have.... i will refrain for now, if it takes some steam and people are curious about other points i will gladly take my time and post later.
PS: Before people point out about my money and how i said i don't buy stuff: It's all going to blueprints that so far i have never used.
I am Divinorium and i have been enjoying your game a lot but the game is... flawed. So here is a couple of suggestions that i would like to share but first a bit about the way i think so you can have an idea where I am coming from.
I am a player with thousands of hours in Skyrim and Dwarf fortress and consider Skyrim a better game than Witcher 3. Why? Because even with all the bugs skyrim has and the absolute majesty that is witcher 3. Skyrim does the "open world" part FAR better than witcher 3. As much i love the witcher 3 world and all the mission it has that's "all" it has. The world is just a huge table where you walk from mission to mission. Where in skyrim, even with all the bugs random shit is always happening in your travels between missions. You can get ambushed, die and reload in the city. Make the same route and have a peaceful trip this time, or a dragon fight, etc. There's always the possibility of something random happening. And that makes the world feel alive because it feels like whe world "exists" without your presence.(Dwarf fortress is the same, you can google adventure mode stories for some reference of how the world goes on without you)
Cyberpunk is a wonderful game. But suffer from the same issue of witcher3. The gigs, deputy/crime stuff are all waiting for you. The game doesnt "exist" without you.
So my first suggestion is: make the NCPD "events" like the assault in progress be time-limited, random and you are only notified when you are near them. Instead of being in the map all the time just "waiting" for you. (It will at least give a sense of emergency)
Like wise the AI needs improvement, like for real. The AI apparently cannot leave buildings. That's absurd, to say the least at this point in time.(EG: You cannot use "whisper" in a enemy inside a building, with the door open from outside, cops cannot get inside buildings either)
There's probably more stuff that you can do in this department, but i think for now it's all i have to say.
Now lets talk about balance.... I play in very hard, and in very hard this game is EXTREMELY easy. For what i noticed the only thing that changes is the damage enemies do since i can still one tap enemies, that are the same level as me, just fine with a sniper in combat. I know people complain about bullet sponges but in the HARDEST difficulty i should not be allowed to overcome all the problems by using a sniper rifle. Fights should be a hopeless battle that you find your way to victory instead of "lul heads go boom!"
In the same note of the game being easy: in the perks and levels you can see i'm heavy in tech and netrunning. Yet i crafted items once, it was sniper ammo, never upgraded a item, bough a weapon once (nekomata at lvl 4 i believe) and only use ping and whisper. That's all. AND I AM STILL OUTGUNNING the enemies and breezing through it.... That's absurd. I have been playing the character as if it has 2 perks (whisper and auto dismantle trash items) in the hardest difficulty.
You see the game doesn't "force" me to do anything. I can build wathever i like and always resort to outgunning enemies. That might be desired in the default difficulty.... but that's not default, that's the hardest difficulty you have and people can stomp the game without using perks in their first play through.
Part of it is the 3 screen. Why is a pistol i picked up at lvl 9 and never upgraded is better than a legendary shotgun i can buy at level 20? For real. look at the price of the things. pistol worth 131 does more dps than shotgun worth 108301. Sure one is selling and theother is buying but common. There is something VERY wrong in the items in this game. The item performance from level to level are so tightly packed that it doesn't feel like i need to upgrade things, either by picking up new gear or perk upgrade, ever.
It needs to be more spread out, i know people might not like it but when we are talking about the hardest difficulty the player should be forced to be on top of their gear game because lets be real: this is a rpg game, gear is half of the game. If i can pick wathever weapon and shoot stuff it's just another shooter. And not what i signed for in this one.
I have many more feedback to have, like for real. This game is great, but there's so many things that can and should be done to it to be LEGENDARY that i would be more than glad to say. But given the size this post already have.... i will refrain for now, if it takes some steam and people are curious about other points i will gladly take my time and post later.
PS: Before people point out about my money and how i said i don't buy stuff: It's all going to blueprints that so far i have never used.