I'll try to be as concise as possible.
DearSanta mr. Slama or whoever it might concern -
The direction the game took recently (to be precise, around WotW) is actively ruining it. Getting repeatedly boardwiped by a Tunnel Drill or totally smorced by avalanche of stupid blue orbs or pointslammed into 16 planes of Oblivion isn't actually fun at all. In fact, stuff like this actively drives away loyal fans of the game.
What the community really needs - and I'm saying all of this after thoroughly perusing this forum/reddit/most popular streams - is a big rollback to "normal" powerlevel, not another batch of broken cards. Cards like Foltest, Eist, Mammuna, Tunnel Drill and even Gezras ultimately deprive players of any semblance of agency, and de-evolve Gwent to a binary game of draws where random rules supreme and actual thinking becomes less and less important, because most of the time win/loss is decided by factors you can't actually do anything about (matchup/draws).
Dear
The direction the game took recently (to be precise, around WotW) is actively ruining it. Getting repeatedly boardwiped by a Tunnel Drill or totally smorced by avalanche of stupid blue orbs or pointslammed into 16 planes of Oblivion isn't actually fun at all. In fact, stuff like this actively drives away loyal fans of the game.
What the community really needs - and I'm saying all of this after thoroughly perusing this forum/reddit/most popular streams - is a big rollback to "normal" powerlevel, not another batch of broken cards. Cards like Foltest, Eist, Mammuna, Tunnel Drill and even Gezras ultimately deprive players of any semblance of agency, and de-evolve Gwent to a binary game of draws where random rules supreme and actual thinking becomes less and less important, because most of the time win/loss is decided by factors you can't actually do anything about (matchup/draws).