Damien had some more to say about item scaling: (credit Tovarisc on GAF for finding it)
http://www.reddit.com/r/witcher/com...stream_with_cdprs_damien_monnier_in_5/cqkbwiv
http://www.reddit.com/r/witcher/com...stream_with_cdprs_damien_monnier_in_5/cqkbkvr
Damien Monnier said:Yes maybe you are right actually - you won't even feel the system is in place and you can still get mega epic stuff that will stay static.
I felt like maybe this is something that people wanted to know to understand our thinking but maybe you are right I talk too much sometimes about our technical stuff (I like to explain to people the thinking behind a design without it breaking the illusion).
Maybe just go with the flow don't try to "game" it I would say, that's how I play it and I have a tone of fun.
http://www.reddit.com/r/witcher/com...stream_with_cdprs_damien_monnier_in_5/cqkbwiv
Damien Monnier said:We also have unique powerful swords and gear that will always be at a set level and set stats. I forgot to mention that - and that's why I came here to reply to your point which is totally valid - in fact as soon as I remembered that I failed to mention it (when the recording was over) I thought to myself "I must go on Reddit and clarify this no doubt somebody picked up on it!". Only some gear is there to 'fit' you but you don't notice it. Fear not it works really well
http://www.reddit.com/r/witcher/com...stream_with_cdprs_damien_monnier_in_5/cqkbkvr