Pruny;n10905751 said:homecoming is not solution. This game require weekly small balance fixes to some cards.
Because after homecoming its released Swim will find the most abusable cards fast and all netdeckers will play the same deck another 6months.
If warduncer were fixed after couple of weeks the meta wouldnt be so anoying.
ZenaRose;n10914351 said:CDPR, we dont need tournaments in broken abandoned unballanced game!
Pruny;n10905751 said:homecoming is not solution. This game require weekly small balance fixes to some cards.
Because after homecoming its released Swim will find the most abusable cards fast and all netdeckers will play the same deck another 6months.
If warduncer were fixed after couple of weeks the meta wouldnt be so anoying.
ZenaRose;n10914351 said:CDPR, we dont need tournaments in broken abandoned unballanced game!
We need weekly or at least monthly balance fixes. And new cards.
:surprise:
Please dont do any tournaments if your game isnt finished. All community is asking for patch that ends 4 months of same toxic meta and you just holding meaningless events instead?
Sheva007;n10914614 said:Sometimes i think the problem Gwent had is that the developers promoted the e-sports facet of the game way too early. They should´ve focused in developing a solid game instead of being so focused in the competitive scene.
If you build a good game, the competitive scene of the game will come organically. Instead they tried to put the cart before the horse.
Laveley;n10914887 said:On CB (back when the game was actually good and tactically deep), there were ~50 players tournaments on discord WEEKLY with little to no incentive from cdpr.
Those even happen anymore? I dont know, i entered those discords channels recently and they seemed dead.
ser2440;n10914902 said:On CB it had certain interesting aspects but it was broken like hell. There were literally only 4 decks in February 2017, when I was playing. SK Discard, Monsters Consume, Monsters Weather and Scoia Scorch-Ambush
Laveley;n10914920 said:It was unbalanced, which they could have fixed on 2 years. Instead they proceed to complete ruin it lol
ser2440;n10914989 said:Agreed. Very interesting cards never saw play so the REDs decided to rework them, or simplify them which was not the way to go in my opinion. Take the old Drummond Shieldmaiden for example
"Pre Midwinter ability: Deal 2 damage to an enemy. If it was already damaged, play another copy of this unit from your deck"
and closed beta ability:
"Whenever this unit is damaged but not destroyed, play another copy of this unit from your deck".
Imagine the synergy the CB version would have with the Light Longships as they are now
ser2440;n10914902 said:On CB it had certain interesting aspects but it was broken like hell. There were literally only 4 decks in February 2017, when I was playing. SK Discard, Monsters Consume, Monsters Weather and Scoia Scorch-Ambush
Pruny;n10915037 said:yeah ambush was insane with spy abuse like brouver today, but at least then i could play with Ciri and earth elemental to get 2cards back.
:cirisad:
ser2440;n10915067 said:not when they played Ciaran who was impossible to interact with, you couldn't.
CallMeHoot;n10915016 said:Let's hope if we're all dancing around the golden idol of MTG.
Sheva007;n10914614 said:Sometimes i think the problem Gwent had is that the developers promoted the e-sports facet of the game way too early. They should´ve focused in developing a solid game instead of being so focused in the competitive scene.
If you build a good game, the competitive scene of the game will come organically. Instead they tried to put the cart before the horse.
ser2440;n10914902 said:On CB it had certain interesting aspects but it was broken like hell. There were literally only 4 decks in February 2017, when I was playing. SK Discard, Monsters Consume, Monsters Weather and Scoia Scorch-Ambush
Esmer;n10914626 said:Personally I think it's actually easier to climb the ladder when 30-40% of the player base uses the same deck. Both previous seasons I played with decks that had ~90% winrate against Brouver, and thanks to that my overall winrate was over 70% even on higher ranks (4200+).
It was especially funny when Brouvers would predictably pass after playing Yaevinn in R1 only to get absolutely destroyed by weather in R2.