[Team Recruitment] Looking for someone familiar with Cyberpunk 2077’s code and structure for a multiplayer project

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Hello,
We are working on a multiplayer project/server based on Cyberpunk 2077 and are looking for someone who understands the internal structure, scripting, and systems of the game, as well as the REDengine framework.


Our goal is to create a multiplayer environment where players can freely interact with each other within the world of Night City. The project is currently in the stage of active technical and architectural development.


We’re looking for an enthusiast who:

  • understands the structure and logic of Cyberpunk 2077’s files and engine;
  • is familiar with how in-game systems interact;
  • is interested in contributing to the development of a multiplayer experience.

If you’d like to take part in this project and help bring this idea to life — please contact us via private message.
We’ll be happy to discuss details and collaboration opportunities.


P.S.
Replying to the comments:
No, we’re not developing the multiplayer itself. We’re using the Cyber MP platform to create a multiplayer server.
We’re not looking for someone to do everything for us — we already have a solid team of experienced full-stack developers who have worked on multiplayer servers for GTA 5 RP.
However, we have to re-learn the code architecture of Cyberpunk from scratch, and we need someone familiar with it to help and speed up the development process. You don’t even have to do any active work — if you understand the architecture, your knowledge alone would already be valuable.

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