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Textures modding question

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F

fuse00

Rookie
#1
Aug 2, 2015
Textures modding question

Hi,
Seems like I understood how to import modified textures in game using the tutorial of jonmar679


BUT there is a huge problem which I have no ideas how to solve:

The modified texture is shown in game only when the character is very close to camera.

When the camera is going away from the character, the modified texture starting to replace with vanilla one.

My suggestion, that is how LOD works in this game: when the camera is going away from the model, the texture is replacing with low-res one or something like that,

But I didn't find any other (low-res) textures in texture.cache....



How it works - I made a retexture of Geralt face in order to make him look younger (removed his wrinkles, his stubble etc.)

I imported this new textures in game.
When the camera is close to Geralt's face, it works ok.
But, when the camera is far from Geralt, his face become vanilla:


Any ideas?... Where I can find those "distant" textures or smth?...


I tryed to edit Vesemir also, with the same result... The texture works only on close distance...

Sceens in attachments
 

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  • geralt done1.jpg
    geralt done1.jpg
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  • geralt done4.jpg
    geralt done4.jpg
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