Yep, or in this case - hyperbolic clickbait rubbish. Modders are saving Cyberpunk. This mod is insane. Ugh.Is this a new trend, banal videos about mods of successful games with great reach are "abused" to advertise dubious products? Cut really my nerves, this kind of You Tube "stars".
Yeah i mean CDPR gave us apartmentsYep, or in this case - hyperbolic clickbait rubbish. Modders are saving Cyberpunk. This mod is insane. Ugh.
Most of CDPR staff is working on story expansion. And modders truly can't compete with that.Yeah i mean CDPR gave us apartments
Modders can't compete with that.
Hi. Where can one obtain the Let there be Flight?
Which is why I never click on these things, unless the post includes some detail about exactly what the mod does. Whatever this one is might be good. I don't know, because I refuse to click on the youtube link.Is this a new trend, banal videos about mods of successful games with great reach are "abused" to advertise dubious products? Cut really my nerves, this kind of You Tube "stars".
Modders don't have access to the tools to create expansions. Several high quality, game-sized mods created for Skyrim suggest that modders are more than capable and willing, when tools are available.Most of CDPR staff is working on story expansion. And modders truly can't compete with that.
Not like there should be any competition or rivalry between developers and modders.
Meh, even if they'd had the tools, they wouldn't be able to match the writing of professional writers and voice acting of professional voice actors.Modders don't have access to the tools to create expansions. Several high quality, game-sized mods created for Skyrim suggest that modders are more than capable and willing, when tools are available.
Meh, even if they'd had the tools, they wouldn't be able to match the writing of professional writers and voice acting of professional voice actors.
Maybe they could with Skyrim, I don't know, but that's extremely low bar.
You'll never get anything close to Hearts of Stone from a modding team, regardless of their determination and tools at their disposal.
Not like there should be any competition or rivalry between developers and modders.
I didn't say that.All I'm saying is that to act as if it's because modders don't have the talent, technical know how or the experience to do so is just plain wrong.
So, to repeat: potential story expansion for Cyberpunk by a modding team would inevitably pale in comparison in quality and production value to the official one. That was my point, not that the mods suck or that modders are talentless bunch of amateurs.
All I can say, based on what I've seen from these two mods is: we're gonna have to agree to disagree.Modders absolutely can produce high quality products that rival with, if not outperform, major games out there.
Maybe I'm wrong, but I think modders can't achieve the same level of quality than Devs who work for studios, because indeed, they don't have access to the same ressources/tools. Like in motor sports, amateur teams don't have "less talent", they just don't have the same means/ressources. So at the end, "amateur" teams can't compete in the same "category" than professional teams.So let me repeat again: you are wrong.
Your statement was that modders can't achieve the same level of quality regardless of tools or determination because they apparently can't match professional writers or paid voice actors.
Tbh it depends on what they make. Voice acting and diffrent languages arent requred too make a good story. Also depends on what you would call quality, if you cant like a story because it doesnt have voice acting in 11 diffrent languages i guess its not quality for you if it doesnt have that. Most mods arent expansion sized tho and for assets/gfx/animations they can often beat the original work by a mile. I kinda agree with @GrimReaper801 that the big expansions for skyrim is very well made and rival Bethestas own expansions.Maybe I'm wrong, but I think modders can't achieve the same level of quality than Devs who work for studios, because indeed, they don't have access to the same ressources/tools. Like in motor sports, amateur teams don't have "less talent", they just don't have the same means/ressources. So at the end, "amateur" teams can't compete in the same "category" than professional teams.
Let's say for Cyberpunk, Devs have to be sure that their content works on 3 (very) different platforms (PC/PS/XBOX) and be sure the new content don't break anything else in the game (or at least, as sure as possible^^). And that all the dialogues are available in the 11 languages which is clearly in my opision, not possible to achieve for modders (already require 22 different voice actors only for V voiced).
What I mean, it's that it can't be any competition anyway.Tbh it depends on what they make. Voice acting and diffrent languages arent requred too make a good story. Also depends on what you would call quality, if you cant like a story because it doesnt have voice acting in 11 diffrent languages i guess its not quality for you if it doesnt have that.
Well they could have done it in english only witch is pretty standard. And i kinda agree with resources, some modders manage too pull off stuff that devs have issues with too. But theres no competition, since these mods are free. They just do it for the love of the game or fun. Some have even gotten hired by game companys due too the great work they have done. I just think taht saying lower quality is kinda wrong, depends on the mod/game.What I mean, it's that it can't be any competition anyway.
About my "languages" example in Cyberpunk, I mean that Devs can't "avoid" to provide full voice acting (in all languages provided by the game), when modders can (and probably will anyway). I can't imagine the expansion only available in Polish... The same idea about tools that Devs have access and modders don't.
It's just not comparable and nothing to do with "talent/skill".
I could even say that the modders are particularly "smart" and resourceful because in Cyberpunk they manage to do really good things with very, very limited resources/tools.Well they could have done it in english only witch is pretty standard. And i kinda agree with resources, some modders manage too pull off stuff that devs have issues with too. But theres no competition, since these mods are free. They just do it for the love of the game or fun. Some have even gotten hired by game companys due too the great work they have done. I just think taht saying lower quality is kinda wrong, depends on the mod/game.
Ya so far i havent seen a single quest mod for Cp2077 and im guessing its because modders are lacking the tools too make them. Even if they got the tools im guessing it will be hard too make animations and so on since they use some third-party software for facial animations and motion capture too do other stuff.
Im not entierly sure but Creation engine has quite another way of doing it, they could possibly reuse the walk and so on animations already in the game (just like cdpr does ) also im guessing the "cinematic" FPP walk and talk system kinda limits what you can do while modding...
All I can say, based on what I've seen from these two mods is: we're gonna have to agree to disagree.
Maybe I'm wrong, but I think modders can't achieve the same level of quality than Devs who work for studios, because indeed, they don't have access to the same ressources/tools. Like in motor sports, amateur teams don't have "less talent", they just don't have the same means/ressources. So at the end, "amateur" teams can't compete in the same "category" than professional teams.
I could even say that the modders are particularly "smart" and resourceful because in Cyberpunk they manage to do really good things with very, very limited resources/tools.