I'm happy we start to see new game modes being developed, Gwent desperately needs them.
Judging by yesterday's stream, I think a lot of tinkering still has to be done when it comes to 'balance' the Arena Mode, speaking of deckbuilding.
(looks like it's a weatherspam right now, since total randomness in deckbuilding does not allow synergies to exist, looks repetitive).
But I'm sure that given time they will adjust it, I appreciated how they stressed that it's just a 'work in progress'.
The system where you pay ore to make a contract with O'Dimm, rewards depending on making it to 9 victories with 3 expendable lives, it looks very promising
.
(I wish there was a harsher penalty for losing all 3 lives...I hope they'll implement a Game Over screen where O'Dimm taunts you and takes its due, which has to be repaid, that's why he came for you...-insert Master Mirror's tune-
)
I'm totally for new game modes and game balance as opposed to introducing too many new cards who always create some problems.
By now the game has a lot of completely useless cards who could be reworked to revitalize or create archetypes.
I display cautious optimism
.