The Batman Game We're Never Getting
I just wanted to make this topic really to talk about an underlying concern I have had about the Batman games, and I wanted to talk about it while the Arkham series is fresh in my mind considering Batman: Arkham Knight is apparently going to get an 'M' rating.
Now, I have no issues with mature storytelling, or why would I be here on this forum and why would I consider The Witcher among my favorite game series of all time? I do take a bit of an issue with an M-rated Batman game though because I've always had this itching concern about the Arkham games; they aren't about Batman the hero, cleaning up the streets of Gotham, they're about Batman the psychopath fighting other psychopaths. Slapping an M-rating onto that raises a red flag that this newest game will be even further from what I've always wanted of a game with the Batman license, to feel like Batman the hero.
Lately there's too much focus on Batman as a dark, vengeance-fueled vigilante and almost no mention or evidence in these games that he does it for the people of his city. Compare the approach of the Arkham games to the games of say, Spider-man. It's not too much of a stretch to compare the two characters on their own, both characters have their inner demons that led them to becoming costumed vigilantes, both characters through powers or through gadgets are agile and able to protect the citizens of their city from any angle, both characters seem to inspire their villains into being (at least to the public eye), and both heroes are occasionally vilified.
However, as far as games are concerned, only Spider-man has had multiple games mechanically built around BEING a hero. Famously, the tie-in game for the film Spider-Man 2 (at least the console versions of the game) were open world, ala Grand Theft Auto III, where you could explore the entire city with your powers, fight villains, AND SAVE PEOPLE, and to this day it's considered one of the best superhero and movie license games ever made. Ultimate Spider-Man played largely the same in the Peter Parker portion and had a secondary section where you could play as legendary villain Venom through the same open world, and that game was also very warmly received. Spider-Man 3's tie-in played largely similar to these but received less of a positive reaction most likely as a knee-jerk reaction because the movie was pretty bad, but the open-world 'I'm a superhero saving people in an open city' mantra continued in the tie-in for the more recent Amazing Spider-Man with a better response, and then in Amazing Spider-Man 2 to a more negative response (mostly because they forced a notoriety simulation system into the basic gameplay... Also the movie wasn't too great, AGAIN).
Batman's gaming track record? Beat-em-ups. A LOT of side-scrolling and 3D, level-based, beat-em-ups. Then there was a modest success with a stealth game in Batman Begins, then the Arkham games came along and mixed the beat-em-up with the stealth game, and then implemented open worlds WITHOUT innocent civilians. Arkham City had the convenient excuse of 'we made a prison out of the slums and evacuated all the locals before we did this', as illogical as that was. In Arkham Origins, you could do crime-in-progress missions which were always about saving POLICE, not unarmed citizens. Arkham knight, we're getting the whole city of Gotham, but, AGAIN, we're supposed to buy that they were somehow able to evacuate the ENTIRE CITY OF GOTHAM before the game's events so that you can throw your supervillain action figures at the Batman without repercussions.
I'm probably assuming too much by thinking Arkham Knight won't deliver on the heroism aspect of the character, but so far all we've had is a story-focused stealth-beat-em-up, even when it went open-world. Could they maybe include innocents and have that be part of the reason for Arkham Knight's possibly upcoming M-rating? Quite possibly, but so far from what I played of the Arkham games it's more likely they just put in something extremely graphic or dialogue that goes too far for shock value. Rocksteady so far have not struck me as people who think about making an intelligent use of mature content. These are the devs who blatantly redesigned Harley Quinn to wear a short skirt and cleavage-exposing corset rather than the classic harlequin costume, which being skin tight, was already sexy while remaining classy. These were the devs that made Edward Nigma make a dead baby joke in game one. These are the devs that gave Poison Ivy nothing to wear but a shirt over her boobs and leaves over her crotch for no reason. These are the devs that
. What I'm saying is, Rocksteady don't know how to do 'Mature' and be tasteful about it, not so far.
May we eventually get a Batman game that remembers the character as a hero rather than just a dark, brooding, kickass badass? Who knows? Do you think it'll happen anytime soon? Is that even the kind of game other people want or is it just me who's tired of the recent trend? Do you think Arkham Knight being M-rated would be good or bad for the franchise? Any predictions?
I just wanted to make this topic really to talk about an underlying concern I have had about the Batman games, and I wanted to talk about it while the Arkham series is fresh in my mind considering Batman: Arkham Knight is apparently going to get an 'M' rating.
Now, I have no issues with mature storytelling, or why would I be here on this forum and why would I consider The Witcher among my favorite game series of all time? I do take a bit of an issue with an M-rated Batman game though because I've always had this itching concern about the Arkham games; they aren't about Batman the hero, cleaning up the streets of Gotham, they're about Batman the psychopath fighting other psychopaths. Slapping an M-rating onto that raises a red flag that this newest game will be even further from what I've always wanted of a game with the Batman license, to feel like Batman the hero.
Lately there's too much focus on Batman as a dark, vengeance-fueled vigilante and almost no mention or evidence in these games that he does it for the people of his city. Compare the approach of the Arkham games to the games of say, Spider-man. It's not too much of a stretch to compare the two characters on their own, both characters have their inner demons that led them to becoming costumed vigilantes, both characters through powers or through gadgets are agile and able to protect the citizens of their city from any angle, both characters seem to inspire their villains into being (at least to the public eye), and both heroes are occasionally vilified.
However, as far as games are concerned, only Spider-man has had multiple games mechanically built around BEING a hero. Famously, the tie-in game for the film Spider-Man 2 (at least the console versions of the game) were open world, ala Grand Theft Auto III, where you could explore the entire city with your powers, fight villains, AND SAVE PEOPLE, and to this day it's considered one of the best superhero and movie license games ever made. Ultimate Spider-Man played largely the same in the Peter Parker portion and had a secondary section where you could play as legendary villain Venom through the same open world, and that game was also very warmly received. Spider-Man 3's tie-in played largely similar to these but received less of a positive reaction most likely as a knee-jerk reaction because the movie was pretty bad, but the open-world 'I'm a superhero saving people in an open city' mantra continued in the tie-in for the more recent Amazing Spider-Man with a better response, and then in Amazing Spider-Man 2 to a more negative response (mostly because they forced a notoriety simulation system into the basic gameplay... Also the movie wasn't too great, AGAIN).
Batman's gaming track record? Beat-em-ups. A LOT of side-scrolling and 3D, level-based, beat-em-ups. Then there was a modest success with a stealth game in Batman Begins, then the Arkham games came along and mixed the beat-em-up with the stealth game, and then implemented open worlds WITHOUT innocent civilians. Arkham City had the convenient excuse of 'we made a prison out of the slums and evacuated all the locals before we did this', as illogical as that was. In Arkham Origins, you could do crime-in-progress missions which were always about saving POLICE, not unarmed citizens. Arkham knight, we're getting the whole city of Gotham, but, AGAIN, we're supposed to buy that they were somehow able to evacuate the ENTIRE CITY OF GOTHAM before the game's events so that you can throw your supervillain action figures at the Batman without repercussions.
I'm probably assuming too much by thinking Arkham Knight won't deliver on the heroism aspect of the character, but so far all we've had is a story-focused stealth-beat-em-up, even when it went open-world. Could they maybe include innocents and have that be part of the reason for Arkham Knight's possibly upcoming M-rating? Quite possibly, but so far from what I played of the Arkham games it's more likely they just put in something extremely graphic or dialogue that goes too far for shock value. Rocksteady so far have not struck me as people who think about making an intelligent use of mature content. These are the devs who blatantly redesigned Harley Quinn to wear a short skirt and cleavage-exposing corset rather than the classic harlequin costume, which being skin tight, was already sexy while remaining classy. These were the devs that made Edward Nigma make a dead baby joke in game one. These are the devs that gave Poison Ivy nothing to wear but a shirt over her boobs and leaves over her crotch for no reason. These are the devs that
ENDED GAME TWO BY KILLING THE MOST POPULAR VILLAIN IN THE FRANCHISE AND HAD HARLEY QUINN LIE ABOUT BEING PREGNANT WITH HIS BABY or whatever happened to the pregnancy plotline
May we eventually get a Batman game that remembers the character as a hero rather than just a dark, brooding, kickass badass? Who knows? Do you think it'll happen anytime soon? Is that even the kind of game other people want or is it just me who's tired of the recent trend? Do you think Arkham Knight being M-rated would be good or bad for the franchise? Any predictions?