The business, economics, and profits of CD Projekt RED, GWENT: The Witcher card video game and selling.

+
I just don't get why you dislike f2p games so stubbornly. You should rather have these feelings for p2w games. Supposedly free, but you are in disadvantage if you don't pay. That's not how f2p games are, and especially not Gwent. Liking MMO games with subscriptions sounds pretty contradicting to me. You can play them for free, but much content is behind a paywall, in this case the subscription. And that is much worse than other f2p games.

People keep playing card games because they unlock more and more cards when they play. Some of them want to start playing competitive faster, so they buy some cards. Giving away all cards would lead the playerbase to die-out.
Because I consider Free to Play (F2P) video games cash grabs and greedy.

I'm also against Pay to Win (P2W) video games as well since they also have microtransactions.

You don't need to pay to purchase cards to be competitive. You can still be competitive by just playing to earn the cards if the card video games are full retail priced video games.

The video game developers don't have to give out all of the cards all at once, they can be given out during play time in matches won or in free DLC's over time instead of all of them at once.
 
Because I consider Free to Play (F2P) video games cash grabs and greedy.

I'm also against Pay to Win (P2W) video games as well since they also have microtransactions.

How are F2P games greedy, if you can play them for free without being in disadvantage when not buying microtransactions? You can spend not a single dollar for it, and you will miss on nothing. From your point of view, MMOs should be even greedier.

You don't need to pay to purchase cards to be competitive. You can still be competitive by just playing to earn the cards if the card video games are full retail priced video games.

Exactly what I said... You don't need to pay money to be competitive. What you are describing is exactly what will happen in this f2p game. You will earn the cards by yourself, and spending money is just for speeding things up.

The video game developers don't have to give out all of the cards all at once, they can be given out during play time in matches won or in free DLC's over time instead of all of them at once.

Cards won't be given out so fast, even if it would be a full priced game.

The point is, you're bashing CDPR because you think making Gwent a f2p game is greedy from them. Companies want to make money,, as much as possible. Free to play is the standard way of getting much money from a big playerbase in cardgames. There is no problem with that, because it's not unfair, you are not in disadvantage if you don't want to pay. And nothing will change that. CDPR tries to be even more friendly to players. They give us a 50+ hours campain, faster free packs than in other games, and probably even more. They're much better and friendlier than any other game studio, while still getting enough money to create games like Cyberpunk. And that's the most perfect business you'll get, or do you prefer buying shooters for 60 dollars, and then having to spend 50 dollars for the season pass because the base game lacks content?
 
How are F2P games greedy, if you can play them for free without being in disadvantage when not buying microtransactions? You can spend not a single dollar for it, and you will miss on nothing. From your point of view, MMOs should be even greedier.



Exactly what I said... You don't need to pay money to be competitive. What you are describing is exactly what will happen in this f2p game. You will earn the cards by yourself, and spending money is just for speeding things up.



Cards won't be given out so fast, even if it would be a full priced game.

The point is, you're bashing CDPR because you think making Gwent a f2p game is greedy from them. Companies want to make money,, as much as possible. Free to play is the standard way of getting much money from a big playerbase in cardgames. There is no problem with that, because it's not unfair, you are not in disadvantage if you don't want to pay. And nothing will change that. CDPR tries to be even more friendly to players. They give us a 50+ hours campain, faster free packs than in other games, and probably even more. They're much better and friendlier than any other game studio, while still getting enough money to create games like Cyberpunk. And that's the most perfect business you'll get, or do you prefer buying shooters for 60 dollars, and then having to spend 50 dollars for the season pass because the base game lacks content?
Free to Play (F2P) video games are cash grabs, because you can spend money indefinitly.

World of Warcraft the days when Blizzard Entertainment didn't sell microtransactions MMO video games with $15 dollars (USD) a month subscriptions are not cash grabs because you pay $15 dollars (USD) a month and get all of the content for free.

I'm not bashing CD Projekt RED I just don't like the Free to Play (F2P) and microtransactions business model.

I'm very happy when video game development companies earn money, but from sales of full retail priced video games not through microtransactions.
 
Free to Play (F2P) video games are cash grabs, because you can spend money indefinitly.

World of Warcraft the days when Blizzard Entertainment didn't sell microtransactions MMO video games with $15 dollars (USD) a month subscriptions are not cash grabs because you pay $15 dollars (USD) a month and get all of the content for free.

I'm not bashing CD Projekt RED I just don't like the Free to Play (F2P) and microtransactions business model.

I'm very happy when video game development companies earn money, but from sales of full retail priced video games not through microtransactions.

It just doesn't make ANY sense, to prefer paid subscriptions over f2p games like Gwent. You don't get all the content for free, you pay 15 Dollars for them. Every month. The content is behind a paywall. While in other f2p games nothing is locked from you. You can get everything the game has to offer without spending a single dollar, you just can get things faster with money, and that's not even close to being a cash grab compared with monthly subscriptions because of the above stated reasons.
Do you know why Rockstar makes tons of new GTA5 content for free, for all players? Because they have option microtransactions to get ingame currency faster. Would you seriously prefer it, if there wouldn't be optional microtransaction but all the content updates would cost money?
 
It just doesn't make ANY sense, to prefer paid subscriptions over f2p games like Gwent. You don't get all the content for free, you pay 15 Dollars for them. Every month. The content is behind a paywall. While in other f2p games nothing is locked from you. You can get everything the game has to offer without spending a single dollar, you just can get things faster with money, and that's not even close to being a cash grab compared with monthly subscriptions because of the above stated reasons.
Do you know why Rockstar makes tons of new GTA5 content for free, for all players? Because they have option microtransactions to get ingame currency faster. Would you seriously prefer it, if there wouldn't be optional microtransaction but all the content updates would cost money?
Rockstar can still make content for free for Grand Theft Auto V's multiplayer even if Grand Theft Auto V's multiplayer didn't have microtransactions because 2K, Take-Two, and Rockstar earned a total of 1.2+ billion dollars (USD) with selling like 60+ million copies of Grand Theft Auto V.
 
Rockstar can still make content for free for Grand Theft Auto V's multiplayer even if Grand Theft Auto V's multiplayer didn't have microtransactions because 2K, Take-Two, and Rockstar earned a total of 1.2+ billion dollars (USD) with selling like 60+ million copies of Grand Theft Auto V.

...Seems like I have to say it again: That is not how things work. Of course they have the ressources to provide free content. Many companies have them. But just giving away free content isn't profitable. EA could also publish all DLCs for free, they have the money, but it wouldn't make any sense.
 
...Seems like I have to say it again: That is not how things work. Of course they have the ressources to provide free content. Many companies have them. But just giving away free content isn't profitable. EA could also publish all DLCs for free, they have the money, but it wouldn't make any sense.
I'm sorry, but giving content away for free is profitable. It will make more people purchase their video games in the long run.

You don't seem to of played video games in the 1990's and up to 2005+ when video game developers gave away maps and other pieces of content for free in their video games in patches for their video games that have multiplayer.

CD Projekt RED gave away 16 pieces of DLC's for free for The Witcher 3: Wild Hunt.

Marcin Iwinski said he doesn't believe in selling microtransactions for video games.

This goes against all of that that he said.

Profits shouldn't matter much to video game development companies. Their video games selling copies should.

I will purchase two copies of GWENT: The Witcher card video game if CD Projekt RED sells it for $30 dollars (USD).

Not everything in life needs to cost money.

Some stuff in life needs to remain free.
 
How this thread ended up having 3 pages is beyond me. Guys, please, ignore posts like these made by clueless people lol.
 
Profits shouldn't matter much to video game development companies. Their video games selling copies should.

I will purchase two copies of GWENT: The Witcher card video game if CD Projekt RED sells it for $30 dollars (USD).

Not everything in life needs to cost money.

Some stuff in life needs to remain free.

Up to this point, you really tried hard not to be obvious, Troll.
That's seriously the most contradicting post I've ever read.
 
I'm not a troll. You and Devizz please stop calling me a troll or clueless.

For the chance that you really are that... confused:
First saying "I will purchase two copies of GWENT: The Witcher card video game if CD Projekt RED sells it for $30 dollars (USD)" and right after that "Not everything in life needs to cost money. Some stuff in life needs to remain free." is enough to summarize just everything you have said before to "I'm clueless".
 
For the chance that you really are that... confused:
First saying "I will purchase two copies of GWENT: The Witcher card video game if CD Projekt RED sells it for $30 dollars (USD)" and right after that "Not everything in life needs to cost money. Some stuff in life needs to remain free." is enough to summarize just everything you have said before to "I'm clueless".
I'm not against companies earning money, but I am against companies trying to earn money off of everything in life.

I'd rather purchase a full retail priced video game than purchase microtransactions to a Free to Play (F2P) video game and I don't like them because they are cash grabs.

How does that not make any sense to you? I have different views.

I'm sort of a socialist.
 
I'm not a troll. You and Devizz please stop calling me a troll or clueless.

Dude, I have nothing against you, I don't even know you but your views about the game industry are very narrow, to say the least. Just put yourself in the shoes of CDPR. F2P model is much more fitting for a game like Gwent. It is not a triple A single player RPG filled with story content. A game like that needs to encourage players to play it and get hooked on it if you will. What better way to do that than to allow them to try it for free? I could go on about why they made this choice and why it is completely justified but I think I made my point.

Besides, I am confident you will be able to enjoy the game without having to spend tons of money on it.
 
Dude, I have nothing against you, I don't even know you but your views about the game industry are very narrow, to say the least. Just put yourself in the shoes of CDPR. F2P model is much more fitting for a game like Gwent. It is not a triple A single player RPG filled with story content. A game like that needs to encourage players to play it and get hooked on it if you will. What better way to do that then to allow them to try it for free? I could go on about why they made this choice and why it is completely justified but I think I made my point.

Besides, I am confident you will be able to enjoy the game without having to spend tons of money on it.
I'm 100% sure people would get hooked on playing GWENT: The Witcher card video game to play even if it was a full retail priced video game and not a Free to Play (F2P) video game.
 
I'm not against companies earning money, but I am against companies trying to earn money off of everything in life.

I'd rather purchase a full retail priced video game than purchase microtransactions to a Free to Play (F2P) video game and I don't like them because they are cash grabs.

How does that not make any sense to you? I have different views.

I'm sort of a socialist.

You prefer games where content is behind a paywall over games where you literally don't have to spend a single dollar. It's ok if that's your opinion, but please stop complaining. CDPR won't do it different. Nothing will change. Probably 99% of all people here prefer Gwents f2p model.
 
I'm 100% sure people would get hooked on playing GWENT: The Witcher card video game to play even if it was a full retail priced video game and not a Free to Play (F2P) video game.

That is why you are clueless, you have no knowledge about the gaming industry whatsoever and say these things without any actual evidence. You are wrong, and I am not sure why you hate the F2P model so much. I think you might be confusing it with pay to win model. F2P model, if done right, is good for everyone.
 
Top Bottom