The Case for 30FPS.... (PC)
I can't stand foliage pop-in at aggressive levels and even high is just okay. The world seems more alive and immersive on full ultra with hairworks, but again that 30FPS judder is a killer.
So I have a very decent and clean OC'd 970 @ 1486MHz and an i5 2500K @ 4.5GHz. I've tried just about everything I can to run this game how I want to. But it's just not giving me what I want with 60FPS solid.
So I set out to in the wilderness of 30FPS to see what I could get (I have a PS4 too). Straight up I have never played a 30FPS game on PC the 4 years I have had one. But now.... a game makes me drop down to see what goes on.
Before all the major framefkillers had to be turned down to High to achieve 60FPS solid. The rest of the settings besides Hairworks were Ultra. And even then in the certain areas there was some tanking, and I also have not even played much. Of course we will get some new drivers and patches that will further improve things....
My point is... 30FPS is NOT THAT BAD in TPS games when you use motion blur and it is of high quality. I don't use motion blur at 60FPS usually but at 30FPS it is a must. No bones about it. 30FPS looks awful without it. The PROBLEM is that motion blur in this game doesn't seem very accurate or even that well implemented. So I am stuck with a juddery mess at 30FPS with an only okay motion blur or a huge degradation in graphics at 60FPS.
I can now achieve 1440p and EVERY single setting plus hairworks fully on and 30FPS locked from what I can see in the opening scenes. If I have any problems I will just be going right back to 1080p and that should solve anything of note. 1440p didn't really seem to do a TON for AA anyway and there might be some softness from the downsampling. I will look into all that at a later time.
I was only averaging 33FPS or so with DSR or custom resolution at 1440p with everything on Ultra so more than likely I will still have to go back to 1080p.
To be honest I wanted to know what you guys think of this. I'm usually one that does 60FPS on my PC no matter what because it is usually possible with Ultra.... but in this case I was sacking foliage levels, Hairworks, AA from downsampling, NPC counts, shadows, and grass density to HIGH or off for hairworks. Honestly, it was just starting to bug me too much.
So I set out to in the wilderness of 30FPS to see what I could get (I have a PS4 too). Straight up I have never played a 30FPS game on PC the 4 years I have had one. But now.... a game makes me drop down to see what goes on.
Before all the major framefkillers had to be turned down to High to achieve 60FPS solid. The rest of the settings besides Hairworks were Ultra. And even then in the certain areas there was some tanking, and I also have not even played much. Of course we will get some new drivers and patches that will further improve things....
My point is... 30FPS is NOT THAT BAD in TPS games when you use motion blur and it is of high quality. I don't use motion blur at 60FPS usually but at 30FPS it is a must. No bones about it. 30FPS looks awful without it. The PROBLEM is that motion blur in this game doesn't seem very accurate or even that well implemented. So I am stuck with a juddery mess at 30FPS with an only okay motion blur or a huge degradation in graphics at 60FPS.
I can now achieve 1440p and EVERY single setting plus hairworks fully on and 30FPS locked from what I can see in the opening scenes. If I have any problems I will just be going right back to 1080p and that should solve anything of note. 1440p didn't really seem to do a TON for AA anyway and there might be some softness from the downsampling. I will look into all that at a later time.
I was only averaging 33FPS or so with DSR or custom resolution at 1440p with everything on Ultra so more than likely I will still have to go back to 1080p.
To be honest I wanted to know what you guys think of this. I'm usually one that does 60FPS on my PC no matter what because it is usually possible with Ultra.... but in this case I was sacking foliage levels, Hairworks, AA from downsampling, NPC counts, shadows, and grass density to HIGH or off for hairworks. Honestly, it was just starting to bug me too much.
I can't stand foliage pop-in at aggressive levels and even high is just okay. The world seems more alive and immersive on full ultra with hairworks, but again that 30FPS judder is a killer.
Now I am not sure I am going to stick with these settings but adaptive VSync on 30 seems the way to go if you don't quite have the power for this game and you are a graphic nut.
Waddya think?
Last edited: