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The devil is in the details...

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vahouth

vahouth

Senior user
#1
Sep 5, 2015
The devil is in the details...

First of all, I have to thank CDPR for the level of detail that's in this game. It is simply phenomenal! There's too much detail and in so many things that a lot of people wouldn't really know if what they see is supposed to be this way or not, and -spoiler alert- it is!
For example I stumbled upon this vineyard, where the grapes are as they should be this time of year (May/June).
Color me impressed! I never expected this level of detail from a game. :)
What are the little things you guys found and feel that should be shared?
 
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Cheylus

Cheylus

Senior user
#2
Sep 5, 2015
Not tied to the game particularly but...

One month ago my wife went to Poland to visit her grandmother. My wife sang the "Priscilla song" in the garden. The grandma said (in polish): "you know that lilac and gooseberries doesn't bloom at the same time of the year?"
It makes Yennefer's perfume even more special to me :)
 
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Garrison72

Garrison72

Mentor
#3
Sep 5, 2015
I appreciate the depiction of medieval style trades being plied in the villages, like the women plucking geese or beating down hides. You can tell they did research for this stuff.
 
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L

Liuhu77

Senior user
#4
Sep 6, 2015
At one point I just stopped gaming and visited tens of different houses. They were all different and the detail they have put into the decoration is amazing. Those houses are beautiful.
 
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G

gryzemuis

Senior user
#5
Sep 7, 2015
I can easily see how much love and attention CDPR put in this game. You can't make a masterpiece when you see a game as "just a project" and your own participation as "just a job". It's exceptional. The amount of detail. But also the size of the world. The dialogues of the NPCs in the world. Everything.

This level of detail is very unusual in game. I think Morrowind and Skyrim are at the same level. GTAV also amazed me. The first 5 years of WoW also had a huge world, with loads of detail. But of course the graphics were always bad, and WoW had descended into a truly crappy game. But besides those few examples, I can't think of many games that have that size, that amount of detail. A game where you really feel you are in a different world. Traveling and exploring unknown lands. Having adventures. So much better than "just playing another game". I hope we'll get a game like that every year, and I would already be happy.
 
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D

DaSmas

Rookie
#6
Sep 8, 2015
I am a massive elder scrolls fan and there is NO WAY they have similar detail levels. So many small things in Witcher....


Aside I just realised that the book store in Novigrad sells a Necronomicon and I laughed my head.
 
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vahouth

vahouth

Senior user
#7
Sep 8, 2015
DaSmas said:
I am a massive elder scrolls fan and there is NO WAY they have similar detail levels. So many small things in Witcher....


Aside I just realised that the book store in Novigrad sells a Necronomicon and I laughed my head.
Click to expand...
Yeah, that was really cool. I especially enjoy the various easter eggs in this series. :)
Some of my favorites are the LOTR and Assassin's Creed mentions in TW2, as well as the sidequest "Tower Outta Nowhere" in this game, with the
GOG.COM book that you need to lift the DRM of the tower
:p

---------- Updated at 02:48 PM ----------

And of course the sky cells with
Tyrion Lannister in one of them
 
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E

etsubmariner13

Rookie
#8
Sep 8, 2015
I think my "best detail moment", large scale lighting effect, happened as I exited Novigrad. The weather was turning nasty as I came up over a rise. I could see all the way down into a valley filled with trees. The sour weather started above Novigrad, rolled right over me and kept going across the landscape. From my high vantage, I could see all the tree tops lighting up with each lighting strike. The whole valley was under a terrible thunderstorm, which lasted for quite a few minutes.

Another detail I hadn't noticed about wolves because of the view/perspective happened during a cutscene with a Druid: the wolf's mouth was snarling and it had a tongue that slavered. Big teeth too. BIG!
 
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GratuitousViolets

Rookie
#9
Sep 10, 2015
Here's a few of the little things I've noticed:

* When Geralt goes to sheath one of his swords, he hits the bottom of the sheath with his hand to nudge it up. I only just noticed tonight!
* When killing a monster or enemy. If they land in water the water surrounding that enemy will turn red with blood (very cool).
* The portrait of Ciri in the emperors study has a very unhappy face! She looks very sullen and annoyed.
* Ciri has scars on her belly that only come into view at certain angles when her clothing shifts.
* Some of the barbers are made to look like Salons, it made me laugh a little.
* The water in some spots (I think mostly Skellige) is an incredible green blue near the rocks on the coast.
* Vesemir's nose is slightly red - giving him the look of an old drinker lol.
* Keira Metz walks barefoot.
* The damage from Kaer Morhen that was left by the Frightner is still there
* The armor the baron wears is covered in tiny dings and scratches and when the light hits his armor it really shows.
* Triss has the tiniest freckles on her nose and a small beauty mark on the left side of her lower mouth. Her forehead also wrinkles when she talks.
* Djikstra's wears a fancy doublet like most of the wealthier NPCs in game, however, the buttons in his doublet sleeves are all undone (because the sleeves probably wouldn't fit otherwise).
* The fabrics on characters and the skin goes shiny when the rain comes on (nice touch).
* Sometimes specific graves can be found in areas that might relate to quests or People NPCs might have mentioned (even if you didn't necessarily have to go to the site as part of any quest, their being there is a nice detail).
* The way the trees sway in response to the weather system
* The background music seems to be different in Skellige than it is in Velen, it has a more Celtic sounding lull about it.
* Roach's appearance changes depending what accessories Geralt puts on her (there is more than one style of Saddlebag and saddle for example (also only just noticed tonight).
* the other notices on the boards that aren't contracts are sometimes hilarious
* the patchy and damaged look of some of Geralt's armor showing tears and dings.
* If Geralt saves the Fake Witcher from the towns people during a contract/side quest and tells him he has to make amends by working for the townspeople, later you can find the fake Witcher working in a field digging, lol.
* finding money in random old tree trunks in the middle of nowhere with no relevance to any quests.
 
Last edited: Sep 10, 2015
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vahouth

vahouth

Senior user
#10
Sep 11, 2015
My 1st biggest surprise was finding
Birna's dead body strapped onto a rock, as per her sentence!
 
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M

minicrom

Senior user
#11
Sep 12, 2015
vahouth said:
My 1st biggest surprise was finding
Birna's dead body strapped onto a rock, as per her sentence!
Click to expand...
Same here !! This one is amazing !
 
vahouth

vahouth

Senior user
#12
Sep 12, 2015
minicrom said:
Same here !! This one is amazing !
Click to expand...
I hope I could say the same about the arsonist in White Orchard. I searched all the big trees near the village but I couldn't find his body. :(
 
Garrison72

Garrison72

Mentor
#13
Sep 12, 2015
Lately I've been wandering around and observing the superb animation of people and monsters. I love the way a griffon launches into the air or how an endraga whips its tail around, and they actually jump at you in this game. The various children dance and play - there's that little boy who gyrating like he's at a rave. The prostitutes strut about and women in Novigrad do their little spin dance. I wonder what the total number of separate animations are, it has to be huge.
 
Last edited: Sep 12, 2015
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whitelion1284

whitelion1284

Rookie
#14
Sep 13, 2015
- I love the way Roach gets restless if you just sit still, or wanders off to find something to eat if left to her own devices.
- I watched the sun rise off the back porch of the Seven Cats. As it did the clouds slowly moved south and changed shape.
- I love the fact that barnyard animals (chickens, geese, cats...) behave like animals. A one ton warhorse comes trotting into the stableyard and geese flap and waddle out of the way (as opposed to being roadblocks like they are in that OTHER game.)
... and everything that's already been said in this thread. The level of and attention to detail is amazing.
 
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Riven-Twain

Riven-Twain

Moderator
#15
Sep 13, 2015
GratuitousViolets said:
* Djikstra's wears a fancy doublet like most of the wealthier NPCs in game, however, the buttons in his doublet sleeves are all undone (because the sleeves probably wouldn't fit otherwise).
Click to expand...
Very likely, but this was also an actual mediaeval style called 'puffed and slashed'. Garments that were too tight were slashed, and extra fabric was sewn in, to permit a more roomy fit. Originally merely a practical means of altering fine clothes, taken as spoils of war, it later became an artificial fashion: popular amongst mercenaries, merchants, noblemen, and any other adventurous characters, who wanted to cut rather a dashing figure. CD Projekt earns further commendation for their attention to the the finer points of mediaeval costume.
 
Last edited: Sep 13, 2015
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D

dmcaldw

Forum veteran
#16
Sep 13, 2015
I think one of the biggest things they did was the plant and foliage of the regions . You can almost tell what the soil composition is by where you are at .
The added detail of steamy smoke coming off the braziers when it is raining is nice touch .
 
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F

FieryPhoenix7

Rookie
#17
Sep 14, 2015
This video is worth sharing in here:

https://www.youtube.com/watch?v=ZMWW31FVCy0
 
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Nilhilion

Forum veteran
#18
Sep 14, 2015
When you use quen alternative mode - the globe shield when it's raining, you can actually see water droplets altering the surface, as if it was made of water. Blew my mind when I first saw it.
 
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