The difference of "play" and "spawn".

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The difference of "play" and "spawn".

I think that this should be clarified because there are cards that have effects saying "spawn".

When you have dandelion and you spawn a lubberkin from baron, it is buffed but when PFI spawns base copies. they don't get buffed.

On another note, I think the cards should also specify if their effects should be applied "when" or "after" they are played/spawned. (eg. "when this card is played"; "after a unit is played"). This way the players will know the sequence of the effects.

An example on where we could apply this is on weather. Weather wont be that annoying if we make it apply its effect "when" the unit is played and change buff or self-buff card's effects to be applied "after" the unit is played.

What do you guys think?
 
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