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The Dreadful Return of Dice Poker

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vivaxardas2015

Rookie
#61
Jun 22, 2013
TucoBenedicto said:
Well, then please explain me where are the engaging mechanics in those fist fights in TW2. Because I swear that I couldn't spot them to save my life.
Click to expand...
Well, I actually started to experiment with premonition, you know. I tried to relax and to predict what next button would flash. This way it is fun, actually.
 
C

Cs__sz__r

Rookie
#62
Jun 22, 2013
Szelius said:
So you're in for a third time with the same good ol' Dice Poker?
Click to expand...
I am.
 
Mothra

Mothra

Forum veteran
#63
Jun 22, 2013
I think the biggest problem stems from games giving you the impression of HAVING to do the minigames. Like you would loose out on XP or rewards that could somehow hinder yourself. The next thing would be the (by me) always dreaded achievements, the proverbial carrot on a stick devs nowadays like to dangle infront of their players bc they need to tick off that thing off a list and get a point somewhere that they then can show off to prove sthg to ..... who ? I do not know, I never "check" the achievements of friends and then laugh at them for NOT doing this and that. I also do not need it for myself, bc I KNOW WHAT I DID.

Roleplaying itself (imo) gets hindered by that. Roleplaying for me is discovering things for myself, giving myself a set of restrictions I think would fit the char I wanna play, not the devs giving me a list of things "i should do" or "could do".

I personally played once through the whole campaing of TW1 drunken. I spent ALL my money on booze and experienced EVERY cutscene in that mind-boggling blur, haze and staggering when you got alcohol intoxication. I played once as the pious witcher, not having any sex, doing any drinking or gambling, sometimes I outright refused to do certain quests. Yes, I lost out on XP but that was not the point. The point was that I created a certain set of rules for myself and sticked to them and that gave me satisfaction.

Which leads back to the original post - playing dice etc. adds flavor to the world. It does not break the story because it is an optional activity that everybody can ignore. In Act3 in TW2 I did not play any dice at Loc Muine and did not do any armwrestling bc I felt that my char would not give shit, he wanted to save Triss/get revenge on Phillipa/whatever. I even skipped some of the sidequests bc I felt MY Geralt would not stop to solve some old Vran mysteries when his loved ones/his country/vergen/a dragon are in danger. I still two-shotted the boss :D
I played TW2 without any crafting, only using the gear/swords the dev place along the way. I played both parts in power-XP mode, trying to reach the highest level possible and crafting ALL the gear.

But sometimes, you wanna have a break from all the witching and just having the option if you want to - even if it is just a minigame - is good and should be kept in the game. I dont care if it is 2 out of 3 like TW1 or just one round, just the fact that it is there is enough for me. So somebody can have the option of his Geralt being dice-addicted or fistfight-addicted.
 
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D

Demut

Banned
#64
Jun 22, 2013
TucoBenedicto said:
Well, then please explain me where are the engaging mechanics in those fist fights in TW2. Because I swear that I couldn't spot them to save my life.
Click to expand...
Well, this kind of QTEs can be challenging/engaging and watching Geralt wailing on others is mighty entertaining in my opinion. Although I would say that they could be improved with more difficult/complex QTEs of this sort ... at least when fighting tougher enemies.

TucoBenedicto said:
Well, I actually started to experiment with premonition, you know. I tried to relax and to predict what next button would flash. This way it is fun, actually.
Click to expand...
Is that so? Are you perchance familiar with the Institute of Noetic Sciences? Some of the people there have designed a series of games for others to test (and possibly train?) their abilities in that area. You might wanna check it out sometime. Funny that you should mention relaxation since they found that this and/or outright meditating appears to help in that regard.
 
U

username_2064020

Senior user
#65
Jun 22, 2013
Demut said:
Well, this kind of QTEs can be challenging/engaging
Click to expand...
Oh well, maybe they *could* be, but they aren't.
I'm not really a ibg fan of QTE in general, but those specifically are so SLOW and easy to follow that you need to be very distracted to miss them even once, and either physically or mentally impaired to miss them repeatedly.
 
A

alextyc1

Rookie
#66
Jun 22, 2013
I remember i read something about axe throwing mini game
It could be interesting, maybe like darts throwing
 
D

Demut

Banned
#67
Jun 22, 2013
Well, we did have knife throwing in TW2.

TucoBenedicto said:
I'm not really a ibg fan of QTE in general, but those specifically are so SLOW and easy to follow that you need to be very distracted to miss them even once, and either physically or mentally impaired to miss them repeatedly.
Click to expand...
... which is why I suggested aforementioned improvements :p Furthermore, they (and thus maybe Geralt’s moves) could be diversified, possibly even adding some strategy.
 
Garrison72

Garrison72

Mentor
#68
Jun 22, 2013
Knife throwing needs major improvement if they want to include it in TW3, be it for minigames or battle. It was just lackluster.
 
V

vivaxardas2015

Rookie
#69
Jun 22, 2013
Yes, I want knife-throwing mini-game - kill-a-rat. Rats are running back and forth, and we are throwing knives. Loved to do it when I was 14.
 
D

Demut

Banned
#70
Jun 22, 2013
slimgrin said:
Knife throwing needs major improvement if they want to include it in TW3, be it for minigames or battle. It was just lackluster.
Click to expand...
Agreed. A proposal if both make a return: Determine your proficiency at the minigame (at least in part) through the level of the skill.
 

IsengrimR

Guest
#71
Jun 23, 2013
What's wrong with ye old Dice Poker? I think it is a nice touch.
 
M

Maliciouswoot.47

Rookie
#72
Jun 23, 2013
I would like dice poker to be incorporated along the lines of Poker Night at the Inventory. That is, as a mechanism for character development, story exposition and quest giving / progression.
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#73
Jun 23, 2013
I'm OK with dice poker if the AI would be more realistic. Nothing against mini games in general.
 
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S

Senteria

Forum veteran
#74
Jun 23, 2013
I didn't care that much about dice poker. I just found it a bit strange that you could throw all the dice of the table. I mean, what's the point of being able to do that, other than just lose? =P
I did not vote because I am neither for nor against it. I mean, I don't mind if it's brought back, but I certainly wouldn't miss it that much. I miss that option in the poll.

I also found it funny that the npcs say: wow you're good at this, if you become better you should beat this guy. And so you go on a quest trying to beat the best poker player. The fun fact is that it's a game based on pure luck, so the people are pretty stupid if they think you can get 'good' at dice poker. Sure you can hold the good dice if you like, but it's still all luck.
 
M

M4xw0lf.978

Rookie
#75
Jun 23, 2013
vivaxardas said:
Yes, I want knife-throwing mini-game - kill-a-rat. Rats are running back and forth, and we are throwing knives. Loved to do it when I was 14.
Click to expand...
 
wichat

wichat

Mentor
#76
Jun 23, 2013
vivaxardas said:
Oh, sweetheart, you know, we can't hide who we are for long... Truth will always come out sooner or later.
Click to expand...
c'mon, c'mon,ya big Galoot you'll do make me blush />


Back to OP, vote yay, life is not always made of troubles and responsailities. A little break with some pleasurable licenses are welcome! And I know CDPR have learnt a lot about how to improve mini-games.
 
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D

Demut

Banned
#77
Jun 23, 2013
For those bemoaning the fist fighting, would you rather have it look like this?

http://www.youtube.com/watch?v=3N-r74GNQI4#t=2m06s
(starting at 2:06, ignore Handsome Geralt)

’Cause that’s what the devs had in mind early on. I think the actual one is far better than that.

Gilrond said:
I'm OK with dice poker if the AI would be more realistic.
Click to expand...
What about it struck you as not realistic enough?
 
U

username_2314262

Senior user
#78
Jun 23, 2013
Actually yes i would have preferred a more refined version of that fist fighting as then i would be the one controlling my punches, blocks and dodge actions rather than having no control due to a QTE.
 
D

Demut

Banned
#79
Jun 23, 2013
Who says QTEs equal no control? After all, you could add dodges to the system in TW2.
 
R

rethla

Forum veteran
#80
Jun 23, 2013
I like all the games as they add RPG depth to the setting. The games can be improved however.
Introduce cheating using signs and making threats, drinking, etc.
The qte for fighting i dont like it would be better if you just agreed on a fistfight and then you just had to fight like normal. Using signs, armor, potions, even drawing your weapon if things escalate would all be playermade choices... with consequenses.
 
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