I'm not saying the skill systems will work like GTA V. I was just saying GTA V had it so it's not totally unreasonable for a game that has skills and is an RPG to also have a driving stat, with more depth.
I had hoped there'd be skills determining how the driving goes. How how steady at what speeds the steering is, how cornering works etc. That's really all of my opinions on driving. But I don't think that's happening, so what ever.
I fail to grasp why this would be essential. You are literally driving the car yourself in this game.
You are literally also doing the shooting yourself and doing melee combat and those hacking minigames and what not. Why'd those need any characterskill behind them either?
but one difference is that shooting is used to achieve an objective, while driving is just moving you from place to place.