The future of games and consumers
As seen by Diablo 3 and many of Ubisoft's attempts at curbing the "problem" of piracy, it's quite interesting, yet disturbing, to what lengths developers (and publishers, in fact) will go to control the end user's gaming experience. No mods or any form of editing that would allow the end user to enhance experiences hinder the long term value of the product. While it sounds viable in theory, providing a service that is available at any time, the control over the user is quite shameful. While there are hackers and illegitimate exploits that some individuals use, the vast majority of the core audience playing the game probably wouldn't do those particular things. Is this what the future of the industry looks like? Instead of innovating and allowing developers to enhance their game's value, we have many publishers wishing to turn a quick buck and treating their customers as nothing but brain dead consumers of their product.
Is this what the digital age has in store for individuals like you and me?
As seen by Diablo 3 and many of Ubisoft's attempts at curbing the "problem" of piracy, it's quite interesting, yet disturbing, to what lengths developers (and publishers, in fact) will go to control the end user's gaming experience. No mods or any form of editing that would allow the end user to enhance experiences hinder the long term value of the product. While it sounds viable in theory, providing a service that is available at any time, the control over the user is quite shameful. While there are hackers and illegitimate exploits that some individuals use, the vast majority of the core audience playing the game probably wouldn't do those particular things. Is this what the future of the industry looks like? Instead of innovating and allowing developers to enhance their game's value, we have many publishers wishing to turn a quick buck and treating their customers as nothing but brain dead consumers of their product.
Is this what the digital age has in store for individuals like you and me?


