1. That montage when entering NC needs to be playable. It feels like it was going to be, but you ran outta time.
2. Cops, vendors, gangers - think Red Dead Redemption 2 - everyone needs proper reactions (no gun - no reaction, gun out - cop mentions it it warns you, commit a crime - only use the cops available in the area, don't spawn any. Have the local cop ask for back up, spawn cops further away, ie. it takes a while for back up to arrive).
3. Street Cred should make people react differently to you - even when just walking around (including cops). Is that what's supposed to happen? Bc right now, it isn't clear.
4. Fix the choices in conversations: most options are different variations of the same thing. This is supposed to be an RPG, give us at least the illusion of choice, bc right now, you are not fooling anyone. The same goes for the branching paths: I want my V to be of a different character, look, substance from my next door neighbor's in terms of how I approach the story and CHANGE the world around me.
5. In general: make the branching paths be different from each other, like you did in Witcher 2 and 3.
6. PUT BACK the 3rd person moments, like in the 2018 version of the game. It was so much more cinematic and cool-looking. What could ever possess you to get rid of that? It makes the game WORSE.
7. The jank and glitches and bugs: well, you know what to do there. And that's one of my points too, bc it seems you guys aren't sure which path to take when it comes to the feel of the game.
8. Upper management: this is YOUR failure, not the devs. Suggestion: from this point on, hire or promote someone competent whose decisions CANNOT be overridden by you (Adam K., Adam B., Marcin, Michal, Piotr N., and Piotr K.). You six now have a questionable reputation of your own making. It must be for something. Your devs agree that your management style is severely lacking. Sorry, but it's the truth. You six basically got very lucky with WITCHER 3.
9. You know Divinity Original Sin 2? Use their logic when reworking all those systems. Ask for their help if need be.
10. Stay positive, take your time and we the fans will stick with you IF you deliver the game that was promised.
Thanks so much,
One of your biggest fans and Creative Director of the Pasadena International Film Festival,
Marco Neves
2. Cops, vendors, gangers - think Red Dead Redemption 2 - everyone needs proper reactions (no gun - no reaction, gun out - cop mentions it it warns you, commit a crime - only use the cops available in the area, don't spawn any. Have the local cop ask for back up, spawn cops further away, ie. it takes a while for back up to arrive).
3. Street Cred should make people react differently to you - even when just walking around (including cops). Is that what's supposed to happen? Bc right now, it isn't clear.
4. Fix the choices in conversations: most options are different variations of the same thing. This is supposed to be an RPG, give us at least the illusion of choice, bc right now, you are not fooling anyone. The same goes for the branching paths: I want my V to be of a different character, look, substance from my next door neighbor's in terms of how I approach the story and CHANGE the world around me.
5. In general: make the branching paths be different from each other, like you did in Witcher 2 and 3.
6. PUT BACK the 3rd person moments, like in the 2018 version of the game. It was so much more cinematic and cool-looking. What could ever possess you to get rid of that? It makes the game WORSE.
7. The jank and glitches and bugs: well, you know what to do there. And that's one of my points too, bc it seems you guys aren't sure which path to take when it comes to the feel of the game.
8. Upper management: this is YOUR failure, not the devs. Suggestion: from this point on, hire or promote someone competent whose decisions CANNOT be overridden by you (Adam K., Adam B., Marcin, Michal, Piotr N., and Piotr K.). You six now have a questionable reputation of your own making. It must be for something. Your devs agree that your management style is severely lacking. Sorry, but it's the truth. You six basically got very lucky with WITCHER 3.
9. You know Divinity Original Sin 2? Use their logic when reworking all those systems. Ask for their help if need be.
10. Stay positive, take your time and we the fans will stick with you IF you deliver the game that was promised.
Thanks so much,
One of your biggest fans and Creative Director of the Pasadena International Film Festival,
Marco Neves