I think adding extra modes or whatever to a game like that is a relatively cheap alternative to extend the life of a poor product.
AAA games/companies have a huge overhead and huge production costs that are of course transferred to the buyer. Games that short shouldn't be so expensive, period.
Indie games have been mentioned several times but often that's where true innovations come from. Large companies want a safe investment which translates to selling the same old shit and having YOU pay their marketing team to make that shit appealing.
Many games are not worth 60 bucks. If you want this to stop, simply stop supporting those companies. Same with day one DLC, preorder bonuses, etc.
AAA games/companies have a huge overhead and huge production costs that are of course transferred to the buyer. Games that short shouldn't be so expensive, period.
Indie games have been mentioned several times but often that's where true innovations come from. Large companies want a safe investment which translates to selling the same old shit and having YOU pay their marketing team to make that shit appealing.
Many games are not worth 60 bucks. If you want this to stop, simply stop supporting those companies. Same with day one DLC, preorder bonuses, etc.
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