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"GTA is a benchmark for us"



The most depressing thing they've ever said.
 
"GTA is a benchmark for us"

The most depressing thing they've ever said.

Indeed. They do realize that such profits come only at the expense of mass market dilution? If CDPR aims for that, it's a pretty bad sign. It's like saying that some latest Mary Sue pulp fiction reached ### in profit so one has to aim at the same.
 
The most depressing thing they've ever said.
Well, he was only talking about GTA financial results. Google translator isn't perfect yet :) F.e. this quote from Adam Kiciński:
Chcemy produkować coraz lepsze gry i dostarczać coraz lepsze serwisy internetowe. Taka strategia przynosi dobre owoce. Nie mamy planu związanego z agresywnymi zakupami po to, by urosła wartość firmy. Wzrost ma być konsekwencją tego, czym na co dzień się zajmujemy, czyli wymyślania kolejnych produktów, którymi podbijemy świat
I would translate more or less as:
We want to make every game better than before, and deliver better internet services. Such strategy brings good fruits. We have no plans for aggressive purchases to increase value of the company. Such increase should be result of our everyday work, that is inventing new products which will conquer the world
Basicly, he is speaking that they want to have much better financial results, but remain true to theirs principles.
 
It's like saying that some latest Mary Sue pulp fiction reached ### in profit so one has to aim at the same.
I can see it now.

Christopher Tolkien announces a sequel to his father's famous novel, The Lord of The Rings.

"Join the teenage children of Sam, Merry, and Pippin as they go on an adventure replicating Uncle Bilbo's famous journey in the Hobbit. Along the way, they fight a dystopian goverment with a monoploy on food and fall in love with a gay vampire who is into hardcore BDSM."
 
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Ok, I have googled a little, and found original press interview on which this article was based:
http://www4.rp.pl/Wywiady/306299792-Zrobimy-kolejny-skok-w-rozwoju.html
Stupid GT don't want to fully translate this site, so I had to translate text. Also, be aware that translation is far from perfect...

We'll make another leap in development
Michael Duszczyk, 06/29/2015
Updated: 29/06/2015, 21:20
photo: Fotorzepa, Robert Gardziński

"The Witcher" has not yet reached maximum levels of success. The ceiling, on which we can tapestries, is still high above us. The determinant is the "GTA V", a title which in three days has generated $ 1 billion. Revenue - says CEO of CD Projekt Adam Kiciński.

Rom: CD Projekt shares are now at approx. 24 zł. Some analysts recommend their sales, while others recommend buying and argue that the exchange rate will grow to 38 zł. There is still potential for growth of quotations or investors have already used the moment premiere of "The Witcher 3" to take profits?

Do not judge me, or recommendations and investors are right movements. We focus on making games. We continue marketing campaign "The Witcher 3". Recently launched a large share of one of the networks fastfoodowych, Carl's Jr., which is one of the top ten largest hamburgerowni in the US. Customers get mugs with the logo of "The Witcher" and the code to obtain a 5-dollar discount on purchase the game. It's really action wielkokalibrowa.

Do you have insight into sales data "Witcher. What surprised you?

The success of our title in Japan. This is a market where Japanese leaders are playing, and these western usually sell out worse. "The Witcher" is therefore not able to compete with the most popular Japanese titles, but is in second place in the Western gaming segment. It lacks very little to the first in the ranking title of "GTA V". It really megasukces. Surprisingly strong wypadaliśmy also in South Korea., Where they are mainly popular game with a very extensive network mode and game sales in boxes it is so exotic that basically not carried out even in physical stores. We were surprised even our local partner.

"The Witcher" enjoys great popularity also in Australia. But I think we are most satisfied with the result achieved in the US. This is an extremely competitive market, the world's largest gaming segment.

As a percentage share of the US looks at the distribution of "The Witcher"?

This is not the 50 percent. I think that sales in the US has in the distribution of "The Witcher" similar proportion as the US economy compared to other economies. Similar relationships are in other markets. There is no derogations spectacular. The exception is Poland. We sell here a few per cent of our distribution, while the share of Polish the gaming market against the background of the world is at a level below 1 percent.

Do not doszacowaliście success?

Why?

Because in the world in the early days of distribution boxes were missing.

These were isolated cases, mainly in Poland, but the problem was solved quickly. Time for production of additional boxes is short, you can dynamically respond to the demand. We constantly monitor if the goods are in the shops and there is a rule of this trouble.​

---------- Updated at 08:55 PM ----------

part 2

---------- Updated at 08:56 PM ----------

part 2
Why "The Witcher" is not on the gigantic Chinese market?

The decision was well thought out and calculated. For 13 years, until recently, the country banned the distribution of consoles. Chinese are not accustomed to console games, and computers are expensive there. Instead of the traditional playing there so developed games market for smartphones and tablets. Games online'owe are there at the moment in fashion, far more than the type of single player games, such as "The Witcher".

Of course, we realize that China is a big market and even if a product is not maistreamowy, can generate a great success. The more that last year the ban was lifted consoles distribution. However, the hardware base, and with it the console gaming community, is just beginning to build. We, in turn, to issue a Chinese version of "The Witcher", we would have to adapt it to local regulation. It would cost too much money.

Under "The Witcher" created a special engine of the game. Use it to other games?

After that the engine was created.

And you think about selling it to other manufacturers of gaming?

Such a scenario is possible, but for now we do not talk about it. We are focused on thinking about their next productions.

After the success of "The Witcher 3" we must take the time to analyze how he spozycjonował our company, which gives us new opportunities, because no doubt this gives you. This process ahead of us. CD Projekt is now at another location, with other financial resources, we need to to reflect not only on how the capital - within the meaning of the strength of our brands, energy and talents we have - not to waste, but also how to use it to make another leap in development.

What lies behind this leap in development? Whether it's another game or some acquisitions?

I'm not talking about acquisitions. Naturally never such a scenario can not be ruled out, but our strategy is based on organic growth. So we have developed so far. We want to produce more and better games and provide more and better websites. This strategy brings good fruit. We do not have a plan associated with aggressive purchases in order to grown goodwill. The increase is a consequence of what every day we do, that is, inventing other products, which conquer the world.

What the "Witcher"?

This year, we will release the first expansion for the game, and the next - the next. The game has still got a long view to sale. "The Witcher 3" is a powerful title. In the future awaits us as the prime minister of the game "Cyberpunk 2077".

When?

We do not give the date. We are constantly working on this title. "Cyberpunk 2077" will be even more ambitious than the game "The Witcher". We look forward to even greater success. "The Witcher" has not yet reached maximum levels of financial success they achieve the best games. With the game "GTA V" income over the first three days reached $ 1 billion. On the gaming market for individual titles, you can earn many times more than it is today, in our case. "GTA" is a benchmark for us. The ceiling, about which man to peter out, is still a high above us.

CV

Adam Kiciński of CD Projekt has been associated since its inception. In 1994,. His brother founded a company dealing with import of US gaming fired on CD. Adam Kiciński in 1995-1999 headed the network of stores of CD Projekt. He initiated a call from Optimus and the company's entry on the Warsaw Stock Exchange. It has 3.3 percent. the company's shares.​
 
That's a very interesting part:

Under "The Witcher" created a special engine of the game. Use it to other games?

After that the engine was created.

And you think about selling it to other manufacturers of gaming?

Such a scenario is possible, but for now we do not talk about it. We are focused on thinking about their next productions.

After the success of "The Witcher 3" we must take the time to analyze how he spozycjonował our company, which gives us new opportunities, because no doubt this gives you. This process ahead of us. CD Projekt is now at another location, with other financial resources, we need to to reflect not only on how the capital - within the meaning of the strength of our brands, energy and talents we have - not to waste, but also how to use it to make another leap in development.

Looks like they still didn't figure out their plans for licensing of REDengine. It means they scraped their previous roadmap.
 
They at least understand that Cyberpunk is where the real money lies, this is true. Witcher is nothing more than an inde diversion in the long run for them. Hopefully they don't feel the need to Mericanize Cuberpunk for success.
 
the company's success is owned entirely to the witcher property, i doubt they believe "cyberpunk" contributed anything to their success, much less gave a crap about it as a viable product until only a couple of years ago. but if they believe that's where the money lie,s they might as well "mericanize" to maximize profit.
 
the company's success is owned entirely to the witcher property

It took them quite some time to widen their reach. They worked hard and now it's bearing fruit. I doubt it was the fastest way though. A lot of people have never heard of Witcher books. So they did it not because Wither had such a commercial attraction, but because they wanted to.
 
An interesting update on Witcher support in Xoreos: The Witcher Models and Areas.

If you didn't know, Xoreos is an open source project for reimplementing Aurora engine and games which use it.







You wanted to see the Witcher running on system XYZ? You can help Xoreos to get there.
 
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Anyone know of a good place to download the HD Textures mod for Mass Effect 2? I've been looking around the internet for a download link, and all the links I've found so far don't work. Even the link on PC Gaming wiki is ker-plink.
 
Anyone know of a good place to download the HD Textures mod for Mass Effect 2? I've been looking around the internet for a download link, and all the links I've found so far don't work. Even the link on PC Gaming wiki is ker-plink.

http://forum.bioware.com/topic/380804-jean-lucs-high-res-textures-trilogy-edition/
Look there.

I would recommend this instead though.
There is a ME2 Modding thread that has converted severel custom textures from ME3 to ME2 on me3explorer.
They use the TPF replacer which is far superior to Texmod although if textures arent installed properly it will crash so it can be a bit of a hassle :/
http://me3explorer.freeforums.org/me2-hr-textures-mod-fixed-tpf-t772.html

Edit:
Oh yeah, one mod you must have is the shorter loading screen animations.
Loadscreens in ME2 are locked to the animation so you have sit trough several seconds of them to finish, this sorts that out.
http://www.nexusmods.com/masseffect2/mods/2/?
 
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This can probably go in music, but belongs here more :)

[video=youtube;p-WlEgn_pig]https://www.youtube.com/watch?v=p-WlEgn_pig[/video]
 
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