Maybe he should listen to others sometimes...it might've made his last game better. But, that's the problem with everyone calling him a genius and such; he's caught up in the hype as well. But it's gonna be interesting to see what happens with Death Stranding, as this time no one can blame anything that goes wrong with the game on the evil Konami overlords. This one, for better or worse, is all him.Nice interview with Kojima from 4players.de: english-> https://www.resetera.com/threads/4players-interview-kojima-q-a-on-death-stranding.136780/
And I totally agree on this because if you want to set the bar, to make something new, you can't stick to people's opinion in order to make a game for everyone. You need to make brave choices, not caring of the status quo.
A couple of examples:
-GOW 2018 who reinvented the saga
-RDR2's animations (some people complain because they like other types of games better, but rockstar made the most immersive TPP game ever)
-GTA V's driving system which is much worse than GTA IV's because people wanted a casual GTA and not a more serious/realistic.
Of course if you wish to make a more of the same in a genre, this doesn't apply, but you miss the occasion of being revolutionary and end-up being like ubisoft open-world games with their ubiquitous copy-paste mechanics.